announcement that it will publish Ruud Koorevaar's Zenzizenzic, a minimalist twin-stick shoot-'em-up with roguelike elements.
Funded via Kickstarter earlier this year, Zenzizenzic is a procedurally generated shooter in which players must dodge spawning waves of abstract shapes and enemy ships. Unlike similar games in the genre, Zenzizenzic does not lock player movement to a set path, and instead offers an open-world and randomized structure that grows more difficult during each play session.
Zenzizenzic will launch for Windows, Mac, and Linux via Steam in June 2015.
[Image: Ruud Koorevaar]