housing in ArcheAge. What if the game (perish the thought) shrunk in population and then faced server merges. How would the studio handle merging populations that had equal claims on housing plots?
It seems to be a recipe for disaster any way that you look at it. One solution would be to force everyone out of the pool, er, server and then make a completely new server for those populations to fight over. Another solution would be to award a housing plot to the character with the most seniority.
What do you think? How should studios handle server merges with open world housing?
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The Daily Grind: How should studios handle server merges with open world housing?
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