Plenty of work goes into building intricately-designed characters and environments, but few of those crafted universes are comprised of real-world materials. Developer State of Play Games has spent three years building a 10-foot high, hand-and-laser-made cluster of architecture, complete with tiny lights and motors, to host Lumino City, its puzzling adventure game due to launch on Steam for PC and Mac later this month.
Lumino City continues the narrative of 2011's Lume, following protagonist Lumi's search for her freshly-kidnapped Grandad. Lumi will solve puzzles to help the world's inhabitants and venture beyond the city gates, learning more about her Grandad's past in the process.
[Image: State of Play]