H1Z1 talks about the details of animations in new video

Eliot Lefebvre
E. Lefebvre|12.08.14

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H1Z1 talks about the details of animations in new video
Stupid zombies can't climb, stupid zombies get taken out easily.
You probably don't spend a whole lot of time thinking about the animations of your favorite game, but they're still important. H1Z1's latest dev spotlight video highlights senior artist Dave Carter, the man behind motion captures and animations in the game, and he talks at length about what is in the game and how much influence animation has upon elements in the game. For example, adding zombies who can climb over vehicles and through windows is a balance issue, but it's also an animation issue; the developers can't add one without the other.

Carter also discusses the existing animations in the game and some of the flow between them in the video. Although the animations aren't completely finished, the motion capture sessions have taken place and the team is fairly far along in bringing the game into motion. Check out the full video just past the break.

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