Shards Online, and today we're learning a little bit about that via its new producer's letter.
Looks like the team is "making progress on the first map and getting the server in the hands of early admins." Project lead Derek Brinkmann has also been "working to optimize the Lua script engine to make sure we have the ability to support enough servers" for those early admins.
There's much more to the report, but you'll need to visit the official Shards website to read it!
Shards producer letter talks maps, admin servers, and more
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