The Tekken series has now reached its seventh major iteration. It's already in arcades, but at E3 2016, Bandai Namco confirmed an early 2017 launch date for both Xbox One, PS4 and PC. The game has evolved to include a gentler learning curve, more cinematic scenes blended into the story mode, as well as adding slow-down to those nail-biting final moments to make them all the sweeter. Oh, and a certain street fighter called Akuma. We asked Katsuhiro Harada, the outspoken producer of Tekken to explain the changes -- as well as the challenges of combining a pedigree fighting series with virtual reality.
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