Did you recently notice a boost to 3D web graphics while using Chrome? It's not just you. Google has revealed that Chrome 56 and later releases support the WebGL 2.0 standard. You should see faster performance, new texture types and visual effects (such as volume-based effects and tone mapping). And importantly, it's now on par with the same OpenGL ES 3 spec you see in newer mobile games -- it might now be possible to port your favorite phone title to Chrome without losing graphical detail.