So much for hopes of a Dead Space sequel in the near future. EA is shutting down Visceral Games, the studio behind the Dead Space series, Battlefield Hardline and The Godfather. According to EA, the closure is the result of a decision to "pivot" Visceral's Star Wars title. It was intended as a linear, story-driven adventure (not surprising given the involvement of Uncharted director Amy Hennig), but player feedback led EA to decide that a it should be a "broader" game with "more variety and player agency." This included changing "central elements," EA added. To put it another way: the publisher wanted a game that was more, well, EA-like.