Hey, good morning! Disney+ might be making an early appearance in Europe, but why is your most hyped game of 2020 most likely delayed?
Maybe it's the Final Fantasy VII Remake, the ambitious refresh of a decades-old RPG. Perhaps it's Cyberpunk 2077, with CD Projekt Red once again attempting to reinvent story-based open-world gaming. Or today's addition, Dying Light 2 -- even if it doesn't quite have the same spotlight shining on it.
It's another game from publisher Square Enix. It's having a rough 2020, judging by delays to Marvel's Avengers, the aforementioned FFVIIR and now this zombie battler sequel. The rough part is that DL2 is delayed indefinitely -- developer Techland doesn't know when it'll be finished. Like Kotaku's Jason Schreier wrote a few years ago, it's actually hard to find a video game that wasn't delayed in one way or another.
If you're looking for reasons, you could look to the well-documented cases of burnout and 'crunch' from games makers over the last few years, with programmers and creators ground down by working a lot of overtime, unraveling bugs and polishing a game so that it doesn't arrive in players' hands in need of substantial launch day patch.
The word 'polish' is repeated in the delay announcements of several game companies, but there's another event looming this year: the arrival of next-gen consoles from both Microsoft and Sony.
Would new flagship games like these help or hinder the sales of the PlayStation 5 or Xbox Series X? Conversely, will brand new consoles help sell new games?