Akela Talamasca

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Stories By Akela Talamasca

  • Second Life Insider Week In Review: 10/22 - 10/28

    This is the weekly roundup of the best articles from the past week's events on Second Life Insider. Daniel Terdiman's Entrepreneur's Guide to SLHow do the successful companies do it? Find out with this book! Six of the best for copyright violatorsThe latest copyright violations in SL The Ed Wood Machinima FestivalSome machinima is so bad it's good -- and these are the ones we want! New Species of Sunfish and Albatross DiscoveredNot the RL organic kind, but these wonderful new vehicles from Cube3 CSI:NY airs episode featuring Second Life - impressionsOne Insider's take on how the CSI:NY episode fared Exclusive preview of Real Life gameThis is so Meta it's scary! Dilbert Creator Scott Adams Comes to Second LifeScott Adams signs copies of his new book in SL CSI game - first thoughtsYou've seen the episode; what is the game like? Avatars Across Worlds: Nay, No, FehNot everyone thinks we need standards for virtual world interoperability LL to Help the Library of Congress Preserve VideogamesFinally, a little respect for videogames, from an unlikely, but welcome source

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  • Second Life Insider Week In Review: 10/15 - 10/21

    This is the weekly roundup of the best articles from the past week's events on Second Life Insider. Crazy New CSI:NY CommercialThe first commercial was promising, but this one... Movable Life wants your workAlways read the fine print! Thursday's FictionsA surreal dance fantasy film gets the Second Life treatment Beware! He Walks Among Us!A member of the Chartered Institute of Taxation enters SL, ready to answer questions Hamlet's Top 5 Highlights from the VW ConfHamlet Au, embedded SL reporter, gives his top 5 highlights of the Virtual Worlds Conference VW Conf Fallout: Microsoft Getting Into the Biz?Is Microsoft ready to provide its own virtual world? Armani Screws UpArmani's new SL shop fails for lack of, well, everything Renaud on virtual world interoperability - relax and be patientThe Chief Architect of Networked Virtual Environments for the Cisco Technology Center advises patience Second Life Avatars Controlled by the Human BrainAn amazing step forward in controller technology NBC's The Office to feature Second LifeThe Office comes to SL

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  • Second Life Insider Weekly Roundup

    Hello friends and neighbors! Here are the latest and greatest stories from that bastion of embedded reporting, Second Life Insider! I Am Legend Gameplay: In DepthGet a tour of the new Warner Bros. movie tie-in game Machinima Festival UK Winners - SL takes 3!We bring you the winners of the Machinima Festival UK What To Do About MegaprimsAimee Weber provides reasons why Megaprims are no big deal Celebrate Roma's 1 Year Anniversary!Roma, the Roman-themed sim, celebrates 1 year of existence PODball!Cube3, makers of the new PODz vehicles, present a new game Ever Wondered What SL is Like If You're Colourblind?Download an app to simulate colorblindness Linden Lab and IBM Collaboration on Virtual StandardsIBM and LL decide to manage the future of virtual spaces ESC launch sanctioned new viewer to tie in with CSI:NY in SLESC's new SL viewer to coincide with SCI: NY SL episode

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  • Team Ico making plans for PS3 development

    Team Ico wants you! Provided, that is, you're an ace programmer or a crack network engineer (for example) and keen to work on an exciting new PS3 project. There's a recruitment ad to this effect on Sony's Japanese website, while Sony has also bought a double-page spread in the latest issue of Weekly Famitsu to get the word out. So is this confirmation of a PS3 sequel to Wanda, or -- considering the specific requirement for networking staff -- can we expect an altogether different kind of beast? For now, we're just content to stare at the sketches and calculations scrawled by Team Ico staff on Sony's site.

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  • EA's snuff film @ GDC

    We haven't seen anybody else mention this, so we feel obligated to describe a truly awesome talk given at GDC by the head of EA's LA studio, Neil Young (pictured here, bio here). First, it must be said that Neil Young is charming as all get-out. He's got one of those endearing English accents that automatically adds like 30 IQ points to the bearer of said accent. His stage presence inspires confidence and willing suspension of disbelief. Within moments of his opening remarks, I felt myself wanting to like this guy, whoever he was. His presentation didn't disappoint that expectation. He spoke about "feature IP," a businessey buzzword for the video game features that are unique enough to drive sales of games. Examples of feature IP include EA's "Game Face" technology (first used in Tiger Woods PGA Tour and to see re-use in the upcoming Godfather game as "mob face") and Microsoft's global leaderboards and achievements system (found in Xbox 360 games). Feature IP, as defined by Neil Young, can be leveraged across multiple games and therefore has the power to drive the sales of not just one game or franchise, but a whole raft of games in a publisher's portfolio.

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