Matt Rankin

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Stories By Matt Rankin

  • HTC has earned my trust over the years, here's why

    The title statement tells a lot about Taiwanese company that once was the biggest smartphone manufacturer, but got into vast problems finance wise. Their market share dropped and is now lingering on just around three percent of the global smartphone market share. But that wasn't the case in 2011, when HTC held 10.7 percent of all smartphone sales mostly because of their incredible devices like Desire, Evo, Hero, the legendary HD 2, and Tatoo, a model that opened the gates of Android for me. I still remember; it was late 2009 and my Sony Ericsson W950i, the phone that served me for almost two years, finally died. It was completely destroyed, its body no longer could stay in one piece and one fall sent the screen into oblivion. During that time I was a hardcore Symbian fan, iOS just didn't appeal to me, and Windows Mobile looked dated, even after HTC managed to make a small revolution with Touch Diamond and later with HD2, morphing Windows Mobile from an ugly duck to an attractive prince capable of tackling the iPhone and its (at that time) new and shiny iOS. W950i was gone, and a new smartphone had to be picked. I planned on getting another Symbian device, even though I knew Symbian started to get behind iOS, with its decisions to keep the OS touch unfriendly and to not release an app store that could keep all apps and games in one place. Sony Ericsson and Nokia were the biggest smartphone manufacturers that still made Symbian devices, with only Nokia still completely believing in the OS, even if N97 proved to be an excellent device with powerful hardware but weak software, the main reason for its flop on the global market. But, ever since I discovered Symbian with Nokia 6600 (I was fifteen at the time and Nokia 6600 was my first smartphone) I was enchanted, and never planned on switching to another platform. But since I had to first gather money for a new device after my W950i died, there was enough time to read about iOS and a new kid in the block, Android. Android debuted along with HTC Dream less than a year ago and was still in its early stages. It piqued my interest during 2009, back then it was still (very) rough on the edges but nevertheless it was appealing, bringing lots of novelties, and it was the only mobile OS along with iOS built for the pure touchscreen experience. Windows Mobile was also there, but only HTC managed to build a UI that relied solely on touch. During that time HTC released Tatoo, the first Android for the masses, with its affordable price and the thing with replaceable covers that should make Android interesting to younger folks. I didn't care much about swappable covers, but its affordable price meant that I could enter Android waters without shelling out chunks of money for an expensive ticket. Still remember the day I got it; It was brand new and shiny, and Android was something completely different from Symbian. Touchscreen UI, Android Market containing all apps in one place, so many different features, a large screen (yeah, it was just a 2.8-inch sporting QVGA resolution, but it was magnificent to look at), and a 3.5 mm audio jack! I knew back then that Android will become my mobile OS number one. And the little thing from HTC was incredible, even though there were not many apps supporting its humble QVGA resolution, and even though it never moved from Android 1.6 Donut. The build quality was supreme, the thing fell down dozens of times, and except a few scratches, it worked perfectly. The battery was awesome, and I still cherish its phenomenal design. Although I held HTC smartphones before (Diamond left a strong impression on me, except its Windows Mobile OS), I never believed that someone could match Nokia's build quality. Back then, HTC Desire was a dream of many, including me, but its price was too steep for a college kid. I was happy with my HTC Tatoo, but after a year or so another HTC model, Wildfire fell in my hands. It had a phenomenal optical trackpad, first seen on Desire, and (again) excellent build quality. Although the phone wasn't a powerhouse, it just further sealed my trust in HTC; I know all of my future phones will be made by HTC. Aside from build quality, excellent battery life and their ultimate reliability (HTC makes the longest lasting phones, you'll rarely see their phones get broken, except if you manage to shatter the screen), HTC built the best Android UI. Sense UI was one of the best things about my HTC Tatoo, all other UI coatings looked like an unfinished design mess. Touchwiz was childish; Xperia UI had that corporate look like it was designed for managers. The more recent UI solutions like the one from LG, or the mess called EMUI made by Huawei can't even compare to Sense. Sense was, and still is, the best Android UI I've seen till date. It's just perfect; there aren't unnecessary changes, no over the top design solutions, all additions have a purpose, you won't find piles of functions you never use. Wildfire served me for two straight years, and during that time the phone worked perfect, I even rooted it and put the new Android version (Think it was Gingerbread); at the end, I sold it with the phone working like on the first day. The new choice was HTC One V, my first metal phone. I was stunned with its big and bright screen and its incredibly tough-looking aluminum body. It fell on the concrete, on ceramic tiles, on asphalt, on brick surfaces, on everything, but aside from a couple of scratches, it was undamaged. I continued using it for more than two years, and the phone never betrayed me, not a single time. Now, I have a HTC One M8, bought it used at the beginning of 2016. The battery is still perfect, it lasts me for a day and a half without problems. The phone works like a clock, and the latest Sense UI is still the best Android UI around, no doubt about it. The build quality is top notch; its aluminum body is bliss to hold. I had four HTC smartphones, never faced with any malfunction, hardware or software related, never had to change the battery, never faced with a dead charger, never had shattered screen although all four dropped like hell. Build quality, fantastic UI, reliability, excellent battery life, and the fact that I never faced any kind of malfunction, earned HTC a lifetime worth pile of trust from me. Although the company slowly declines, it still makes the best phones around, but its marketing division really needs to wake up and start, you know, doing their job. HTC makes smartphones, and as long as they continue to do so, I'll buy their smartphones. Trust is something you earn very hard and lose very easy, but HTC never managed to lose a single gram of my trust, and that's saying something.

    By Matt Rankin Read More
  • Google is again allowing Ad Blocker apps to be published in its Store

    Google is probably the biggest software company right now having the presence in almost every part of the tech industry. But, the majority of its incomes are still coming from ads making Google (sorry, it's Alphabet now) basically the biggest ad agency in the world and its ad network probably the richest data mine (along Facebook) right now. So when Google started blocking ad blocker apps on Play store and suspending their updates, that wasn't really a surprising move. But what's really surprising is that, apparently, Google enabled ad blocker apps again. Ad blocker technology saw a tremendous rise in popularity in recent years, with Adblock (plus) extension for web browsers being the most popular among users. But the market is changing, with more and more online activity being moved to mobile platforms. The problem is that installing a simple extension on your web browser wasn't possible on mobile OS, like Android and iOS. But with time we got ad block extensions support for Firefox mobile or Dolphin browser, and Adblock Plus browser that has built-in ad-blocking features was the first browser to have this option integrated into the app. Even Apple introduced ad blocking support in iOS 9, allowing developers to build third party apps that will work with Safari's ad blocking API. And while Apple allowed third party developers to publish apps that will integrate with Safari and allow users ad-free browsing experience, Google denied it, at first. When Samsung released a new version of its Samsung Internet Browser it supported third party apps that could be installed on your device, and then work with the browser to enable you ad blocking and faster browsing. Developers quickly started to publish ad blocking apps and soon after that many of them noticed that their apps couldn't be updated, or were simply rejected from Google Play. One of those apps, Adblock Fast, quickly became extremely popular and after the app was pulled from the Play Store developers of the app, Rocketship Apps filed a complaint to Google. In response, Google told them that they were violating "section 4.4" that can be found in the Android Developer Distribution Agreement. The section reads that developers are forbidden from releasing apps that hamper with "the devices, servers, networks, or other properties or services of any third-party including, but not limited to, Android users, Google or any mobile network operator." Other apps like Crystal and Adblock Plus (Samsung browser) had only been declined for updates. But after a couple of days, it seems that appealing worked and that Adblock fast is again allowed to be in the Play Store, Google has reapproved and published the app again on Google Play, even allowing the app to be updated. Crystal also got its update to be accepted by Google. While this could've been another show of force by Google, it ended up as a big victory for independent developers and for the ad block software in general as well. We are just hoping that this decision won't be changed and that people will retain the option of surfing on the ad-free web if they want to.

    By Matt Rankin Read More