Terilynn Shull

Engadget Editorial Policies

The unique content on Engadget is a result of skilled collaboration between writers and editors with broad journalistic, academic, and practical expertise.

In pursuit of our mission to provide accurate and ethical coverage, the Engadget editorial team consistently fact-checks and reviews site content to provide readers with an informative, entertaining, and engaging experience. Click here for more information on our editorial process.

Stories By Terilynn Shull

  • Captain's Log: There's no space in Star Trek Online

    Being away from a game you love can be both a curse and a blessing. The past couple of weeks I've been cursed with a flu that made it virtually impossible to play any game, let alone Star Trek Online. I've been back for a day or two now, and I've had the opportunity to check out some of the tech that has been pushed into the game since I fell ill. One of the new efforts is the ship-swapping system recently implemented into Star Trek Online, and I have to say, it's a great tool that might be the victim of the game's number one problem: lack of inventory space. There's no space in space The newest system to be injected into STO is the ship-swapping system. The tool allows players to switch ships on the fly as long as they are in a public zone like sector space or spacedock region. Essentially the player brings up his character screen and clicks on the "Switch Starship" button and moves into one of his other ships.

    By Terilynn Shull Read More
  • Captain's Log: Stepping between stars in Star Trek Online

    There's one thing that Star Trek Online players crave: story-based missions. And when we get them, we devour them like starving locusts. After what can only be described as an incredibly frustrating first day, the new anniversary events are now live on Star Trek Online. Community Manager Brandon Felczer had his hands full during multiple game crashes last Thursday that were blamed on "network issues" as opposed to server overload. I was able to ride out the network issues long enough to play the most recent mission, which highlights the voice talents of actor Tim Russ as he reprises his role of Tuvok from Star Trek: Voyager. There are a lot of spoilers ahead; you've been warned! But I won't make any mention of the specific story choices that can be made during the mission. I want to leave some things a surprise.

    By Terilynn Shull Read More
  • Captain's Log: Gearing up for Star Trek Online's fourth anniversary

    We're only a few days away from the release of Star Trek Online's fourth anniversary celebration, and a lot of information about upcoming events is rolling out. As the team prepares for the launch, several new blogs have popped up teasing players with information about upcoming content and changes including news that actor Tim Russ, who played Tuvok in Star Trek: Voyager, will reprise his role in Star Trek Online's Fourth Anniversary Featured Episode! It's only logical Last week's announcement that Tim Russ would be providing his voice for upcoming content certainly made a lot of Trekkies happy. Community Manager Brandon Felczer interviewed Russ for the game's video blog and asked a lot of great questions. It was also revealed during the interview that recordings of Russ' voice won't just be used in the upcoming Featured Episode (called A Step Between Stars); it will also be heard in "upcoming content" including "Season Nine and beyond."

    By Terilynn Shull Read More
  • Captain's Log Supplemental: STO's Stephen D'Angelo speaks

    Last week we reported on the announcement that Star Trek Online has a new Executive Producer. Daniel Stahl, who held the position for the past several years, has moved on to another "secret" project at Cryptic Studios. The game's new (and returning) EP, Stephen D'Angelo, has taken the chair once again and has already posted his first blog outlining a few of his desires for the future of Star Trek Online. We had the opportunity to interview D'Angelo and ask him a few more questions about the game and what direction he sees the ship heading. Massively: Congratulations on your new position as Executive Producer of Star Trek Online! Of course, this isn't your first time in the command chair. What's the first challenge you were faced with when you finally took the seat, and how is it different from the challenges you faced the last time you were at the helm? Stephen D'Angelo: Any time there is a change in leadership, there's a period of learning how the team operates. This time it was a pretty smooth transition, with no significant challenges. I've got a great working relationship with the team, and because there was nothing eminently shipping, I was able to ramp up at a reasonable pace. The last time was much more challenging. I was given the team without warning, and it was only weeks before converting the game to free-to-play. That was a pretty mad scramble.

    By Terilynn Shull Read More
  • Captain's Log: Star Trek Online's Season 8.5 changes

    Last week I wrote about a few of the revamped Federation-Klingon war missions in Star Trek Online's upcoming Season 8.5. This week a few more notable changes and teasers were released, including the news that Star Trek Online has a new Executive Producer and a Star Trek actor's voice will be featured in during the upcoming anniversary event! Pardon me sir, but haven't we met before? The game's new (and returning) EP, Stephen D'Angelo, posted a blog last week announcing his return to the command chair, along with the news that former EP, Daniel Stahl, has been reassigned to another top-secret project. Many of us had already heard about the existence of another game in development at Cryptic, so it's not so much of a surprise to hear of personnel shifts in this regard.

    By Terilynn Shull Read More
  • Captain's Log: Investigating Star Trek Online's Season 8.5 revamped missions

    It's not very often that the devs at Star Trek Online manages to completely surprise the playerbase with something unanticipated. This week Star Trek Online Community Manager Brandon Felczer posted a list of patch notes for the Tribble test server as well as a new screenshot for the Friday gallery, stating that the screenshot was from the upcoming "Season 8.5" patch. The patch notes contained a lot of changes that none of us was truly expecting, most of which (but not all, of course) are being generally well-received. The biggest shock is that the patch will include the first new PvP arena in years. Also included in the notes was the announcement that the devs have been busy revamping several of the low-level Starfleet missions to improve their look as well as their pacing. I've had the opportunity to jump on the Tribble test server to check out some of the revamped missions. Of the 12 missions on the list, I've played four: Stranded in Space, Kuvah'Magh, Researcher Rescue, and The Ultimate Klingon. Many of the screenshots are from the updated missions, so beware -- there be spoilers ahead!

    By Terilynn Shull Read More
  • Captain's Log: Can Star Trek Online craft a future for crafting?

    This week I'll be dedicating a whole column on the current state of crafting in Star Trek Online. If there's one thing upon which most Star Trek Online players agree, it's that the crafting system in STO needs a complete overhaul. But there's a very real question as to whether or not an overhaul is even feasible. When it comes to business, it's usually best to save those parts of a business plan that are working so as not to waste the investments already made. In relation to MMOs, the same considerations should (and in the case of publicly-held companies, is legally required to) be granted to all aspects of its product. Since most MMOs have multiple features typical to all games (PvP, crafting, housing, PvE, etc.) each one of these facets' productivity matters. If a single feature assists in keeping players in-game, then there's more potential for revenue generation to occur. If a feature not only keeps a player in-game but is, in and of itself, a point of revenue generation, then it's all the better for the company and therefore its shareholders.

    By Terilynn Shull Read More
  • Captain's Log: Star Trek Online's year in review

    We've reached the end of 2013 and once again it's time to take a look back at the past year in Star Trek Online to see what has been successful and what missed the mark. I have to say that this year has been the most active that the game has seen since its launch almost four years ago. There's a lot to cover, so I'll just get right to it. A new mission, a new ship, and a familiar voice The game's third anniversary saw a new featured episode accompany the usual Q-instigated frivolity. The mission called Temporal Ambassador included the familiar voice of actress Denise Crosby, whose character, Tasha Yar from Star Trek: The Next Generation, was brought back along with the long-awaited Ambassador Class ship. The ship became the mission reward, continuing Star Trek Online's tradition of providing players with a new vessel during the game's anniversary event. While many of us had hoped that Crosby might be heard again as her other character, the Romulan Tal Shiar Operative Sela, I don't think many of us were truly expecting what was to come.

    By Terilynn Shull Read More
  • Captain's Log: A Star Trek Online 2014 wish list

    We're coming up on 2014 and staring Star Trek Online's fourth anniversary right in the face. It's an anniversary that many naysayers said would never come. Next week I plan on taking a look back at the past year in Star Trek Online, so this week I thought it would be fun to prognosticate on what we might see in the year to come. A few days ago, STO Community Manager Brandon Felczer wrote a blog post on the game's site, and buried within that post was the announcement that Cryptic and Perfect World Entertainment have slated another expansion for the game in 2014. The news was actually a bit surprising, and although there were no additional facts about what the expansion might entail, there has been a lot of speculation by the players. I am no exception to the speculation frenzy, so here's my own personal wish list for what I'd like to see in the upcoming expansion and other releases in 2014.

    By Terilynn Shull Read More
  • Captain's Log: Star Trek Online's reputation systems for the new player

    One thing new MMO players will learn is that games that have levels inevitably also have a level cap, meaning that when a character reaches the highest level, there's not often much left to do other than to wait for a new expansion. This conundrum has left many developers trying to find ways to keep players in the game while they worked on new, larger content pushes. Many accomplish the task by creating repeatable quests or missions. Some games, Star Trek Online included, have integrated what are known as reputation systems into their games. Reputation systems are meant to keep players participating in repeatable content, allowing them to apply the currency received from that play to obtain select items and unique rewards.

    By Terilynn Shull Read More
  • Captain's Log: Star Trek Online's wacky Winter Event

    Ah, the holiday season! I've learned over the past few years that MMO developers must really look forward to working on their respective games' winter events because they're allowed to break free from the rigidity of individual franchises and create things that are a bit more avant garde. OK, maybe not every developer, but one thing's for sure: The team over at Cryptic certainly uses the Winter Event in Star Trek Online to allow its silly flag to fly. The Star Trek Online Winter Event has incrementally grown bigger and wackier since it first began, and this year's festivities are no exception.

    By Terilynn Shull Read More
  • Captain's Log: Fleets for new players in Star Trek Online

    Once again it's time to delve into tips and tricks for new players in this week's Captain's Log. I'm quite happy to say that many of these previous columns are still very popular and generate a lot of feedback. This week I will endeavor to help new Star Trek Online (and MMO) players with questions I've received via email about the pros and cons of joining a fleet. All MMOs have social groups, most called guilds. In Star Trek Online these groups are appropriately referred to as fleets due to the naval structure of the factional militaries. These social groups are extremely diverse, as diverse as the people who play the game. The trick is finding the right fit.

    By Terilynn Shull Read More
  • Captain's Log: Star Trek Online's new Starfleet tutorial

    Star Trek Online recently revealed a freshly revamped tutorial for players who create new Starfleet characters. This week I had the opportunity to check the new material out for myself, so I rolled a new toon and experienced what it is like to have greatness thrust upon me! What? You don't believe me? It's true! My character went from academy graduate to captain of a Starfleet vessel in a matter of minutes! Oh wait, I guess that's not so surprising; even Captain James T. Kirk did it in an alternate universe. The fact of the matter is there's no easy way, story-wise, to get a new player's character into the command chair in a completely convincing manner. I'll be explaining how it all happens, so if you want to remain surprised about anything in the new Star Trek Online Starfleet tutorial, avert your eyes for the remaining portion of this away mission. But do me a favor and scroll down anyway, look at the pictures, and pretend to read it. It'll make me feel better. The rest of you are with me. Engage.

    By Terilynn Shull Read More
  • Captain's Log: Arc Q&A with Perfect World's Noel Holmes

    A week or two ago, I came across a dev blog about the new portal called Arc on the Star Trek Online website that seemed to raise more questions than provide answers. Not unlike most passionate gamers, I reacted emotionally and admittedly with some unfounded anger. I realized very quickly that if I was having that kind of reaction, then there were likely many others who were having similar reactions. So I did the only thing that I could: I contacted the representatives of Perfect World to gain some clarification to the blog and hopefully ease my concerns. Instead of a shoving a palm to my face, Perfect World made available Noel Holmes in the hopes he would be able to clarify not only my concerns but also concerns borne by other Star Trek Online players as well.

    By Terilynn Shull Read More
  • Captain's Log: Star Trek Online's Season Eight Preview

    It's almost here: Season Eight in Star Trek Online releases tomorrow, November 12th! There is a lot of new material that will be implemented into the game when the season goes live, so much that there really hasn't been a single list of everything that's to come. So in today's Captain's Log, allow me to do a breakdown of all of the new content that Star Trek Online players can expect to see when they finish patching. You can also catch a quick glimpse of Season Eight's material by watching the official Season Eight trailer that Massively revealed last week. As you can imagine, this column will be chock-full of spoilers!

    By Terilynn Shull Read More
  • Captain's Log: Star Trek Online's Sphere of Influence, Season Eight, and reruns

    Just ask the Massively writers and they'll agree that writing about a specific game is a lot like chasing the tide; information about a game comes and goes in waves. It's been no different with Star Trek Online, but now the tide is rolling in. A lot is happening in Star Trek Online: release dates have been announced, a new beta Mac platform is coming, the new featured episode is live, old featured episodes have a rerun promotion, and a lot more is on the way, so let's just jump in because the water's fine! New featured episode Let's start with the most recent featured episode introduced into the game. Called Sphere of Influence, the mission involves the player being invited back to New Romulus to witness the power-up of the Iconian gate that he helped discover. Upon arriving, the player is informed that Klingon Ambassador Worf is also there to act as a consultant. Worf has had prior dealings with Iconian gates, and sure enough, when the player is introduced to the Ambassador, he will hear actor Michael Dorn's voice.

    By Terilynn Shull Read More
  • Captain's Log: Solonae space zone in Star Trek Online

    It's been another great week of new information about Star Trek Online's upcoming new Featured Episode and Season Eight. We've learned that the new FE, which is set to be released on Thursday, October 31st, will be called Sphere of Influence. The title isn't a much of a surprise as most of us have been expecting that the new FE will carry Star Trek Online's story from the Iconian gate on New Romulus to the new content featuring a Dyson Sphere in Season Eight. A new sponsorship system will be added to STO's reputation system, which should benefit those of us who like to play multiple alts. I've also had a chance to peruse the new Voth Command reputation faction on the Tribble test server and learn it contains some interesting new passive skills. Finally, a lot more content has been released onto Tribble, including the new Solonae space adventure zone. There's also some great news for those who don't subscribe to STO but still want to test the new content: Tribble has been opened up to all players, not just subscribers! If you don't want to know anything about the new content, be warned: This column will have a few spoilers!

    By Terilynn Shull Read More
  • Captain's Log: Star Trek Online's Dyson Sphere ground battle zone

    Finally! We finally have some news to report involving Star Trek Online's upcoming new content! Some of the new Season Eight material is up on the Tribble test server, and the new Featured Episode will be released on October 31st! We still aren't exactly sure when Season Eight will be released, but it's now easier to see what's in store for us, including a new set of space missions and new ground missions that feature territory control. I've had a chance to jump onto Star Trek Online's Tribble server to try a few things out and to see these "dinosaurs with frikkin' lasers on their heads" for myself. So let's get to it.

    By Terilynn Shull Read More
  • Captain's Log: New-user tips on Star Trek Online's duty officer system

    Let me first wish all of our readers in Canada a very happy Thanksgiving Day! This week I will continue my informal series for new Star Trek Online players with a brief primer on the game's duty officer system. More commonly referred to as DOffs, Star Trek Online's duty officers provide a player with an additional means to obtain XP, dilithium, and other rewards without his having to shoot a single thing. Many people have likened the DOff system to that of a trading card game, and to an extent they are right. The duty officers have also become a commodity that can be used in other ways outside of the assignment system itself. So join me past the jump as I delve into the very basics of the STO duty officer system.

    By Terilynn Shull Read More
  • Captain's Log: More Star Trek Online new user tips - bridge officers

    Before I dive into the next installment of my new player tips, I'd like to let everyone know that the Star Trek Online site has issued a few new dev blogs hinting at some of the cool news about the upcoming Season Eight: The Sphere. There are some great new blogs featuring the concept art of the new Dyson Sphere space adventure zone, too. But back to the original topic. Last week's column that provided a basic outline to the Star Trek Online user interface proved to be surprisingly popular and generated far more emails from readers than I had anticipated. Many of the readers have asked that I continue on with the new user tips and I think it's a great idea. So if you've always wondered about the very basics of STO Bridge Officers, join me past the jump to learn more!

    By Terilynn Shull Read More
  • Captain's Log: More Star Trek Online help for the new player

    The news is out! Lobi are now accessible account-wide! They're no longer bound to a single character! While I would love to be able to write an entire column about how happy the change has made me, I won't make our readers endure it, but it sure was a fun way to start off this week's Captain's Log. The good news for some is that this week's column will be dedicated to the brand new players of Star Trek Online. This decision was triggered by an email I received from a reader who wanted to know how he could change his character's outfit without having to go to the tailor all the time. He was a very new player and was embarrassed to ask anyone else, and trusted I wouldn't make him feel a fool. It was then I realized that there are lots of little things in Star Trek Online that aren't obvious to new players. While many of those things are second nature to me now, I recall with bitter clarity what it was like to be so new that asking a stranger for help was akin to playing Russian roulette. So join me past the break as I touch on what all those tiny little icons on the HUD mean.

    By Terilynn Shull Read More
  • Captain's Log: It's speculation time in Star Trek Online

    It's that time again, folks: that time when the Star Trek Online playerbase begins to get edgy as we wait for new stuff. It's that "quiet time," although it's never truly quiet at Star Trek Online -- not in the forums, not in the game, and most definitely not at Cryptic Studios. However, we're also at that crucial point in the cycle of content releases when the dearth of real information is all too obvious. So what's a player to do until the next Featured Episode is released? Well, dwell on the teasers, of course! So join me past the jump and we can speculate together on what we will and won't be seeing in the upcoming FE and Season Eight.

    By Terilynn Shull Read More
  • Captain's Log: An interview with Star Trek Online's artists

    This week I will be (yes I know, finally) finishing up with my series of interviews with the developers of Star Trek Online. I traveled to Cryptic Studios last July and had the opportunity to meet with several of the people responsible for the game, especially the new expansion, The Legacy of Romulus. In this column I'll be outlining my conversation with three Star Trek Online artists: Environment Artist Nick (Tumerboy) Duguid, User Interface Artist Thomas (TheCrypticCat) Marrone, and Ship Artist Ian (JamJamz) Richards. So join us past the jump to see what it took to bring the look of Legacy of Romulus to life.

    By Terilynn Shull Read More
  • Captain's Log Supplemental: Remembering Star Trek Online video artist Mark Valentine

    Massively tonight extends its deepest sympathy to the family, friends, and coworkers of Cryptic Studios developer Mark Valentine. Mark, also fondly referred to by his handle "h2orat," was a noted artist who was best known for his exceptionally crafted videos for Star Trek Online, especially the trailer that was used to announce the game's transition to the free-to-play format. Before working on Star Trek Online, Mark also worked on the Champions Online team. Prior to his tenure with Cryptic, Mark also worked on Dragon Ball Z: Budokai 2 for Atari Europe S.A.S.U. as well as Star Trek: Away Team, Battlezone II: Combat Commander, Heavy Gear, Heavy Gear II, Battlezone, and Interstate '76 for Activision. He was a respected STO player and Foundry author whose most recent mission, The Rising Phoenix – Part One, was chosen by his fellow players and the game's community managers to be highlighted as a featured mission.

    By Terilynn Shull Read More
  • Captain's Log: Around round of Star Trek Online potpourri

    Over the course of the last few weeks, Captain's Log has chronicled a series of interviews with various members of the Star Trek Online development team. Today, I think it's time to take a break and bring everyone up to date and outline some of the interesting things that happened in Star Trek Online in the past month. STO Lead Designer Al Rivera issued a special dev blog outlining the new changes to security for fleets, and Executive Producer Daniel Stahl also posted about the integration of material from Star Trek: Voyager into the game, so join me past the break as I cover what has happened in STO since we got back from Las Vegas!

    By Terilynn Shull Read More
  • Captain's Log: Interview with Star Trek Online's Christine Thompson, part two

    Loyal Massively readers will know that just after the launch of Star Trek Online's first expansion, the Legacy of Romulus, I visited Cryptic Studios and met with several members of the Star Trek Online development team. This week I'm picking up where I left off in my conversation with Star Trek Online's lead writer, Christine "CrypticKestrel" Thompson. Join me past the jump to see what more she had to say about the challenges of writing within accepted canon as well as creating a more personal tale for STO players.

    By Terilynn Shull Read More
  • Captain's Log: Interview with Star Trek Online's Christine Thompson, part one

    The past couple of weeks, I took a bit of time to head to Las Vegas to moderate and cover the Star Trek Online panels at the official Star Trek Convention, but I'm happy to say I'm back in the saddle and picking up where I left off with my series of interviews with the people responsible for making Star Trek Online and conducted when I visited Cryptic Studios in late June. This week I begin my summaries of my interview with STO's lead writer, Christine Thompson. Many of you may know her as Cryptic Kestrel. Read on to see what she had to say about writing for the Romulan Republic!

    By Terilynn Shull Read More