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  • USC starts a web hub for DIY, open source virtual reality projects

    by 
    Jon Fingas
    Jon Fingas
    03.17.2013

    For the sheer variety of virtual reality headsets available, there's been few resources available for those who want to craft their own devices. USC wants to save us the effort of searching around. Its MxR Lab has just launched a showcase of creations and modifications that DIY enthusiasts can build, including open source code for both the devices and integrating full-body motion control through Kinect for Windows or OpenNI. The most ambitious is Socket HMD, a complete 1,280 x 800 headset that involves a 3D-printed shell and custom-assembled electronics. If your own ambitions don't stretch that far, you can still build the VR2GO viewer, which uses iPhones and iPod touch players as the eyepieces, as well as mods for the Oculus Rift developer kit that add stereo cameras or increase the field of view. Yes, you'll need a 3D printer and a knack for programming to get most of these projects going, but you won't have to wait for someone to make them for you -- a big help when many ready-made VR displays are either in development or priced out of reach for the average person.

  • Audio-Haptic Navigation Environment makes music the hands-free way (video)

    by 
    Lydia Leavitt
    Lydia Leavitt
    09.08.2011

    You've heard of pianists, flutists and organists, but have you heard of Thereminists? The title, originally applied to players of another hands-free instrument from the 1920s, has been repurposed for those who can manipulate invisible sounds in a 3D space called an Audio-Haptic Navigation Environment (AHNE). By tweaking a Kinect sensor and using the OpenNI framework and OSCeleton, researchers at the SOPI Research Group at Media Lab Helsinki were able to create an AHNE "proof concept" called "Tension." Outfitting a volunteer with sensor-laden gloves with a small vibration motor for haptic feedback, they were able to create "music" -- add a pinch of Pitbull, and you're looking at the world's next great mellow anthem. Check out the full music video after the break.

  • Kinect meets a Pufferfish display, produces wonderfully creepy all-seeing eye (video)

    by 
    Vlad Savov
    Vlad Savov
    03.18.2011

    As Kinect hacks go, this one's not going to bowl you over with its technical complexity, but the effect of what it does is quite dramatic. One of Microsoft's sensor-rich, camera-laden Xbox accessories has been repurposed to communicate with a Pufferfish spherical projection display -- via the magic of WPF and openni -- with its motion tracking algorithms serving to control the image on the giant ball. Naturally, the first thing the tweakers behind this mod thought up was a Tolkien-inspired eye that follows people around the room. Sadly, the single Kinect box isn't enough to provide 360-degree coverage, but it's probably just a matter of time until they splice an array of them together and creep us out completely. Video after the break. Update: You asked for the eye of Sauron and now you've got it. Second video added after the break.

  • Kinect hack turns controlling the TV into light aerobic exercise (video)

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    02.16.2011

    Why idly click away at the remote control when you can stop what you're doing, stand up in front of the television, and gesticulate wildly for the same effect? Because it's cool, that's why! Our man Harishankar recently uploaded a YouTube video of himself doing just that, and it's a pretty sweet deal: his Kinect is connected to a Mac mini, which uses OpenNI to detect his skeleton, read certain gestures (punch up to increase volume, punch right or left to change channels, etc.) and send the info to a USB-UIRT box. The latter device, which many of you might have used in your own HTPC projects, connects to your computer's USB port and lets it receive and transmit IR signals. In this case, the computer is sending the gesture controls to the TV. Practical? Maybe not for most of us, but lots of fun nonetheless. Hit the source link to try it for yourself, but not before you peep the video of the thing in action after the break.

  • Kinect Hacks: Doodle Synthesizer

    by 
    Ben Gilbert
    Ben Gilbert
    01.28.2011

    Clearly tired of waiting for Lionhead to put its Milo wizardry to good use, Kinect hacker "roboczar" created an application that turns a plain ol' piece of printer paper into a synthesizer by recognizing shapes drawn on the page as sound buttons. The Kinect sensor scans the object (paper, in this case) and virtualizes it into a musical instrument. What happens next, however, is where things get really magical. Roboczar uses the application -- one he wrote at MIT, applied in tandem with other open-source code -- to play a dedication to our favorite L.A. cop, Axel Foley. Bravo, sir! Head past the break and get your boogie on.

  • ASUS Wavi Xtion motion sensing control system demoed at CES (video)

    by 
    Darren Murph
    Darren Murph
    01.11.2011

    ASUS may not be anywhere close to ready for its Wavi Xtion to hit retail shelves (we're hearing Q2 of 2012), but that didn't stop our brethren over at Engadget Spanish from stopping by for a hands-on demonstration at CES. We'll spare you the details on how it works, but in practice, we learned that it's quite similar to Kinect. Not shocking considering that PrimeSense is behind both boxes, but the primarily difference seemed to be the reaction time. ASUS' solution wasn't quite as snappy as the Kinect, being slower to recognize and translate motions in testing. Of course, we wouldn't expect a product that's 18 months out from mass production to be completely on top of its game, but feel free to head on past the break to see exactly what we mean.

  • Kinect hack turns you into a punching, waving MIDI controller (video)

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    01.03.2011

    If you're looking for an awesome, impractical way to make music with your computer (and who isn't?) please direct your attention to the following Kinect hack. Shinect, the brainchild of a YouTube user named Shinyless, uses motion detection to turn you into a MIDI controller! The current implementation gives the operator two virtual pads that can be activated by the old Jersey Shore fist pump -- and if that ain't enough, the sounds can be pitchshifted by raising / lowering the other arm. Pretty sweet, huh? This thing uses OpenNI, and while he's demonstrating it using FruityLoops it should work with any MIDI device. Things are pretty rough'n ready at the moment, although he promises big things in the future. In the meantime, check out the proof-of-concept in the video after the break.

  • DIY telepresence robot uses PrimeSense Kinect drivers for extremely awkward push-ups (video)

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    01.03.2011

    From enhancing your WoW game to putting you in Tom Hanks's shoes, DIYers the world o'er really do seem to love Kinect. And what do we have here? Taylor Veltrop's Veltrobot remote telepresence 'bot uses the PrimeSense open source Kinect drivers for tracking the user's skeleton, with a modified Kondo KHR-1HV mirroring the operator's movements (which are received via 802.11n WiFi). Right now he is only controlling the arms, but with any luck we should be seeing complete control over all the robot's movements soon enough. Once the thing is finalized, Veltrop plans on releasing an open source development kit. And then? That's right: robot avatars for everyone!

  • PrimeSense and ASUS team, bring Kinect-like Wavi Xtion to your living room TV (update)

    by 
    Sean Hollister
    Sean Hollister
    01.03.2011

    PrimeSense provides some of the brains behind Microsoft's Kinect, and wants a bigger piece of the pie; ASUS has a reputation for announcing wonderfully wacky peripherals every year. At CES 2011, the Wavi Xtion will check off both boxes nicely. In a nutshell, the Xtion is a PrimeSense 3D depth camera built exclusively for PC, but with an important twist -- it connects to a pair of ASUS Wavi boxes, which wirelessly streams its data to your living room PC between your TV and a Windows PC over the 5GHz band. Oh, and should ASUS attract enough developers, it will even pull down applications from an Xtion online store. ASUS says we'll see the package commercially available around the world in Q2 of next year -- with a UI and selection of apps and games on board -- but they'll release an Xtion PRO developer kit in February to tempt all you Kinect hackers into coding magical things for the platform. No more details for now, but there's an event in Vegas this week where ASUS is all but guaranteed to show it off. PR after the break. Update: Did we say HTPC? Turns out it doesn't quite work that way -- the Wavi are actually a pair of boxes that wirelessly sling data between them. You put the Xtion sensor on top of your TV, connect it to Wavi #1, then plug Wavi #2 into a PC up to 25 meters away. Mind you, it looks like the Xtion may not be quite as capable as Microsoft's unit, as there's only infrared hardware inside -- it might be fine for gesture control, but don't expect any augmented reality lightsaber fights. See some mockups below! %Gallery-112375%

  • KinEmote: Kinect gesture control for Boxee and XBMC media centers now available (video)

    by 
    Thomas Ricker
    Thomas Ricker
    12.24.2010

    We've seen plenty of Kinect hacks over the last few weeks -- trouble is, beyond the initial wow factor they're just not very useful on a daily basis. That situation just changed, however, with the release of KinEmote, a free public beta that lets Windows users navigate XBMC and Boxee menus using nothing but hand gestures. Better yet, the software is built around OpenNI and NITE middleware from PrimeSense, the company behind the Project Natal reference gear. It certainly looks impressive in the video after the break. Good enough that we suspect many of you will hit up the source link below instead of finishing up your last minute holiday shopping -- hey, Santa can wait, this is progress!

  • PrimeSense's Tamir Berliner on the future of natural interaction

    by 
    Richard Mitchell
    Richard Mitchell
    12.17.2010

    Many gamers might not know it, but 2010 has been a big year for PrimeSense, and it's thanks to Kinect. The depth sensor might be a Microsoft product, but there's plenty of PrimeSense tech inside making it tick. As a company devoted to natural interaction (NI) interfaces, it must be pretty gratifying to see one of the first major NI devices selling over 2 million units in its first month of availability. Kinect, however, is just the beginning for PrimeSense. Earlier this month, the company helped found OpenNI, a not-for-profit organization dedicated to promoting "the compatibility and interoperability of Natural Interaction (NI) devices, applications and middleware." So far, the organization has released the OpenNI Framework, including open source drivers and skeleton tracking middleware for NI devices. Although the software was created to support PrimeSense's own 3D sensor development kit, the community quickly (and unsurprisingly) adapted it to work with Kinect as well. We recently spoke with PrimeSense's Tamir Berliner about the creation of OpenNI. As might be expected, he foresees a bright future for natural interaction.

  • PrimeSense's OpenNI provides the best Kinect drivers yet, from someone who would know

    by 
    Paul Miller
    Paul Miller
    12.15.2010

    We've been so wrapped up in Kinect hacks lately that we actually missed a Kinect non-hack that emerged last week. PrimeSense, who built the initial Project Natal reference hardware for Microsoft, has released its own open source drivers for the Kinect. PrimeSense is working with Willow Garage (best known for its open source ROS robot operating system), and Side-Kick (a motion gaming startup) through a new OpenNI organization it set up, and the trio will be combining their powers for good. The OpenNI framework will cover low-level hardware support (drivers for actual cameras and other sensors), and high-level visual tracking (turning your body into a 3D avatar that kicks ass in a virtual world). This should be a boon to an already vibrant Kinect hacking community, and if the video above is any indication, we aren't far from Kinect-level interaction and gameplay on our lowly PCs. [Thanks to everyone who sent this in]

  • PrimeSense releases open source drivers, middleware that work with Kinect

    by 
    Richard Mitchell
    Richard Mitchell
    12.10.2010

    The global hacking community has already done an admirable job of exploiting the technology inside Kinect, but now would-be motion control designers can get the tech straight from the source. PrimeSense, the company that created the motion-sensing tech inside each Kinect, has released open source drivers that will work either with Kinect or its own dev kit, which Develop notes is "smaller and lighter" than a Kinect unit. PrimeSense has partnered with two other companies to create OpenNI, a not-for-profit organization set up to "promote the compatibility and interoperability of Natural Interaction (NI) devices, applications and middleware." The drivers are available on the OpenNI website, as is the NITE motion tracking middleware. OpenNI binaries are available for both Windows and Ubuntu. With some pretty amazing Kinect projects already out there, we can't wait to see what comes of this officially backed software release. Check out a quick demonstration of the software's skeleton tracking capabilities after the break.