2004's most creative games
Following yesterdays post on originality in games comes this article, citing the most creative games in 2004. The game industry in threw up a few surprises last year. Katamari Damacy, on paper, sounds ridiculous. In short, you roll a ball around, picking up items from the enivronment. The more objects, the bigger the ball. The bigger the ball, the bigger the item you can roll into it. The object is to reach a certain size. I won't spoil why, as that's part of the charm of the game, as the storyline is quite obviously conceived by a lunatic. And god bless that lunatic. The game is a masterpiece.
Katamari was one of the most creative games out there, as the article states. However, originality and creativity are vastly different beasts, leading various mainstream titles to get credit for creativity, and rightly so.
It's a good read. Also, if you've not tried Katamari yet, you really should.