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Assassin's Creed 2 writer defends perceived slow start as 'necessary'

Though Assassin's Creed 2 has been enjoying near-universal praise from critics, apparently some folks have taken umbrage with the game's intro as it pertains to Ezio before he becomes a calculated killing machine. When VG247 recently asked the game's writer, Corey May, how he felt about that complaint, he told them that "it was necessary to spend time with Ezio as a carefree adolescent."

While he admitted that the development team could have "refined the sequence so that it either moved faster or provided the player with more action-oriented activities," he remained steadfast that "it needed to be more than a token five minutes." May said the developers will try to "sharpen" the experience next time around, but even if the execution may have been perceived by some as less than perfect, "the idea of the beginning of the game" is what mattered most to him.

We're behind you, Mr. May. Stabbing dudes sure is a ton of fun, but a little bit of context goes a long way.
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