Latest in Gaming

Image credit:

Fable 2 sold 3.5 million copies, Lionhead 'needs' 5 million for Fable 3

Share
Tweet
Share

Sponsored Links

Speaking during GDC, Peter Molyneux highlighted Lionhead's strategy for Fable 3, specifically noting that a franchise will die if it fails to grow. "If we don't grow as a franchise, If Fable doesn't get bigger as a franchise," said Molyneux, "then it will eventually die." Lionhead is "very happy" with the success of Fable so far, with Molyneux stating that the original Fable sold "about 3 million" copies, while Fable 2 moved approximately 3.5 million.

He added that he hopes that 25-30 percent more people will play Fable 3, explaining Lionhead's plans to craft Fable 3 as more of an action-adventure title -- a genre which tends to perform better than RPGs. The overall goal for Lionhead is to sell more than five million copies of Fable 3. According to Molyneux, Fable 3 needs to sell that many in order to "be part of the big boys, the big blockbusters."

How will Lionhead rope in that many new customers? Read our full coverage of the Fable 3 GDC panel to find out.





All products recommended by Engadget are selected by our editorial team, independent of our parent company. Some of our stories include affiliate links. If you buy something through one of these links, we may earn an affiliate commission.
Share
Tweet
Share

Popular on Engadget

Sony's A1 is a $6,500 50MP camera that shoots 30fps bursts and 8K video

Sony's A1 is a $6,500 50MP camera that shoots 30fps bursts and 8K video

View
iOS 14.4 rolls out with Bluetooth audio monitoring | Engadget

iOS 14.4 rolls out with Bluetooth audio monitoring | Engadget

View
‘Babylon 5 Remastered’ now available to buy, or stream on HBO Max

‘Babylon 5 Remastered’ now available to buy, or stream on HBO Max

View
Chrome OS 88 turns your Chromebook into an impromptu smart display

Chrome OS 88 turns your Chromebook into an impromptu smart display

View
Microsoft's profits jump by 33 percent thanks to the cloud, PCs and Xbox

Microsoft's profits jump by 33 percent thanks to the cloud, PCs and Xbox

View

From around the web

Page 1Page 1ear iconeye iconFill 23text filevr