Heroic Strike changes in Cataclysm

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Heroic Strike changes in Cataclysm
The announced warrior and druid rage normalization changes in Cataclysm have brought with them a ton of questions and speculation on how numerous abilities are going to function. One of the largest changes is the removal of "on next swing" attacks. This means the old and trusted Heroic Strike is going to be undergoing a major revmap.

Ghostcrawler has provided clarification:

To clarify on Heroic Strike, it costs a third of your rage bar when you hit the button, but you can't hit it unless you have 10 rage and it will only ever take a max of 30 (since that's essentially a third of your full bar). The intent is that when you don't have a lot of rage, it's not an attractive button. When you are gaining too much rage, then you want to start pushing it.

We debated whether or not to push this story before we talked about all of the warrior changes in Cataclysm. In the end we decided players might not focus on anything but the rage changes if we announced them at the same time. However, some of this will make a little more sense with the additional context of the warrior changes. For example, we have a plan to keep tank damage and threat high and we have other systems to let you convert excess rage into damage.

This is a great example of just how rage is going to work, and how the normalization of it will (likely) function across the entire system. If you have 10 rage, a heroic strike is going to cost you 33% of that, which means after the ability is fired you'll have 6 rage left. If you have 100 rage, a heroic strike is going to cost you 33% of that (up to a cap of 30), which means after the ability is fired you'll have 70 rage left.

This is the first real look at how abilities will change in Cataclysm, and is quite noteworthy for those wanting a glimpse at what's in store.

Edit: There's some confusion about Ghostcrawler's statement above and how it conflicts with Bornakk's original normalization post. We're not exactly sure which version of heroic strike is correct, however we're assuming Ghostcrawler's clarification is the "right" version. As with everything about the alpha/beta, you should remember that nothing is set in stone and it all can change.

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