Fable 3 patch prevents crashes, cures Jasper's laryngitis
With a 5MB title update released this morning on Xbox Live, Lionhead Studios has corrected some major Fable 3 issues. Primary among the fixes: quest progression issues (enemies not appearing, player getting physically stuck in certain parts of the world, etc.) and total game crashes.
Additionally, various online multiplayer issues have been resolved, as has Jasper's curious case of sudden laryngitis. And hey, if you played in Japanese and really missed Reaver's voiceover in that one quest, you're all set now! The complete, embarrassing list of fixes can be found after the break.
Major Fixes
Sanctuary: Fixed numerous issues whereby Jasper would stop talking or whereby the world map would become unusable
Quests: Tabletop: The Hobbes may not spawn in the last area causing the player to be unable to progress
Quest: Tabletop: Online multiplayer: Player host is unable to vault off platform to Hobbe area
Quest: Tabletop: Player can become stuck behind some rocks
Quest: Tabletop: After defeating the hollowmen in the room with the lever the player is unable to progress
Quest: The Masquerade: Player can become trapped in Reaver's mansion.
Quest: The Masquerade: Player can fall out of the world
Quest: GNOMES PART 1: Player can break script
Live: The players fall out of the world (FOOTW) when transitioning from Shifting Sands to The Veiled Path
Crash: Mourningwood guards audio
Crash: During the quest "Peace, Love and Homicide"
Minor Fixes
General improvements to performance and frame rate
World: Online multiplayer: Fast Travel area does not extend from end of level the "The Hole" to go to Mistpeak Valley
World: Player can fall out of environment in Mistpeak Valley while in combat
World: After proposing marriage, Bowerstone Castle cannot be selected as family home
World: If client repairs a house, the house goes from renting out to living in
World: Player can become stuck during Castle Battle after vaulting over sandbags near burning cart
World: Bowerstone Industrial: Player can fall off the world
World: A fix for existing or future FOOTW situations
World: Online multiplayer: No Particle Effects on Host Screen after Marrying another Player
Live: Orbs do not always show up
Live: Online multiplayer: Fixed an issue with sliding host in the sanctuary
Live: Fixed several issues relating to gifting and receiving gifts in local and online co-op
Quest: Tabletop: Breadcrumb not leading to Demonic Chickens
Saves: Fixed a few issues that could cause a corrupt save game slot
World: Driftwood: Hero can become stuck inside of tree
World: Shooting a crate creates a duplicate crate
World: Black chicken in castle gardens flies straight up into the air for several seconds when kicked
Speech: Japanese: Reaver is missing VO in one quest