Using Microsoft's Kinect to replace a mouse is often considered the Holy Grail of developers; there have been hacks and other tricks to get it working well before Kinect for Windows was even an option. A lead Technical Evangelist for Microsoft in France, David Catuhe, has just provided a less makeshift approach. The 1.2 update to his Kinect Toolbox side project introduces hooks to control the mouse outright, including 'magnetic' control to draw the mouse from its original position. To help keep the newly fashioned input (among other gestures) under control, Catuhe has also taken advantage of the SDK 1.5 release to check that the would-be hand-waver is sitting and staring at the Kinect before accepting any input. The open-source Windows software is available to grab for experimentation today, so if you think hands-free belongs as much on the PC desktop as in a car, you now have a ready-made way to make the dream a reality... at least, until you have to type.
Kinect Toolbox update turns hand gestures into mouse input, physical contact into distant memory
In this article: david catuhe, DavidCatuhe, gesture, gesture control, GestureControl, gestures, hands free, hands-free, HandsFree, kinect, kinect for windows, kinect toolbox, KinectForWindows, KinectToolbox, microsoft, microsoft kinect, microsoft windows, MicrosoftKinect, MicrosoftWindows, mouse, open source, open-source, OpenSource, peripherals, sdk, software, windows
All products recommended by Engadget are selected by our editorial team, independent of our parent company. Some of our stories include affiliate links. If you buy something through one of these links, we may earn an affiliate commission.