Super Angry Birds USB controller puts the sling back in your shot (video)
![](https://s.yimg.com/ny/api/res/1.2/8.aG1_SMMSVIeKr9I1cQ.g--/YXBwaWQ9aGlnaGxhbmRlcjt3PTk2MDtoPTU0MQ--/https://s.yimg.com/uu/api/res/1.2/gdKIoiu6_OOPimSiS0iNBQ--~B/aD0zMzg7dz02MDA7YXBwaWQ9eXRhY2h5b24-/https://www.blogcdn.com/www.engadget.com/media/2012/08/superusbirdscontrollerjt8.jpg)
Yeah. We know. There are pretty much as many ways to play Angry Birds, as there are people who play it. That's a lot. However, the Super Angry Birds controller you see above speaks to us. Why? Because it's not just a sling shot, or a fudged use of existing technology. That wooden "sling" hides one of those motorized faders you see in big music studio desks. Using some coding magic (i.e. a force curve stored in a table), the creators were able to give it a realistic resistance feeling, sans elastic. The rest of the hardware is programmed in Max / MSP and Arduino, with a "Music and Motors" microcontroller. It's not just the sling part, either, with angle and special power triggering available from the same device. A pretty neat solution, we think. Now, we wonder if we could scale this thing up?