"If we're honest, there really wasn't much difference from my now-obsolete 3DS XL at home on initial handling," Engadget Senior Editor Mat Smith wrote about the device during Tokyo Game Show. "There are no games that appropriately make the most of the analog stick (at least, not yet). Here at TGS 2014, with Monster Hunter 4G, the right stick was assigned to camera duties, a role it shared with the d-pad and, er, about a third of the touchscreen too."
[Image: Nintendo]