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DevJuice: If you don't report the bug in the beta to Apple, it does not exist
To paraphrase some Apple employees: "Radar or GTFO." As many Apple persons are pointing out this week, unless you report bugs (called "radars") to Apple, you are doing nothing to improve the circumstances of which you complain. As Chris Rawson has pointed out repeatedly over the years, Apple's "beta" releases are what normal people would refer to as alpha. On a good day. If they're feeling generous. Apple offers a simple guide as to whether you should or should not file a bug report: the answer is always Yes. Beta participants are encouraged to file radars even when the issue seems trivial, only happened once, seems "obvious", or may be a dupe. Duplicates are never a bad thing -- they're like casting a vote. Highly duplicated items appear on manager reports, and various versions contain bits of information that add to the whole. I speak from experience. Apple employees posting on the developer forums may swat you with large trouts to encourage you to comply with filing radars. I should also point out that bug titles are editable, you should explain the bug in the field called "description", and if Apple calls you (hint the phone numbers start with 408, specifically 408-996-1010, and will be more likely this week after WWDC if you talked with an evangelist or engineer), you should probably answer the call. Want to learn more? Visit the WWDC videos page (credentials required) and watch Maximizing Apple Developer Resources. Don't forget to check out Open Radar, the developer crowd-sourced site for non-beta bugs.
Apple opens iWork for iCloud beta to registered developers
One part of Monday's WWDC 2013 keynote that seems to have received short shrift in the discussions of updated products is iWork. During the keynote, iWork for iCloud -- a browser-based version of Apple's office suite -- was discussed along with comments about the iOS versions of the suite. Now Apple has followed up the announcement by opening a beta of iWork for iCloud to registered developers. While the browser-based iWork for iCloud is meant to work on Mac or PC in just about any browser, developers opening the beta web apps in Chrome are greeted with a message saying "Your browser isn't fully supported. For the best Pages/Keynote/Numbers for iCloud experience, use the latest version of Safari." For those who have been using the current version of iWork and saving documents to iCloud, all of the saved documents are immediately available for test. The web suite will be released to the world later this year; at the present time, developers can try out the apps by logging in at beta.icloud.com.
New Star Wars Battlefront coming from DICE [Update: trailer!]
Delivering on its promise, EA showed us the first glimpse of its new Star Wars Battlefront game – the product of an exclusive deal with Disney. Disney acquired the Star Wars rights in a $4.05 billion deal with LucasArts parent company, LucasFilm. Disney then shuttered LucasArts in April of this year.
Apple's WWDC 2013 keynote video now available for replay
Mac OS X Mavericks. iOS 7. Haswell-equipped MacBook Airs. Mac Pro sneak peeks. Videos of retail store openings. Yes, all of the above were showcased in this year's Apple WWDC keynote, but what if you weren't able to get online in time to see it live? While our liveblog and events hub are both great opportunities to get caught up, it's hard to say no to a live and professionally made video. Point your Safari browser (no other browser will work, as far as we can tell) to Apple's events page and you'll be treated to a visual smorgasbord of new firmware and hardware, if you so desire. Update: If you have a penchant for consuming your media through iTunes, you might be glad to hear that the keynote has made it to the service as a podcast. Jab the second source link below to snag it. Follow all of our WWDC 2013 coverage at our event hub.
Apple unveils iWork for iCloud
iWork has been a traditional software suite ever since it first launched (the brief availability of iWork.com notwithstanding), but Apple is bringing it to the web in earnest today by revealing iWork for iCloud. The suite includes Keynote, Numbers and Pages, and each of the web apps preserves many of the same real-time editing features as its iOS and Mac counterparts. The collection officially supports Chrome, Internet Explorer and (logically) Safari, although you'll likely be waiting awhile to try them: only developers get an iWork beta today, and a public beta is due later this year. Follow all of our WWDC 2013 coverage at our event hub. %Gallery-190881%
Apple's most significant keynotes
WWDC is right around the corner and the highly anticipated keynote will kick off the event on Monday June 10. This keynote will be a critical one for Apple as the company is expected to unveil a Jonny Ive-led overhaul of iOS. Apple has a long string of game-changing presentations, including these 10 keynotes that were singled out by Macworld. On Macworld's top 10 list are the 2003 introduction of Safari, the iPad special event in 2010 and the unveiling of the iPhone at Macworld 2007. You can browse through the full list on Macworld's website and enjoy this walk down memory lane.
Journey producer Robin Hunicke to speak at Boston Festival of Indie Games
The Boston Festival of Indie Games has announced that its keynote speaker will be Robin Hunicke, former executive producer of Journey. Hunicke's talk, Finding Meaning in Gameplay, will "focus on how developers can create games that inspire new feelings, by looking inward and examining the everyday experiences of their own lives," according to the festival's site. Hunicke left thatgamecompany in late March 2012 for Tiny Speck, before co-founding indie studio Funomena in September 2012 with former thatgamecompany programmer Martin Middleton. The Boston Festival of Indie Games, which is in its second year of existence, will be held on September 14. Its planners are raising funds on Kickstarter to improve the event, and are currently $2,414 shy of their $15,000 goal with 11 days left in the funding campaign. Incentive for those pledging $25 or more (aside from a warm, charitable feeling) is a PC bundle that includes Fieldrunners and Go Home Dinosaurs.
Live from Nokia's Lumia event in London!
Sorry, you're a little early. But please come back later, because we'll be reporting on Nokia's plans for its Windows Phone range in 2013, which is likely to involve more than just last week's Lumia 928. We're expecting a global iteration in redesigned hardware and yet more PureView details. Rumors so far reach a little further -- could we hear word on a Lumia tablet, or a return to lossless digital zoom? We'll have all the answers from the London event at the time shown below. May 14, 2013 5:00 AM EDT
What to expect from EVE Fanfest today: World of Darkness, EVE Keynote, and an interview with Jon Lander
The second day of EVE Fanfest 2013 is now underway, and the schedule is packed! Today kicks off with a highly anticipated talk on World of Darkness at 7:00 a.m. EDT, and continues with the CSM Panel at 8:00 a.m. EDT, Alliance Panel at 9:00 a.m. EDT and Art Panel at 10:00 a.m. EDT. The CSM and Alliance panels are usually filled with hilarious banter, but this year the CSM Panel happens at the same time as the Faction Warfare roundtable and a talk on DUST 514 planet conquering in lowsec. The big event today is of course the EVE Online Keynote at 1:00 p.m. EDT, where we'll find out details of the upcoming Odyssey expansion. World of Darkness is still pretty early in development, so the presentation will be talking mostly about the tools being used to build it. We're unlikely to get a release schedule or any solid gameplay demos, but with developers raving about their internal play-tests I expect to see some serious progress compared to last year. Since the CSM panel is likely being streamed, I'll try to hit up the Faction Warfare roundtable and see what CCP's current thoughts are on how to improve this aging game system.
What to expect from EVE Fanfest 2013 today: DUST 514 keynote and more
EVE Online's colossal tenth anniversary Fanfest hasn't even officially begun, but the excitement from attendees is already practically palpable. The Reykjavik nightlife has been invaded by hundreds of foreigners yelling about internet spaceships as players from around the world reunite with their online comrades and meet corpmates for the first time. Over the course of the weekend, a record 1,400 EVE fans and hundreds more press and partners will flood into the Harpa building for non-stop news and festivities from EVE Online, DUST 514, and World of Darkness. The talks and events start later today, but last night CCP kicked off the festivities with the Icelandic Symphony Orchestra delivering stunning renditions of tracks from the EVE Online soundtrack. Today, I'll be reporting back from key talks including the Retribution expansion roundup at 8 a.m. EDT (noon GMT), ship rebalancing at 9 a.m. EDT (1 p.m. GMT), lowsec PvP and crimewatch at noon EDT (4 p.m. GMT), and of course, the DUST 514 keynote speech at 2 p.m. EDT (6 p.m. GMT). I may also be able to join in on the roundtable discussion on wormholes and live events at 10 a.m. EDT (2 p.m. GMT) for an inside look at CCP's current thoughts. Check out the Fanfest timetable and let me know if there's something interesting you think I should try to squeeze in. I'd expect the tone of these talks to be one of looking back at another successful year and the great player response to the Retribution expansion. We probably won't hear much of anything about the Odyssey expansion today, but I do expect some big DUST 514 news from the keynote. While many are probably hoping for word of a PC release, I'd be very surprised to see CCP actually do it. We'll most likely just get a release schedule for the PS3 launch and possibly footage of the game running on a PS4 devkit. I'm personally also hoping for more details on post-release updates such as the ability for DUST corps to own and manage their own territory and industrial supply chains. Whether you're a die-hard fan of internet spaceships or just a gawker on the sidelines, EVE Fanfest is the EVE Online event of the year (and the key source of new DUST 514 and World of Darkness scoops!). Follow Massively's Brendan Drain as he reports back on this year's Fanfest starpower, scheming, and spoilers from exotic Reykjavik, Iceland.
Extract App Resource Icons with AppleScript
Whether I'm preparing for a demo or writing an article, blog post, book, or technical documentation, I often find myself performing the same set of repetitive steps. I need to navigate into an app's packaged resources folder, find one or more icon files, occasionally convert them to PNG and scale them, and add them to my document, Keynote presentation, etc. Fortunately, this doesn't need to be a manual process each time, thanks to the following AppleScript. Creating the Script 1. Launch AppleScript Editor (in /Applications/Utilities) and create a new script document. 2. Enter the following script into the document. NOTE: If you have any trouble following along, you can download the completed script here. 3. Run the script from AppleScript Editor, save it as an app, or add it to your script menu. Running the Script When you run the script, you're first asked to select an app from which to extract icons. Make your selection and click Choose. The script looks inside the app's /Contents/Resources folder for any files with an extension of .icns. If multiple files are found, it allows you to select the ones you want to extract. The default is all of them. Next, the script gives you the option to extract the .icns files themselves, or PNG versions. Click the button to make your choice. If you click the PNG button, then you're given a choice of sizes to create. You might not need the full sized icons, for example. You might only need 256x256 icons. Depending on the options you chose, the script extracts the .icns files, or it converts the .icns files to PNG and scales them, as needed. You're notified when the icons have been extracted, and they're displayed in the Finder for you. Now you can simply drag them to your document, presentation, file, etc., and you're good to go! Happy Scripting!
Facebook's Android event liveblog
The "Facebook Phone" sits up there with Bigfoot and the Loch Ness Monster in mythology and legend, but in reality it's just a term instead of an actual phone branded by the social media service. We've seen the title applied to several phones in the last four years: the HTC Salsa and ChaCha, the Motorola Motokey Social and at least three phones from INQ. Today that term may be attached to yet another device, the HTC First, though we're likely to see a handset with much tighter Facebook integration using a custom Android skin called Facebook Home. We've all heard plenty of rumors about today's event, but now it's finally time to learn exactly what Zuckerberg & Co. have in store for us. Join us for our live coverage of the Facebook event!
Gaming's New Frontiers liveblog
Want to know what the future of gaming will be? Odds are that the panel we're hosting now at Engadget Expand has the answer. Our very own Ben Gilbert is sitting down with NVIDIA Product Marketing VP Ujesh Desai, Oculus VR Product VP Nate Mitchell and Razer Systems Product Group VP John Wilson to see their latest hardware and how it will impact the way we play. Hop past the break for a vision of gaming's new frontiers as it unfolds. March 17, 2013 5:30 PM EDT Follow all of Engadget's Expand coverage live from San Francisco right here!
Space Exploration After the Shuttle liveblog
America's space shuttle program may have come to an end when Atlantis was laid to rest at the Kennedy Space Center, but that's done nothing to dampen our interest in the universe through which we float. NASA's Curiosity captivates us with pictures and data from the Martian surface, and private ventures are popping up to replace shuttered, publicly funded programs. Join the SS Engadget for our panel on the future of space exploration -- introduced by Patrick O'Neill of the ISS, steered by our captain Brian Heater, and manned by Tom Rivellini of NASA's Jet Propulsion Laboratory, Alexandra Hall of Google's Lunar X PRIZE, and Michael Laine of the LiftPort Group. March 17, 2013 11:30 AM EST For a full list of Expand sessions, be sure to check out our event hub.
In Conversation with Sheldon Brown from Toyota Technical Center, USA liveblog
Toyota is no stranger to the hybrid realm and it has already introduced the fully-electric RAV4 EV SUV. Join us for this session where editor-in-chief Tim Stevens chats up Sheldon Brown, executive program manager of the product development office, Toyota Technical Center, USA, Inc. There's sure to be some talk of hybrids and EVs -- and perhaps a glimpse that what the future holds for us road warriors. March 17, 2013 12:00 PM EDT Follow all of Engadget's Expand coverage live from San Francisco right here!
Microsoft Kinect for Windows Director Bob Heddle: In Conversation liveblog
Kinect has branched out from its gaming roots to PC interaction, and we're chatting with Bob Heddle, director, Kinect for Windows at Microsoft to see how the hardware is changing natural user-interfaces. We're also set to get a sneak peak at what's coming up in the next release of the Kinect for Windows Software Development Kit. The chat gets started at 7PM ET, sharp.
Redesigning Mobile liveblog
What happens when you sit down with the design leads of two feuding smartphone makers and insert the product director of one of America's largest wireless carriers? That's easy. You get a live, unrehearsed segment that we call Redesigning Mobile. So please join us as our very own Myriam Joire mediates a casual conversation about mobile between Scott Croyle (HTC), Dennis Miloseski (Samsung Design America) and Ryan Sullivan (Sprint).
3D Printing Goes Mainstream liveblog
3D printers might one day be as common as inkjets, letting you conjure up plastic visions of whatever pops into your head. At least, that's the vision of its promoters and there's now a wide variety of models and form factors in the market ranging from sub-$1,000 price tags up to $3-4k for more sophisticated systems. But despite the obvious utility for designers, prototypers and the like, will less demanding users warm to the tech? Join moderator Brian Heater for a discussion of 3D printing's future with Hod Lipson, Professor of Engineering, Cornell University; Max Lobovsky, Co-Founder, FormLabs; and Avi Reichental, President & CEO, 3D Systems. March 16, 2013 1:00 PM EST
We're Live at Google's SXSW Glass panel
We've already seen a number of folks roaming the halls of the Austin Convention Center this week, rocking Google's much anticipated wearable -- and now it's finally Glass' time to shine. We've got a front row seat for SXSW's Building New Experiences with Glass session. Just us after the break, won't you?
We're live at SXSW's Al Gore on The Future panel
Al Gore: former Vice President, environmental activist, author, voice-over artist, gadget freak -- and psychic? The politician and supporter of all things green will be looking into his crystal ball today, with a little help from The Wall Street Journal's Walt Mossberg here at SXSW. Join us after the break for all the robots, lasers and flying cars.