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A critical history of computer graphics and animation

Wayne Carlson at Ohio State University compiled the history of computer graphics and animation from its humble beginnings in 1951. There's plenty to be learned here, so pull up a chair and a pot of coffee and go to.

Pictured here is a terrain board used in flight simulators of the 1950s and 1960s. A camera would be moved over a physical terrain model in response to a pilot yanking on a flight yoke. We've sure come a long way.

[Via memepool]