TGS 06: Which games support wireless? [Update 1]

The good folks at IGN have compiled a fantastic list of games that support ad-hoc (local) wireless and infrastructure wireless. It's been slow to start, but more and more games have been adding support for internet play and downloadable levels, and they should be commended. The games that use Infrastructure mode include:

  • Ratchet & Clank: Size Matters

  • Monster Hunter Portable 2 (downloadable levels only)

  • Metal Gear Solid: Portable Ops

  • Kingdom of Paradise 2 (downloadable items only)

  • Tales of the World: Radiant Mythology (online leaderboard & downloadable levels only)

  • Mahjong Fight Club

  • P-Kara

While this isn't a huge list of games, it's a huge improvement over the early years of the system's life. I'm happy with the support we get from heavy-hitters like Ratchet & Clank and Metal Gear Solid.

[Update 1: This list is only of games present at TGS. There are tons of other games that feature wireless support that aren't on display.]

Other games that support local wireless play include:

  • Ape Escape Racer

  • Winning Eleven 10

  • Ace Combat X

  • Parappa the Rapper

  • Gundam Battle Royale

  • Boxer's Road 2: The Real

  • Dynasty Warriors Mahjong

One of the best features of the system, Game Sharing, hasn't been used too often. Tons of DS games take advantage of this wonderful feature where you need only one copy of a game to play with others. This is a great value, and I wish more developers took advantage of it. Thankfully, some are:

  • Parappa the Rapper

  • Mahjong Fight Club

Is that really all? I'm glad that an awesome game like Parappa is taking advantage of the feature (so you can rap with your friends!). It's a great feature that lets you host pretty big multiplayer parties without having to shell tons of cash. Hopefully, we'll see more of it in the future.

[Via IGN]