Patch 3.3: The Oculus receives a welcome nerf

Ah, the Oculus. The bane of every PUG's existence since Wrath launch. Not a bad instance, just loaded with too many gimmicks and not exactly friendly to ... less erudite players. But, I mean, I have a bunch of 80s and even I still hate running Oculus. And I would never PUG it in its current state. In fact, upon hearing about the new Dungeon System and its daily random dungeon, I thought "well, bad news if you get Oculus."

Well, it looks like all of us are in luck. In the latest Patch 3.3 PTR patch notes update, the Oculus got its very own section! Check this out.

  • Many bosses and creatures have had their total health reduced.

  • Several bosses and creatures have had cooldowns on specific abilities increased, effect durations reduced, and damage on some of these abilities reduced.

  • Ring-Lord Conjurers and Sorceresses now hang out in packs of 4 instead of packs of 5.

  • Vehicle scaling on the drakes based on the rider's item level has been increased to make them more powerful.

Heck yes! Smaller trash packs, HP nerfs, and even an increase the drake scaling that they already implemented to make them not as much of a pain in the keister. Will it make people not complete abhor the Oculus? Let's not get too ahead of ourselves. But maybe it'll stop people from willingly giving themselves the Random Dungeon deserter debuff just to get out of the place.

Oh, and quick thing. "Oculus" has one C in it. Just the one. Spread the word.

Patch 3.3 is the last major patch of Wrath of the Lich King. With the new Icecrown Citadel 5-man dungeons and 10/25-man raid arriving soon, patch 3.3 will deal the final blow to Arthas.'s Guide to Patch 3.3 will keep you updated with all the latest patch news.