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Scattered Shots: Camouflage


Welcome to Scattered Shots, written by Frostheim of Warcraft Hunters Union and the Hunting Party Podcast. Each week, Frostheim uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Got hunter questions? Feel free to email Frostheim.

The level cap in the Cataclysm beta has been raised up to level 85, which means that we finally get to have a look at our badass level 85 ability: Camouflage. While it's true that this is primarily a PvP ability, it does not in any way disappoint. It looks amazing. It works even more amazingly, granting us more than we had ever imagined based only on the description.

You can only enter Camouflage while out of combat. It lasts a minute and has a 1-minute cooldown. When you're standing still, it is stealth. When you're moving, it's sweet-looking awesomeness. You can target someone moving in Camouflage, but you cannot cast any spell at him. Camouflage makes you immune to ... just about everything. You can't be tracked, your nameplate doesn't show up, you aren't affected by AoE, fears, mass dispels. If you attack, you leave Camouflage. If you take damage -- say, from a DoT ticking -- you leave Camouflage. Everything else you're are safe from, as long as you aren't fighting.

The video gives a pretty good preview both of how Camouflage looks, and how the mechanics of it work. Enjoy!

[Update: Question: would a rogue be willing to give up Stealth -- and all its associated combos and benefits -- for Camouflage? If they answer is yes, then I'll agree that this is OP, otherwise nerf the rogue first.]

[2nd Update: Please keep personal attacks out of the comments! You can disagree with someone's point without insulting the person. Instead, stick to the point.]


Scattered Shots is dedicated to helping you learn everything it takes to be a hunter. See the Scattered Shots Resource Guide for a full listing of vital and entertaining hunter guides, including how to

improve your heroic DPS, understand the impact of skill vs. gear, and getting started with Beast Mastery 101 and Marksman 101.