Think I'm talking about FarmVille? Nope. Lord of the Rings Online, actually. And Ultima Online and Glitch and hopefully, someday, ArcheAge. MMOs actually implement farming so much better than the social game that seems to have redefined it. In UO, I can grow decorative plants and buff petals; in LotRO, I can mass-produce crops that are used by cooks to make food; and in Glitch, I grow flowers and herbs used by tincturers. I suppose even in Star Wars Galaxies, I was farming up corn and tubers in my oversized industrial extractors.
But I have to wonder whether the FarmVille-induced stigma attached to farming as a gameplay concept has ruined it for MMO fans forever. Even when we discuss ArcheAge's amazing farming system, we can't help but crack jokes about tractors, jokes we wouldn't make about big, burly, angry Orcs practicing their fine tailoring skills in World of Warcraft. What do you think -- is farming in MMOs ruined forever?
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