If you're old enough to have played PC games for more than a decade, LucasArts (originally LucasFilm Games) likely has a permanent place in your heart after a string of legendary adventure and flight combat releases. You'll unfortunately have to put the company as you knew it squarely in the past -- Lucasfilm's new owner, Disney, is ending internal development at LucasArts. The software house is shifting to a licensing model for Star Wars games, reportedly "minimizing the company's risk" while expanding the range of games on offer. There's a chance that in-progress titles like Star Wars 1313 will survive with outside help, according to a spokesperson in touch with GameInformer, but talk of layoffs from Kotaku dampens any chances for direct follow-ups to favorites like Grim Fandango. We won't mourn too much when personas like Ron Gilbert, Lawrence Holland and Tim Schafer have long since moved on to other companies -- still, it's unquestionably the end of an era for game and movie fans alike.
Disney halts game development at LucasArts, moves to licensed Star Wars titles
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