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    Daily iPhone App: SlamBots crashes into some surprisingly deep action

    Mike Schramm
    June 4, 2013
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    SlamBots is the latest title from Retro Dreamer, a company that's been taking the one game a month idea very seriously this year. This title is based on a game Retro Dreamer put out back in February of this year, which took an endless jumping game and turned it into more of an arena-style beatdown, where you could jump on the heads of various monsters, touching down on the screen to "slam" them. Retro Dreamer took that idea and ran with it, converting it into a robot-style theme and adding a few more progression and monetization elements, and the result is this US$1.99 app in the App Store right now.

    The result is a very interesting title -- it's casual, but offers up a whole lot of depth if you're looking to go and find it. The basics are clear: You tilt your iPhone back and forth to control your slambot, bouncing off of platforms and enemies and collecting coins as best you can. But as you start to figure out the game's mechanics, there's actually a lot of complexity, and if you can land a few slams in a row, your scores can get sky high. See this players' guide by developer Matt Rix for more -- there's actually a lot of really deep, criss-crossing elements present in this game.

    Some of you might not be convinced at the price of $1.99, and that's fine: Retro Dreamer says there's a free, ad-supported version on the way soon, and I definitely recommend that one when it appears. But this is a really interesting title, and especially if you've been following Retro Dreamer's path through the App Store. It shows very well how app ideas can evolve forward into something really special.

    All products recommended by Engadget are selected by our editorial team, independent of our parent company. Some of our stories include affiliate links. If you buy something through one of these links, we may earn an affiliate commission.
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