Landmark updates testing blueprint

Justin Olivetti
J. Olivetti|04.30.14

Sponsored Links

Landmark updates testing blueprint
EverQuest Franchise Lead Dave Georgeson critted Landmark testers with a wall of text late last night, updating the community on the plans for the game's features rollout over the next four months. To sum up the huge list:
  • Early May: The addition of oceans, cave networks, Player Studio, and some quick fixes to help new players catch up such as a progression path diagram and the placement of basic crafting tables at the Hub.
  • Late May: The team will add customer service tools, "crafting 2.0," treasure chests (and loot!), voice chat, underwater effects, map improvements, a minimap, and lots more music from Jeremy Soule.
  • June: June will see a personal interface for Player Studio put in, the advent of glass and water as a building material, a revamp to the claim system, improved character creation, resource swapping, a death system, shields, recipe books, achievements, "chat 2.0," the fog of war on the map, and a "surprise feature."
  • July: By the middle of summer, Landmark will introduce ensemble outfit pieces, the combat system, pathing, craftable abilities, physics, monsters, SOEmote, and bodies of water other than oceans.
  • August: The last month on the blueprint will contain (for now) building tool refinements, mounts, and dynamic water.
All products recommended by Engadget are selected by our editorial team, independent of our parent company. Some of our stories include affiliate links. If you buy something through one of these links, we may earn an affiliate commission.
Popular on Engadget