Guns of Icarus dev blog talks player feedback, Hurricane Sandy

Jef Reahard
J. Reahard|06.04.14

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Guns of Icarus dev blog talks player feedback, Hurricane Sandy
Sandy in NYC
Launching an online multiplayer game is challenging in the best of conditions. Try launching one in the midst of a natural disaster, though. That's what Guns of Icarus developer Muse faced in October of 2012 as Hurricane Sandy battered the northeastern United States and left New Yorkers -- including Muse staffers -- without power and internet for weeks.

Muse CEO Howard Tsao tells the full story in the fourth part of his Guns of Icarus post-mortem, which Gamasutra published this morning.
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Guns of Icarus dev blog talks player feedback, Hurricane Sandy