This year's big reveal was a new tech 3 Tactical Destroyer ship class that can transform into one of several tactical configurations mid-fight to boost power to the engines, shields, or weapons as required. We also heard rumblings of new "glass cannon" weapons that deal increased damage but lower your ship's damage resistances, and CCP tested the public response to the controversial idea of adding permadeath characters to EVE. Player talks were equally informative, giving insights into the world of nullsec Fleet Command and the custom Region Commander software that the game's biggest coalitions use to maintain their grip on power.
If you missed out on the event, read on for links to Massively's coverage of the stream or to watch the stream recordings for yourself.
EVE Vegas 2014: Tune in with our free livestream While the main event of the EVE Online calendar is undoubtedly the annual Fanfest in Reykjavik, Iceland, new events have popped up around the world over the years. |
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EVE Vegas 2014: December's Rhea update adds tech 3 destroyers During the Keynote speech at EVE Vegas 2014, EVE Online developers revealed some big news for the game's next two major updates. We heard the broad strokes of CCP's plans at the latest EVE Fanfest back in March, when it was revealed that the company would switch from releasing two expansions per year to around ten smaller releases. |
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EVE Vegas 2014: Region Commander turns EVE into a huge spreadsheet It's often said that sci-fi MMO EVE Online isn't so much a game as a giant online spreadsheet and that people pay a subscription fee in order to have a second job they don't get paid for. |
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EVE Vegas 2014: CCP on the new player experience and permadeath Every time some huge scandal or record-breaking battle erupts in EVE Online, thousands of new players flood into the game ready to create epic stories of their own. |
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EVE Vegas 2014: Getting players involved in EVE's development Back in 2011, EVE Online developer CCP Games was rocked by controversy when players outraged over the Incarna expansion's microtransactions and CCP's indifference to player feedback spoke with their wallets and quit the game. |