The Daily Grind: Can you get immersed in an accessible MMO?

Jef Reahard
J. Reahard|12.22.14

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I like Elite: Dangerous. The game's not a revelation at this point, but it's a solid space shooter that could grow into something more. My favorite thing about ED is the docking. I imagine that most people find it tedious, but personally it adds an extra layer of escapism and conjures plenty of old-school flight sim nostalgia. And, of course, it's mechanically satisfying to fly an efficient approach, squeak a big boat through the slot, and micromanage your thrusters all the way down to the landing pad.

All I do in ED is take courier missions, investigate unknown signal sources, and dock. Technically I guess I'm progressing toward a bigger bank account and thus bigger ships, but my particular gameplay experience is pretty simplistic and pretty slow-paced. Is it sandboxy? Eh, not really, but at least it doesn't feel directed, linear, or otherwise pre-planned even when I'm purposely repeating gameplay patterns. There's this sense of being a small part of a larger world, which allows ED to deliver -- somewhat paradoxically -- bite-sized chunks of deep immersion.

What about you, Massively readers? Assuming you're a fan of immersion, have you found it in accessible games or do you think it mostly stems from prolonged engagement with more feature-rich titles?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!
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