Louis McLaughlin

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Stories By Louis McLaughlin

  • NCSoft do the time warp, again

    There's no reason stated, but NCSoft are changing their entire billing department's time zone from Eastern Standard Time (EST, -5 hours GMT) to Coordinated Universal Time (UTC, = GMT) starting tomorrow, a difference of about five hours. As it's just a time zone swap, nobody will lose or gain any hours they've already paid for, but depending on when you opened your NCSoft account you may be billed a day later in future. It's very important that you don't think about why they'd make this change, how you can go five hours into the future and not gain any extra time, or why the acronym doesn't match the full phrase. Trust me.

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  • NYTimes says children's virtual playgrounds are serious business

    It's that's time again, gentle reader: the New York Times are taking a look at the financial side of virtual worlds, and analyzing the potential for growth within the market. But instead of focusing on Second Life or World of Warcraft, it's ... WebKinz and Club Penguin.Despite my mental age, until now I've known the bare minimum about either. But now they're big business, and the virtual worlds market is entirely under their thrall. Or so the article claims. There are a few flaws in the article, but there's plenty of food for thought -- could virtual worlds overtake television in the children's entertainment sector? Is there big money in virtual worlds aimed at kids? Or, like the conference last month discussed, how will this influence our children?Nobody really knows, I suspect. Analysts are notorious for being unable to predict what children want, beyond jumping on the bandwagon when it comes into town -- it's not like the 'adult' virtual worlds market, where further growth is guaranteed. I guess we'll just have to wait and see.

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  • Mythos gets Crunched, levels 1-10

    Just in case you missed it earlier this week, MMOCrunch attacked the first 10 levels of the Mythos beta and posted their main thoughts about the game so far -- which seem very positive.My own brief impressions: when people say it's similar to Diablo, they're really not exaggerating! Mythos is Diablo 2, except free, online-only, with better, brighter graphics, and most pretenses of story discarded. Plus no Deckard Cain. You could argue that's a major list of improvements, actually.If you want better images of how Mythos looks in-game, check the official site or the Massively Gallery from Akela Talamasca's first impressions of Mythos last month.Beta accounts are still flying out, so the wait is minimal if you sign up for one. Though, be warned if you're on an outdated operating system -- Mythos won't work on anything less recent than Windows XP Service Pack 2 or Vista.

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  • WoW mud dolls attack the internet

    And now it's time for something ridiculously cute. Behold, World of Warcraft mud dolls! There's grinning Orc Shamans (pictured), Blood Elf Warlocks in cartoon tier 5, and even a Paladin wearing full Lawbringer, which is awesome beyond words. 'W00t' doesn't count.Thousands may have lined up to buy their own characters from FigurePrints.com, but these ones were all hand-made by a girl in China. And very nice they are, too. It's not just me that finds these stupidly amusing, right? RIGHT?The full gallery contains twenty-one total images and is hosted at MMOsite.com; the blog they're hosted on appears to be Chinese-only.

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  • Exodus to the Virtual World review from the other virtual world

    As we've previously covered on Massively.com before, virtual worlds researcher Edward Castronova's new book is entitled Exodus to the Virtual World: How Online Fun is Changing Reality -- but if you want to know if it's actually worth reading, there's a review over at Rik Santos's personal blog.I'm almost tempted to pick up a copy, but to me, serious real world influence from virtual worlds feels a long way off. When governments can't even accept gaming, the idea of them trying to learn from MMOs doesn't seem likely any time soon.And yes, the author is the same man who recently demanded a female dwarf. Comments from that post show he isn't the only one!

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  • Holidays of the MMOG universes, past and present

    Christmas. Everyone chooses to celebrate it in a different way. The majority of us will be spending the time with our immediate family, some of us will actually get the chance to play these MMOs we've been visiting all year, and one or two of you will be writing on a laptop older than Chuck Norris jokes, trying to avoid being force-fed eggnog.96.4% of MMOs commemorate the holidays in their own special way, too, so you might want to read the latest Warcry editorial that covers most of the major MMOG winter holidays, past and present -- even Anarchy Online is there. A bit of lore, some background, and Emperor Palpatine's boxer shorts (!!!).Don't forget to check out the Guild Wars event if you get a spare minute. Snowball for great justice!

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  • Gollum wisshes you a merry Christmases

    Lord of the Rings Online and Turbine are nearly done for the holidays, but not before a Christmas-themed wallpaper featuring none other than Gollum ... or is it Sméagol? No prizes for guessing what he wants for Christmas. Not that there was Christmas in Middle-earth, it was more Yule-tide, but ... oh, you know what I mean.Follow the link to download the full image at either 1600 x 1200 or 1024 x 768 resolution, or if you're the kind of LotRO fan to prefer something in-game, check out Dan O'Halloran's excellent Yule-tide quest guide.

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  • TR beginner's guide to the Spy

    IGN's TRVault has the first part up of a new series covering the major classes of Tabula Rasa, and first up is the Spy. It's reasonably concise, as primers go. For those who don't know, Spies are TR's version of the rogue class. They're stealth armored, blade wielding killing machines that can do everything from polymorphing into an enemy soldier, to causing hostile foes to turn traitor, to calling in bombing runs.Currently, Spies are not only the most popular class in the final tier, but arguably the most powerful too. Spies are the only class that can tank, heal, resurrect, and DPS as the situation requires -- though some of these may change if Polymorph gets the rumored bug-fix in 1.4. Spies are great for experience multipliers when played properly, too.Spies are amazing at PvP as things stand, so I can see the temptation to level one built for PvP. But unless you're in a very active PvP clan, the better option is to level yourself as PvE, gather as many clone tokens as possible from Targets of Opportunity, then clone yourself a pure PvP Spy when relevant updates are implemented. Tabula Rasa Capture The Flag, anyone?

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  • The Guardian asks: without sci-fi or fantasy, where would MMOGs go?

    UK newspaper The Guardian has a good post up on its gaming blog, asking why fantasy is the dominant genre for MMOGs. And if you -- yes, you -- were to design a MMOG without any fantasy or sci-fi elements, where would it be set and how would it work?Sadly, the only MMOG I can think of that isn't fantasy or sci-fi is City of Heroes, but that's kind of sci-fi too. There's also WWII Online; about which the less said, the better. Generally, as soon as you take MMOGs to the real world you complicate matters so much it isn't even funny. Where is it set? Are you going to model geographical locations accurately? Will there be product advertising? Everyone wants product advertising. Is that a Dell PC in the corner? But quite frankly, that's no fun. So what would you design, if fantasy and sci-fi were excluded? For me, 1930's zombie invasion. Who doesn't love zombies? Now imagine if they wore bowler hats.

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  • Former Auran producer defends staff, management

    The entire Auran staff may have been let go earlier this week, but former Producer David Gillespie has a post up on his personal blog that defends Auran's staff, and the decisions made by management. This is the "Game flopped and the entire team was laid off, but the staff were the best!" law -- a far too frequent occurrence in the gaming industry. This law works in opposites, too. Sid Meier eats babies.David Gillespie left Auran long before it went into administration, but he obviously had a lot of respect for everyone there. I didn't know Auran were the same developers responsible for 90's RTS classic Dark Reign, though. And there's an industry lesson to learn from this -- no matter how talented your team, how great your working environment, how successful your studio has been up till now -- if you make a commercial MMO that's a failure, you're in a whole world of trouble.Maybe now that Fury is free, I should download it just to see what it was really like-- but on second thoughts, I think I'll pass for now.[Via warcry.com]

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  • LotRO Lorebook now includes item effects

    Turbine have updated the Lord of the Rings Online Lorebook again, and this time it's something awesome: the Lorebook now features full item effects.Hurrah! This is a great step to making the Lorebook really useful, rather than just for... well, lore. Further updates are planned -- according to Aylwyne, item set pages have been implemented, and will be going into the Lorebook shortly after the holidays. One minor problem with the item effects currently, though: if an item has a use effect, the cooldown is listed properly but not what the use effect actually does. You'll have to look elsewhere for that.

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  • Scott Jennings on how to make PvP not suck

    Just in case any of us design a PvP ruleset for a massively multiplayer online game, Scott Jennings has helpfully posted a 13-step guide to "PvP done right" on his personal blog, BrokenToys.org.It's a potent mixture of common sense, personal opinion, and thousands upon thousands disagreeing that classes are needed. It's a great primer, aphorisms or not, and written wonderfully. Put simply, PvP in a game needs to work -- if it's an impossible concept or impossible to implement, nothing else matters. Personally, I'd go as far as to say the simpler the concept, the better the execution -- of course, that's a huge sweeping statement, but be it Team Fortress 2 or World of Warcraft or Chess, the depth doesn't come from the rules, it comes from the implementation. Except Cricket.All decisions will upset someone. It's just about having a realistic, well-defined goal for PvP in your game and going from there -- and accepting that there will always be an awful lot of criticism, rage, and Fury.

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  • Action MMO powered by Crysis engine? That'll be The Day

    Former employees of NCSoft and Phantagram have created a new studio to design a 'third-person massively multiplayer online action game'? And it's powered by CryENGINE 2, the same game engine used in Crysis? Tell me more. As it says in the press release: Reloaded Studios are a Seoul-based game company that seem to lack neither experience nor funding. Their first project is entitled The Day, and it aims to have a heavy emphasis on PvP combat plus a unique, immersive storyline involving parallel worlds and the destruction of all humanity. I also aim to solo Illidan Stormrage tomorrow.The Day joins a growing list of MMOs to use the Crysis engine, along with Entropia Universe and Blue Mars. They're both more virtual world than action MMO, though, and there's a lot of untapped potential in the latter. Planetside never made much of an impact, but games in a similar vein are a market waiting to happen -- even if it isn't a Halo MMO.

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  • Jiminy Cricket is a Manga Fighter: free-to-play producer interview

    Over at freetoplay.biz, there's a candid interview with YJ Jin, the producer of Manga Fighter, which is best described as a fast-paced third person shooter MMO. With hawaii shirts.The interview is a little on the short side, but it's refreshing to hear an honest take on the distinctions between the commercial subscription market and the free-to-play sector. The tactics used for Manga Fighter? Viral marketing, email collectibles, and extended open betas that wouldn't hurt the game in the long-term. The specter of secondary markets also rears its head.As for Manga Fighter: don't let the "fighter" part confuse you, it looks to be more Quake than Street Fighter. I'm reasonably confident it's also the first and only game to feature a (manga) Jiminy Cricket lookalike jumping on a trampoline and unloading a 9mm handgun at a gigantic gateaux. No, really.

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  • WoW 3v3 tournament ended, videos from the finals

    The Dreamhack Winter festival in Sweden ended last week, and video footage of the Electronic Sports League World of Warcraft 3v3 arena tournament that took place right there in freezing Northrend Northern Europe is now online. The series went right down to the wire in a best-of-five between MoB-TurtleForce and team Pandemic. The videos are a little blurry (see below), but the grand final is definitely worth watching if you're at all interested in seeing competitive gaming in an MMO, with five extremely close games and amazing teamwork. Check them out! As we covered previously, the tournament itself arose from the ashes of the deceased WSVG, and whilst the high quality feed of the event was broken, it's nice to see it went off without *too* many hitches. And it gets better -- the commentary was almost passable.

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  • LotRO lorebook heads north, finds civilization

    Turbine have returned to their Lord of the Rings Online lorebook groove with a spotlight on Ost Forod, one of the main outposts in the Evendim region. Last week it was wolf-men, this week it's brigands and tomb raiders. No, not Lara Croft.Northeast of Lake Evendim (which in itself is north and east of the Shire), Ost Forod is a trading village not so much built on the bones of an ruined fortress as part of one. But by the time you visit, there's more than a little bit of trouble in paradise.Turbine have really flexed their creative muscles for the whole Evendim area. Even if you're not a fan of LotRO, you have to admire Turbine's phenomenal handling of the enviroment; they're living and breathing lore so well it's not always obvious what's Tolkien and what's Turbine.

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  • Stereotypes, women in promotional art, and Prince Rurik

    Via the magic of our tips page, we were recently submitted a link that takes a very humorous look at women in promotional videogame art. Guild Wars in particular has always taken this to ridiculous extremes; from wallpaper, to box art, to the entire website, really.And yet -- it's marketing. And marketing will always do what they think will sell best, even if it alienates other potential customers; whatever will sell to the majority. If Blizzard thought World of Stardiablo 4 would sell best with box art consisting of David Hasselhoff wearing only speedos (hey, after seeing Mr. T playing a night elf mohawk? anything can happen), that's what we'd get.

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  • Warhammer Online: an interview of massive miniatures

    Tentonhammer have recently posted an interview with Erik Mogensen, Licensing Manager of Games Workshop, about the upcoming Warhammer Online. The interview focuses on the problems of turning a tabletop miniature game into a top-flight MMO, and whether EA Mythic have had difficulty adapting to the licensing requirements that Games Workshop need.Licenses and MMOs are curious bedfellows, and it's a separate kind of balance that -- although Erik is very upbeat about the work that's been done by Mythic, it's usually much less flexible than the PvE and PvP side of things. On the one hand, it's instant market saturation -- you don't have to explain what a Klingon or a Lightsaber is to anyone. On the other hand, condensing a universe into a single game will never be easy.

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  • Voodoo Extreme's MMO of the year poll

    It's about the right time of year for it, and with perfect timing Voodoo Extreme has a poll up for (MMO)RPG Game of the Year.Being in the same category as The Witcher & Mass Effect seems harsh for the MMOs listed, as some great titles went retail in 2007. Was Lord of the Rings Online really just this year? We've also had the first expansion to one of the biggest games of all time, and a minor explosion of Free-to-Play MMOs -- which of course won't feature in a commercial games poll, but they're still surging through the market even so.Overall, 2007 has been a solid year for MMO fans. It may end up being remembered as the year of Halo 3, Assassin's Creed, and Bioshock -- but then 2008 may redress the balance somewhat.Is there an MMO of the year for you, so far?

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  • Kieron Gillen on TR, betas, and free trials

    Kieron Gillen of Rock, Paper, Shotgun has a great retrospective up about Tabula Rasa, its launch, and where Destination Games should go from here.Kieron talks about how he actually likes TR, but how the game has been damaged -- maybe ruined -- by an ill-advised Beta test. Which is spot on, really. Loads of serious MMO fans played the Beta at one time or another, and it was missing so many features that made it into the final game it's not even funny -- in fact, it's still missing some even now, hence the rush for patches and new content. The solution? Kieron recommends TR gets a free trial. Not the refer a friend scheme going around at present -- a real free trial so Beta testers can reevaluate the game as it stands.The quality of a Beta influences how successfully a game sells much more than publishers seem to believe, and similarly, free trials. It's always struck me as foolish that every MMOG doesn't have a free trial to begin with. Whilst retail sales is something publishers will always hate to lose, surely if subscriptions are increased in the long-term it's a wise investment?

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  • The Daily Grind: The nature of addiction

    I can't forget an article featured earlier this year on The Washington Post about an internet addiction clinic in China, and how they were treating patients there with the same techniques they've used on heroin addicts. From electroshock therapy to involuntary isolation, take your pick.That's disturbing enough in itself, but personally? I've never considered internet usage to be addiction. Let alone MMOs, which are always at the heart of the argument. Would we send people to addiction clinics for watching too much TV? Reading too many books? Drinking too many smoothies? Of course not. Personal choice isn't addiction, even if it isn't good for you.But maybe we're too close to the issue. Judging from admittance to the clinic, anyone who has attended a Molten Core raid in World of Warcraft is a die-hard addict. We've all heard -- or seen! -- one or two horror stories, as well.Do you consider over-usage of the internet to be personal choice? Habit? Or an addiction that should be treated as such?

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  • WoW tournament resurrected at Dreamhack, $75,000 in prizes

    Electronic Sports League have announced a "new" World of Warcraft 3v3 tournament to be held at this year's Dreamhack Computer festival in Sweden, between the 29th and 30th. The tournament will be 8 top-ranked teams, invite only.Prize money is as follows:First place: $45,000Second Place: $22,500Third Place: $7,500This seems to be the replacement for the now-deceased WSVG a few months ago, but ESL have picked up the reins, along with the usual sponsors -- Dell, Intel, Blizzard. A new spectator system has also been unveiled, DreamArena, which should mean there'll be decent coverage of the competition for those who want to watch it. Here's hoping this one goes ahead![Via Curse.com]

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  • First look at Space Time Studios

    TenTonHammer have an interview up with Space Time Studios, discussing their brand new "epic science fantasy" MMO. This is the first serious bit of news to come out of the studio, other than their art director visiting China.Space Time Studios are still keeping quiet about major details of their new MMO, but we now know that the primary focus will be real-time space flight & combat, and it's epic science fantasy. Whatever that means. Presumably kobolds riding beholders and firing laser rifles at each other. Formed in late 2005, Space Time Studios includes many game industry vets that have worked on such titles as Star Wars Galaxies, Jump to Lightspeed, Wing Commander ... and even a Duke Nukem Forever escapee.Major details and a name for their project shouldn't be too far off, so stay tuned.

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  • Starr Long talks Personal Armor Units

    Destination Games have been talking quite a bit recently about what's to come in Tabula Rasa, but the main focus is on ... giant robots! TenTonHammer have a sneak peek up, talking to Starr Long, discussing the Personal Armor Units -- no screenshots or concept art, unfortunately, but there's decent descriptions.Personal Armor Units, as they're known, are TR's version of mounts. The names of five are known so far -- Angel, Ghoul, Grendel, Shiva, and Spectre. According to Paul Sage, Lead Designer of TR, you'll get access to your PAU at level 40. All we know so far is that Grendel is Grenadier only, Spectre seems to be Spy only, and that you can fight in them. These ain't no horses!There's some details about other end-game content in TR, though whether that will come in the same update as PAUs is anyone's guess.

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  • Building the Bane

    Over at GameZone, there's a lengthy article about the origins of the main villains of the whole Tabula Rasa saga: The Bane. It's also got some beautiful shots from Destination Games of a Thrax soldier and the Neph, and goes into a bit of detail of the Bane hierarchy -- standard story fluff, you'd think, but intriguing.The Thrax are quite well personalized as a race, actually -- in that they're immediately recognizeable as repulsive, and that you want to shoot them. It also makes a break from tradition in that they're the first foe you'll encounter in TR, and that they're not stupid; instead of the usual fighting of rats / bats / giant spiders / kobolds to introduce you to a standard MMO, dropping assorted body parts that you'll immediately sell for two shillings. Not that I'm a cynic, and not that other MMOs don't have their own memorable opponents -- be they Charr, Nazgûl, or other players.Now if you'll excuse me, I'm off to kill some Trolls.

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  • Tabula Rasa seeks more rookies

    Tabula Rasa has wasted no time in joining the list of MMOs with "refer a friend" schemes. After all, if Earth had just been invaded by aliens -- and assuming Will Smith wasn't available -- the first thing you'd do would be to get your buddies to join the military and flee into ancient wormholes. Right?It's a pretty tempting offer with the game having been released so recently, though. If anyone you know happens to pick up a copy of TR, they get three extra days playtime and you get an additional month -- not a bad deal. Of course if Tabula Rasa really wants to sell some more copies, it could do with more than a handful of reviews on the internet. Perhaps General British is storming offices?

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  • LotRO DirectX10 screenshot contest, prizes missing

    Turbine are quite pleased about Lord of the Rings Online being the only live MMO with implemented DX10 -- so pleased there's now a contest to celebrate. Submit a screenshot to them, three winning entries will then be picked each Monday, and an overall winner is announced on the 17th of December.What fabulous prize does this screenshotting demigod win, I hear you cry? Well ... nothing. The winning screenshot may be featured on lotro.com, and that's it. Which I find rather disappointing, especially following the cloak contest -- if you're lucky enough to have a card capable of running LotRO in DX10, and enough of a fan to submit an entry, you deserve something.I tried to take a LotRO DX10 screenshot myself, but I fear my computer wasn't up to the task.

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