Samuel Axon

Engadget Editorial Policies

The unique content on Engadget is a result of skilled collaboration between writers and editors with broad journalistic, academic, and practical expertise.

In pursuit of our mission to provide accurate and ethical coverage, the Engadget editorial team consistently fact-checks and reviews site content to provide readers with an informative, entertaining, and engaging experience. Click here for more information on our editorial process.

Stories By Samuel Axon

  • The New York Times logs back in to World of Warcraft

    The online gaming industry -- actually, the world -- has been changed by World of Warcraft. The game has become a cultural phenomenon played by 11 million people, so it's gotten quite a bit of mainstream media attention -- that is to say, it's not just a geek thing.The New York Times has often dedicated a word or two to MMOs like WoW and EVE Online, but it seems that NY Times writer Seth Schiesel was away from the former nearly a year. Like just about everyone else, though, he's been lured back into the world of Azeroth by the recently released Wrath of the Lich King expansion. He wrote a touching piece about the all his feelings when he returned, nothing the expansion's relatively casual design and describing the experience of connecting with old friends after a year of change. He went into it with trepidation, but it ended up being a homecoming.But perhaps we can read something else into his return. You might look at it as a sign that the appeal for these games will never fade. Everyone can get hooked on the social experience World of Warcraft and games like it provide, and Wrath's success might be evidence that this young form of entertainment has its best years ahead of it.

    By Samuel Axon Read More
  • EA acquires J2M, a South Korean free-to-play MMO studio

    EA has made another move in what looks like an overall strategy to ramp up its MMO efforts by acquiring J2M, a South Korean game development studio known for making top notch free-to-play MMOs for the Asian market. The company is 50 employees strong, so it has the potential to crank out some quality products.Just what will those products be? Your guess is as good as ours. EA Asia president Jon Niermann was quoted saying that the studio will work on both "new properties and powerful EA franchises." This is not the first time EA has set up shop in Korea. Back in January the company announced plans to open a studio there to work on online versions of the NBA Street and Battlefield franchises. Add that to the big western MMO products from the company (Warhammer Online and Star Wars: The Old Republic), and it looks like EA is pretty keen on the genre these days.

    By Samuel Axon Read More
  • World of Warcraft Molten Core raid for ATARI becomes reality

    Earlier this year, Blizzard won the prank wars with Molten Core, a faux ATARI game based on World of Warcraft's Molten Core raid complete with eight directions of movement, glorious 2D graphics and, yes, sound. We bet you thought that was just a joke, and that everyone would have forgotten about it after a week had gone by, but guess what? It's back, and this time it's real!Gamer's University made a "port" of the ATARI game for WIndows PCs, and it includes all that was promised in Blizzard's trailer. One player plays as a priest, the other as a warrior, and each has eight movement directions and one action button (heal for the priest, attack for the warrior) with which to defeat the ten bosses. Hard to believe people used to pay big bucks for these sorts of games, isn't it?[Via Eurogamer]

    By Samuel Axon Read More
  • The Daily Grind: Have you played a Flash MMO?

    At GDC way back at the beginning of this year, an MMO was all the rage that a lot of hardcore players probably haven't even heard of. The game was called Sherwood, and it was a hugely successful 3D game made only by two people. This was possible because it was built on the Flash platform.Cheap and quick development means that underdogs like Maid Marian (the company behind Sherwood) can produce something profitable, and in theory it would mean they could try something new -- although they rarely do. Millions of people have played browser-based games, many of them Flash-based, but have you? If so, do they provide the basic gameplay you demand from an massively multiplayer virtual world, or were you left wondering why you even bothered?

    By Samuel Axon Read More
  • The Daily Grind: Tank, DPS, Healer, or other?

    The small group gameplay in many of today's MMORPGs is about the interplay of several archetypes that each offer something different to the dynamic -- tanks absorb damage so weaker classes don't have to, DPS classes dish out massive damage in short amounts of time, healers reverse or prevent damage done to party members altogether, and then there are a myriad of other classes that fill various other roles like crowd control.Seems a lot of folks fall comfortably into one role or another -- some even stick to just one through multiple games, always playing healers, for example. Do you have a strong preference for one particular group role, or do you try to vary your play experience? In either case, which role is most comfortable for you, and why? We're always interested to learn more about the psychology behind these games, so we're eager to see what you've got!

    By Samuel Axon Read More
  • Free Realms gets a TCG too, courtesy of Topps

    SOE is going all in with Free Realms, what with beta signups already underway and rumors of spinoff PSP projects, so well-known-card-maker Topps has made a deal with SOE to distribute a trading card game that will exist both virtually within the game and in physical packs you can buy at the store.The card game will launch in the Spring with 200 or so cards, and each booster pack (priced at $3.99) will feature a loot card that will allow consumers to unlock unique in-game items. Keep in mind that the game itself was designed by SOE's Denver studio -- Topps is just printing and distributing the physical card packs. Anyway, check out our gallery of artwork from the TCG -- fine stuff!%Gallery-37937%

    By Samuel Axon Read More
  • Felicia Day talks WoW addiction, characters, oldschool PC gaming

    G4TV's X-Play interviewed the lovely Felicia Day on video about her soon-to-return web video series The Guild and her past gaming experience. Fans of Ms. Day and her show will eat it up no matter what we say, of course, but we will note that she reveals what her main World of Warcraft character was and what games she played when she was a kid.Be sure and watch the video after the break, but if you just want the information (we'd think you'd be more interested in seeing Felicia Day's delightful personality than raw data, but here goes): her main was a Warlock (who apparently did some Alchemy on the side), and she had Priest and Mage alts. She grew up playing everything from Zork to Wizardry to Nethack, and has mostly been a PC gamer rather than a console one. We buy it -- she's got cred!Day is doing these appearances to promote The Guild's second season, which debuts exclusively on Xbox Live today.

    By Samuel Axon Read More
  • WoW Enchanting mats are selling high, opportunists -- to the auction house!

    Virtual economies are a fascination for us, and EVE Online isn't the only game with people who spend much of their time playing the markets, of course -- World of Warcraft is rife with opportunities for rampant capitalism. Case in point: gold-making advice blog The WoW Economist reports that some materials used by the Enchanting profession are selling for outrageously high prices at the auction house post-Wrath of the Lich King launch -- an excellent time for money-minded players to cash in. Writer John Murphy points out that Infinite Dust and Greater Cosmic Essences are selling for 150g and 250g per stack, respectively, and that he made 2,300g in one Sunday afternoon taking advantage of the situation. The recommendation: disenchant, sell now! Level up Enchanting later! There are always these oddly destabilizing surges after expansions in these games, so it's good to know how to exploit them to the max. Go forth and become filthy rich, guys and gals!

    By Samuel Axon Read More
  • MMOs get an in-game web browser: GotGame's Rogue

    Let's say that, like most folks, you only have one monitor. Let's also assume that you either prefer to enjoy games in all their full-screen glory, or your one monitor doesn't run at a resolution high enough to make multitasking while running a game in a window practical -- also probably true of most folks. But you're playing World of Warcraft and you want to check Thottbot, or your e-mail. Well, very-specific-user, GotGame has a solution for you: Rogue, a browser that runs as a transparent overlay while you're playing games.Rogue's visibility can be toggled on and off by pressing the F12 key, and it has customizable transparency settings. It doesn't work with all games, but World of Warcraft and Age of Conan are the two MMOs that have been tested by the folks at GotGame and confirmed to be Rogue-friendly. No word on, say, Warhammer Online or The Lord of the Rings Online (EVE Online already has a built-in browser, so no need there), but feel free to try and let us know how it goes.Note that for the moment, Rogue only runs in Windows. Mac users are out of luck, though to be honest, we're a bit surprised that neither Vista nor Leopard supports this kind of thing natively. Maybe next time, eh? [Via WoW Insider]

    By Samuel Axon Read More
  • Lineage II's Kratei's Cube has ruthless PvP, extremely creepy mobs

    Having looked at Pailaka and New Kamaloka, we're as pleased about Lineage II's Gracia Part 2 update as anyone, but we have to admit we're now a little... creeped out. NCsoft has described another adventure area appearing in the update -- Kratei's Cube -- and as awesome as it sounds, those demented killer anime doll monsters are just plain freaky. It's high fantasy, not Chucky, alright?Kidding aside, we've got the scoop on what you can find in Kratei's Cube. Once you sign up through an NPC on Fantasy Isle, you'll be whisked away to a big maze that resets every 30 minutes. During each cycle, players kill monsters -- and each other -- in a competition to rack up the most points. Once things settle down, folks receive experience, SP, and Fantasy Isle coins based on their performance.The cool thing is that if you die in the maze, you'll pop back in with full health and mana, so there should be very little downtime. If you're in a party, carrying a cursed weapon, or of chaotic orientation, don't bother signing up though -- you won't be allowed in. Poor you! [Via MMORPG]

    By Samuel Axon Read More
  • Turbine: Horsemanship to become "important" when LotRO reaches Rohan

    Alright, it's time for that gaming industry tradition of speculation based on vague quotes from developers! In an interview with Ten Ton Hammer, The Lord of the Rings Online executive producer Jeffrey Steefel spoke about future updates to the game, saying that the best is yet to come because now that Turbine has moved into Moria, the really interesting and fully-fleshed-out stuff from Tolkien's source material is only a few steps away.Among those interesting things is the land of Rohan, which fans of the books and movies will remember is a kingdom that prides itself on breeding and grooming the finest horses in Middle-earth. Steefel went on to say: "When we get to Rohan, does horsemanship become important? Yeah! Us and our horses would be strung up if we got to Rohan someday and didn't pay attention to horses. And it's just a matter of when."Mounts in LotRO have admittedly always been a bit basic (but in a good way!), so this could mean any number of things, but perhaps the most exciting possibility would be Age of Conan-esque mounted combat. Go ahead and meditate on that for a bit, and read the interview for a few more vague quotes about the future of LotRO and the company's console plans if you feel compelled.

    By Samuel Axon Read More
  • The Guild strikes a deal with Microsoft, becomes a timed Xbox Live exclusive

    The second season of the explosively popular online video series The Guild, which is a fictional story about the lives of a group of World of Warcraft players (and which was created by and stars Felicia Day, later of Doctor Horrible's Sing-a-Long Blog fame), will be distributed by Microsoft. Each episode will appear first on Xbox Live, and will only be available through the show's website four weeks later.The entirety of Season One is now available on Xbox Live, according to Felicia Day's personal blog. The first episode of Season Two will start airing via the service tomorrow, November 25th. The show will remain free to viewers through all venues, and ad supported -- including product placement by Sprint. Microsoft will have its hands in the ad revenue, but will give Day free creative reign. Also, the second season will be shot in HD to accommodate the Xbox 360.Looks like the scrappy underdog TV series about MMO players has hit the big time, and we're cheering Day on. Next stop: movie deal, right? Fortunately, Microsoft's contract promises that Day will be free to shop around outside of the company for movie and TV deals.[Via Kotaku]

    By Samuel Axon Read More
  • The Daily Grind: Penny for your Tabula Rasa thoughts?

    The announcement that Tabula Rasa will close in February came suddenly, what with NCsoft employees saying there were "no current plans" to close the game only a couple of months ago. We're sad to see the game go, though we're not surprised in the wake of Richard Garriott's departure.Are you a current or former Tabula Rasa player, and if so, what's your take on all this? Did you see it coming? Is it a tragic early death, or an appropriate end to an era? And where do you plan to go next? NCsoft is offering a fair deal to refugees -- months of free playtime in City of Heroes, Lineage II, or the forthcoming Aion. Does that tempt you, or are you going to take your business elsewhere -- to Turbine, Blizzard, SOE, CCP, or Funcom, perhaps?

    By Samuel Axon Read More
  • Star Trek Online producer confirms familiar races and locales

    Bet you'd just about forgotten about Star Trek Online by this point, hadn't you? There was a big explosion of information when Cryptic announced its iteration of the game in August, but since then, we've seen less and less information as time's gone by. But lo! There has been an update at the officlal site! Turns out the executive producer, Craig Zinkievich, did an interview with Skewed and Reviewed.It makes for a decent overview if you're new to Star Trek Online, but there isn't much in the way of new gameplay information except for some specific revelations about visitable locales and playable races. First of all, he confirmed that Deep Space Nine -- the setting of the TV series of the same name -- will be in the game. He also rattled off a few of the playable races (but not all, and remember you can create your own): "Human, Vulcan, Andorian, Klingon, Orion and several others." Trekkers / trekkies should be glad to hear that there will be no shortage of scantily clad green people or blue antennae.

    By Samuel Axon Read More
  • WoW movie still needs a writer, Blizzard's CGI team won't be involved

    When you've just released an expansion pack that sold more copies than most major stand-alone releases, all in less than 24 hours, you know you're sitting on a goldmine of a franchise. Blizzard, of course, is aware of this, what with World of Warcraft getting a licensed miniature game and a coming feature film adaptation.And speaking of the feature film adaptation, we have some elusive news about that. MTV's Multiplayer blog had a chat with Blizzard's Frank Pearce about the project. The scoop is that the studio, Legendary Pictures, is still looking for a screenwriter and director. Obviously, that means the movie is very early in development.MTV also asked Pearce if Blizzard's own world-renowned CGI animators would be involved in producing the special effects for the movie. Pearce said that the suggestion has "come up in discussions but it's not something we've really considered because it takes so long to generate just the brief amount of footage that we create for the game."

    By Samuel Axon Read More
  • World of Warcraft's birth and development chronicled by video retrospective

    GameTrailers put together a three-part series of Warcraft retrospective videos in the days leading up to the launch of World of Warcraft's Wrath of the Lich King expansion, and WoW was the focus of the third and final episode. In over 20 minutes, the video looks at the early MMOs and influences that led to the creation of WoW, the project's beginnings in discussions between Blizzard guys while they were playing EverQuest, and of course, the game itself.In addition to listing the distinct features that made WoW successful, the restrospective provides an overview of its post-launch history, up through The Burning Crusade's launch. Everything from Onyxia raids to the ever-changing PvP Honor system is covered. If you're a hardcore WoW addict, little of it will be new information, but if you're just getting started or a casual user, you'll probably learn a thing or two. See the vid embedded after the break.[Via WoW Insider]

    By Samuel Axon Read More
  • Vanguard's Harvest Festival brings new quests, encourages bird-eating

    With Halloween now behind us, the Thanksgiving events are starting up. Vanguard appears to be the, well, vanguard here, as its Harvest Day event began yesterday. Quest NPCs with four new quests have arrived in Khal -- the Halgrim family are recent immigrants who want to host a Harvest Festival, but Salrash the Birdmaster is determined to stop them because he finds the Halgrim's plan to have a feast on bird meat abhorrent.There are, in typical Vanguard fashion, raid four raid mobs that you can hunt down to celebrate: the aforementioned Salrash the Birdmaster, Turfin, Duksworth, and Ciran. Sounds like fun -- don't stuff yourself with phat loot and costumes too much!

    By Samuel Axon Read More
  • New wind turbines at least 30% more efficient, Earth one step closer to salvation

    Still addicted to oil like the rest of the world? You might reconsider wind power rehab now that a startup called ExRo has developed turbines that it says are consistently 30% -- and in some situations as much as 100% -- more efficient than the standard kind. The traditionally-used mechanical transmissions have been replaced with an inexpensive electric alternative that can adapt to changes in wind speed more efficiently. Also, many small generators are used instead of a large one, so the turbines can be customized in production to suit the intended installation site. If this is the real deal, it beats the 0.1% increase we saw in solar cell efficiency a few months ago, and those Maglev uber-turbines are still on the horizon. Hey Sun -- jealous yet?[Via DailyTech]

    By Samuel Axon Read More
  • The Daily Grind: How much content should an expansion have?

    Everyone's got an expansion out right now -- EverQuest II has The Shadow Odyssey, The Lord of the Rings Online has Mines of Moria, World of Warcraft has Wrath of the Lich King, EVE Online has Quantum Rise -- there's no end to it, but then that's the point, isn't it?Well, you'd think that, anyway. Word on the street is that there are already Death Knights at level 80, and all the raid content in Wrath has been completed. One player reached level 80 in only 27 hours. Over a year of development for one week of content? Are MMO players just too damned hardcore, or did Blizzard aim too low? How much content should you be getting for $30 or $40 and your continued subscription, anyway?There are some folks out there who (to continue using WoW as an example) are still hacking through The Burning Crusade's content, or even the classic stuff. How do you think a balance can be struck between those folks, and the crews who have already bested all the Wrath content?

    By Samuel Axon Read More
  • Jeffrey Steefel: LotRO will be the second western MMO to succeed in Asia

    In an interview with videogaming247, Turbine bigwig Jeffrey Steefel said that he expects The Lord of the Rings Online to become the second viably successful western MMO in Asia (after World of Warcraft), should his team get the Chinese launch right. The two MMO-playing communities have historically had very different tastes, but Steefel believes western devs are finally figuring out how to break into the east. "That's where a big part of the global gaming market is and it's been that way for a long time," he said, "but we're only just now figuring how western games can begin to tap into that market.Steefel also noted -- as many of Blizzard's competitors have been keen to do -- that much of WoW's growth in recent months has been in Asia, not in America or Europe. Guess he's hoping to capture a little of that Blizzard cross-cultural mojo when his game launches in China and Korea. We're aware Asia is a long way away for most of our readers, so for those of you who could care less: check out our own interview with Steefel for subjects a little closer to home. Shameless, aren't we?

    By Samuel Axon Read More
  • Darkfall beta is actually happening, tester feedback proves it

    Aventurine's Darkfall has been in development pretty much since the dawn of time (alright, since 2001, but that's not far from the dawn of time for the MMORPG genre), and we have on more than one occassion wondered whether or not those promises of an eventual beta test would be fulfilled. Turns out that for some, they have been.The developers have posted a large collection of quotes from beta players' feedback. They claim it's representative, and it's mostly (but not all) positive. Sounds like players are impressed with the hugeness of the world and a solid crafting system, but a bit turned off by a complicated and unconventional control scheme. The devs say they're working on it.If you fall into Darkfall's hardcore Ultima Online-esque PvP niche, feel free to scan through to see what you've apparently been missing out on for the past seven years.

    By Samuel Axon Read More
  • Spellborn's American launch pushed back, closed beta starts the 27th

    So we heard a couple months ago that The Chronicles of Spellborn would be released in North America and the United Kingdom on November 27th, coinciding with the continental European launch. Turns out it's been pushed back -- kinda. The European launch will still commence on the 27th, but the North American closed beta will begin on that day, with the actual, final launch occurring sometime in January.Sure, we're a bit disappointed, but chances are we'll still get to play the game soon. Acclaim, the game's publisher in the region, went out of its way in the press release it sent us to stress the "Freemium" business model -- a newbie trial area will be available to all players, who can reach level seven before they have to upgrade to a premium subscription at the usual $15/month rate. The idea of an unlimited free trial area with a level cap isn't fresh -- both Meridian 59 and EverQuest II have done that, but it's not a bad way to sample a game to decide if you want to invest your hard-earned cash in it. Might be worth trying just for Jesper Kyd's soundtrack

    By Samuel Axon Read More
  • Lego safe is made from robot parts, will guard your mint condish Robocop figurines just nicely

    No, your eyes don't deceive: it's a Lego safe. Apparently Lego's computer-equipped Mindstorms NXT can be used for something more practical than launching robots into space (great as that was), and believe it or not, this box is actually kind of secure. Five double digit codes protect your valuables, and the dial goes both ways, so there's a left and right entry for each number -- hence, over 305 billion possible combinations. Moving the safe will trip motion sensors and set off an alarm, and bars inside strengthen the structure, so while master diamond thieves won't be deterred, surreptitious little siblings might. Video after the break, and check the right nav through the read link to dig up building instructions. [Via Digg]

    By Samuel Axon Read More
  • PSP 3000 finally, inevitably hacked by Datel's Lite Blue Tool

    Hacking the PSP has long been a popular pastime, but the 3000 model has proven a tough nut to crack. Don't pop open the champagne just yet, though, Sony -- Datel has revealed a special battery peripheral called the Lite Blue Tool that boots the handheld console into service mode, where downgrades to earlier, cracked firmwares are possible. Of course, most older PSPs could be downgraded without any additional hardware and you only needed a battery like Pandora if you failed the idiot test and bricked your system, but be patient, pirates totally legit homebrew types -- Rome wasn't burnt in a day. Lite Blue is priced at an affordable $29.99, not bad for an interim solution if homebrew and "backups" are your thing.

    By Samuel Axon Read More
  • More "Vista Capable" emails unsealed, revealing sassy civil war

    Remember when Microsoft was hit with a lawsuit over its "Vista Capable" stickers? How about when the judge unsealed emails revealing that after a long battle to promote Vista's graphics-intensive Aero UI, it capitulated and lowered the requirements for the sticker so Intel could keep on selling its graphically-challenged (i.e., WDDM noncompliant) 915 chipset? Yeah, that was awesome. Connoisseurs of corporate drama should appreciate the latest development -- the judge has made public a second batch of emails revealing that MS execs were at odds about that decision. Senior VP Will Poole apparently made the call to appease Intel, but co-President of Platform & Services Jim Allchin (along with many others who had been fighting for the other side for months) was "beyond being upset," saying "this was totally mismanaged by Intel and Microsoft. What a mess." The mess he was referring to: an unhappy partner in HP, which had spent millions to meet the old standards... and presciently, the lawsuit we're watching now. Alright, maybe not so awesome for everyone.

    By Samuel Axon Read More
  • Australian orchestra records tribute to WoW, Blizzard in general

    Australia-based Eminence Symphony Orchestra (who performed pieces for the soundtrack of the console fighting game Soul Calibur IV) have recorded a vast musical tome called Echoes of War that encompasses virtually every game Blizzard has made -- including World of Warcraft. The international (Australia, United States, Japan) project is made partly out of the proverbial love of the game, but the folks behind it also want to get a young generation interested in classical music by playing "the music they want to hear." The samples on the website (which include two WoW tracks) are impressive, and should entice hardcore Warcraft fanatics to pick the full package up online. There's a standard edition for $29.95 that just includes the 90 minutes of music, and the pictured-above "Legendary" edition (geez, even video game soundtracks have CEs now) which includes the music, a making-of DVD, a "32-page color booklet" (whatever that means), and nine bits of artwork on cards. That'll cost you $49.95.Sure, other MMOs have gotten soundtrack albums, but we're pretty sure this is the first time we've seen a soundtrack for the entire catalog of an MMO developer other than Square-Enix; Final Fantasy fanatics proudly challenge even the Warcraft guys and gals in sheer enthusiasm.[Via Kotaku]

    By Samuel Axon Read More
  • Asus R50A finally arrives, jacks your wallet in the process

    If you're looking to drop nearly $2,000 on a UMPC, well, first of all, you're nuts, but second of all, you're in luck, 'cause the Asus R50A is shipping at €1,475 ($1,878). They weren't kidding when they said it would be above $500, but for the price you'll be running Windows Vista on a handheld with a 1.33GHz Intel Atom processor, a gig of RAM, a 32GB SSD hard drive, a 5.6'' screen at 1024 x 600, three USB ports, a microSD slot, a wireless keyboard, and an external DVD reader / writer. Connectivity options include 802.11 b / g WiFi, Bluetooth, and 3G. These specs aren't all that different from what you'd find in a netbook (save for the SSD), except you're paying more than twice as much and you get to look like you're playing games on a GP2X while you're using it on the train. Maybe it's supposed to be a status symbol?[Via Pocketables]

    By Samuel Axon Read More