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Crytek turns back on Crysis updates
Developer Crytek recently gave fans of its FPS Crysis some bad news, confirming that it had not only abandoned work on a dedicated Linux server for the game, but that the shooter's forthcoming 1.3 update "almost certainly" won't be released. Beyond stating that "there is a good reason," Crytek has offered little in the way of an explanation for its decision to abandon the expected updates, adding only that "...we hope you understand when you hear more about the reasons why in the very, very near future." The developer broke the news as part of a series of updates concerning its plans for Crysis, though considering the mood left in the wake of this latest offering, we're left wondering what exactly Crytek has planned for an encore ... killing kittens perhaps?[Via Big Download]
Crytek turns back on PC exclusivity, cites piracy
Crysis developer and PC gaming evangelist Crytek may soon fly the flag of multiplatform solidarity, as company president Cevat Yerli revealed in a recent interview that the studio will no longer create games exclusively for the PC due to poor sales and game piracy that he says is "encompassing Crysis." The comments were made as part of an interview with Croatian magazine PC Play, during which Yerli stated that "I believe that's the core problem of PC gaming, piracy ... It was a big lesson for us and I believe we won't have PC exclusives as we did with Crysis in future." He added that while the company will continue to create games for the PC, these titles will not be released solely for that platform.Of course, this brings into question not only the oft-rumored PlayStation 3 and Xbox 360 ports of Crysis, but also the game's planned trilogy of sequels. While Yerli wasn't asked as to the fate of subsequent games in the Crysis canon, he did comment that bringing Crysis "as we have seen" to consoles would be "impossible," and that the game would have to be "largely changed" to be brought to either the PlayStation 3 of Xbox 360. We continue to dream of playing the game from the comfort of our couch, though Yerli's remarks that the company's focus "is not linked to bring Crysis to consoles" has a single high-def tear running down our cheek.[Via Team Xbox]
Crytek abandons idea of PC exclusive games
Adding a pinch more credibility to the rumor that Crysis is headed to the Xbox 360, Crytek just revealed that they don't plan on developing anymore PC exclusive titles going forward.Chatting with PC Play, president of Crytek Cevat Yerli talked about their non-PC exclusive plans going forward saying that currently they're dealing with "huge piracy that is encompassing Crysis". This PC piracy problem is the biggest reason for their change of heart as Yerli admits that "it [piracy] was a big lesson for us and I believe we won't have PC exclusives as we did with Crysis in future."Future non-PC exclusive games from Crytek is nothing but great news for 360 owners. But does that confirm Crysis on the 360? No sir. Though, it does open the window of possibility a little further allowing a draft of hope to waft in.[Via GamesIndustry.biz]
CryENGINE 2 on the 360 nearly equal to PC version
Team Crytek' gorgeous and uber resource intensive CryENGINE 2 (which is the engine that powers the visually stunning Crysis on the PC) is slowly making its way to consoles. But how well will the engine run on console hardware that equates to half of what Crysis demands? According to Crytek, surprisingly well.In an interview with IGN about CryENGINE 2 and its performance on next-gen consoles, Crytek business manager Harald Seeley says that they "tailor the engine specifically to each platform" and that they "expect the final outcome will result in games that look like they're running at high settings, or nearly high settings, on a PC." An amazing engineering feat if they can pull it off. So far, Crytek has yet to make their engine available to console developers as it's still under development, but if the console tech demo video (embedded above) tells us anything, it's that CryENGINE 2 reeks of promise. Just look at those colorful teapots roll![Via Ripten]
Crytek trademarks 'Crysis Warhead'
The good folks over at Trademork have noticed a March 3 USPTO posting by Crytek for "Crysis Warhead," which could either refer to a sequel to the best-selling PC game, one of those rumored console ports or a scary new experimental explosive (or possibly a long-overdue remake of an Amiga classic. Or a strange new candy. Or ...)The recent filing isn't Crytek's first hint at extension of the brand -- the company has also filed for trademark protection of "Crysis Wars" and "World in Crysis." Whatever the inevitable sequel/spin-off/port/expansion ends up being called, we just hope they cap the system requirements now. That way, we may actually have a computer that can actually run the game in its most beautiful detail when it eventually comes out.
Rumor: Crysis shown on Xbox 360 to 'prospective publishers' at GDC
A glib response from a Crytek representative may have revealed that Crysis is coming to the Xbox 360. The rep reportedly told Primotech that the Xbox 360 version was being shown behind close doors to "prospective publishers" at last month's Game Developers Conference.This is far from a confirmation; the Crytek rep may have misspoken. Furthermore, we'd be surprised if Crysis PC publisher Electronic Arts didn't have the foresight to secure rights to the console game as well. We do know that Crytek planned on showing off a console version of CryEngine 2 (which runs Crysis), and although the assets were likely Crysis, perhaps the prospective publishers were just looking for a game engine.
Rumorang: PS3 Crysis will be '50% new game'
PSW got one thing right, and that's our collective: Huh? The UK magazine would have us believe that Crytek's "hard-worked" code monkeys have confirmed -- "in many interviews" -- that Crysis is coming to PS3 later this year. Not true. But we can count this latest report as another adherent of the 'Crysis 1.5' theory, which here evolves into rumor of a hybrid-port that combines aspects of the original PC Crysis and its sequel into "almost 50% new game." Assuming that a Crysis-brand product will eventually land on PS3 (what else is the console version of CryEngine 2 good for?), we'd be curious to know how much of the alleged 'newness' would translate into better gameplay. Are we really talking Crysis 1.5 -- or just Crysis Lite? (Remember, Far Cry's leap to console had plenty of 'new,' just not any better.) [Via PS3 Fanboy]
Rumor: Crysis for PS3 looking probable; 'will be an almost 50% new game'
An interesting little news piece in the latest issue of UK magazine PSW gives the indication that, not only is Crysis definitely heading to the PS3, but the extra content will make the PC version look like a demo. The magazine states that "it's no secret that Crysis is coming to PS3 this year. The excitable, hard-worked coders over at Crytek have said as much in many interviews - they've even produced a new, multi-platform engine in readiness - but the real juice here is that it won't be a straight conversion of the PC game. We understand PS3 Crysis will be an almost 50% new game, with many of the original games staff taken off PC Crysis months before release to begin to work on Crysis 2 and a port to PS3 that will include aspects of the sequel - but a new structure, environments, weapons and enemies will feature on PS3. This should be one of the year's biggest console shooters."Sounds good to us! We'd love to see an expanded version of the game heading to PS3. With such high system requirements, it's the only way we'll be able to play the game with its intended graphics. "Almost a 50% new game," though? That sounds a little fishy. We're firmly labeling this one as the rumor it is. Fingers crossed, though!
The Ultimate Showdown: CryENGINE2 vs. Reality
Crytek recently whipped up a tech demonstration for their haughty, hardware punishing software, CryENGINE2, to show off at GDC. Mimicking an unforgettable ad for the Sony Bravia, the demo turned quite a few heads -- but how did the visuals of the ball-droppin' doppelganger compare to the original advertisement? Never one to miss an opportunity for a video comparison, Gametrailers whipped up the above video. What do you think -- are video games nearing photorealism? Or were your discerning, pixel-counting eyes not fooled?
Crysis goes platinum
In yesterday's investor call, Electronic Arts confirmed that sales of Crysis have gone platinum, meaning that over 1 million units had been sold since its launch. That figure marks a drastic improvement over earlier indications that consumer interest in the game was, well, in crisis. At this month's GDC, developer CryTek will be showing off a console version of CryEngine 2, although a console version of Crysis itself has not been announced. Of course, EA could pull a "surprise" announcement -- dun dun dun! [Via inCrysis; thanks to everyone who sent this in!]
Crysis engine will be shown on 360 at GDC
The Crysis 360 saga continues today with the announcement that Crytek will be showcasing its CryENGINE 2 running on multiple platforms including the Xbox 360 and PS3 at GDC next month. Given the tug-of-war that has taken place regarding the often rumored Crysis port for consoles, this is particularly juicy information. The latest rumor, for those that don't remember, was that a port of Crysis was headed to the 360 this November. Said rumor was denied by EA the following day. Considering Crysis is currently the only game that actually runs on CryENGINE 2, and that CryENGINE 2 is now running on 360s, we're going to reassert our theory that someone is porting it to 360. Call us crazy.[Thanks, WTangoFoxtrot]
Console CryEngine 2 will be shown at GDC; console Crysis still not confirmed
According to CVG, Crytek will unveil a cross-platform version of its CryEngine 2 at next month's Game Developers Conference. The CryEngine 2 is best known for making PCs across the planet chug in pain attempting to run Crysis at high settings; this new cross-platform engine will be unveiled running on the Xbox 360 and PS3, but no word on what game will be shown. Crytek will also show off "how well the fully optimized" engine runs on a PC costing around $600.Although the implication of this news is that Crysis is making its way to consoles after a less-than-stellar PC performance, the latest rumors talk about a Crysis 1.5 for PS3. This would be very similar to what Crytek already did when its first game Far Cry was altered for consoles.
CryENGINE 2 to be shown on PS3 at GDC
Crytek's amazing engine behind Crysis is finally coming to PS3. (Does this mean we'll be able to play the wonderful FPS on our console as well?) "This year's engine will be shown for the first time running on multiple hardware platforms such as the PS3 and Xbox 360, to a select audience" during GDC. Are we allowed to be part of that audience, Crytek? Cevat Yerli, Sten Hübler and Bernd Diemer will host a GDC session entitled "Crysis in the Making", providing a behind the scenes look at the challenges of developing Crysis and the CryENGINE 2. Other Crytek staff will also be in attendance at various programs during the show: Chris Evans, Technical Art Lead, Tomas Neumann, Crytek's Audio Programmer, and Tiago Sousa, R&D Graphics Programmer. Crytek will also host a series of public presentations at their booth #6611 in the North Hall. Game Developer's Conference begins on February 18th in San Francisco. PS3 Fanboy will be updating live from the scene. Stay tuned.[Via NeoGAF]
Via's upcoming Isaiah chip can run Crysis
Sure, you might've napped through the marketing speak and blearily paged through the tech documentation, but apparently you haven't heard all there is to know about the new Isaiah architecture from Via. The folks at [H] Enthusiast got to see the chip in action, and were most impressed by the 1.8GHz bugger's ability to run Crysis. Apparently the folks at Via are fairly certain their chip can best the upcoming UMPC-friendly Silverthorn chips from Intel, and it seems like Crysis is about as good a benchmark as any. We're sure to hear more about this little rivalry in the coming months, but we like the way things are headed. [Via Wired]
Rumorang: Crysis '1.5' to PS3, not Xbox 360
The latest whispers down the lane from Crytek sound something like a Crysis port bound for PlayStation 3, but not Xbox 360, at least, that's what PlayStation World UK is hearing (reposted by Games Radar). "Technical reasons" are cited for the lack of Xbox love, but with money kinda tight these days, we're guessing the gang hasn't turned its back on Microsoft's console just yet. (Heck, Ubisoft managed to shovel some semblance of Far Cry onto the original Xbox.) You can bet EA's got a few tricks up its sleeve too.We've reached out to the publisher for the customary "no plans" comment. We'll keep y'all posted.[Thanks, Eugene]
Zero Punctuation causes 'Crysis' with vaguely positive review
Not since the Orange Box review has Zero Punctuation's Yahtzee spoken so highly of a game as he does this week about Crysis. And by "so highly" we mean he hates it slightly less than usual and barely manages a recommendation of it.Yahtzee was certainly enamored with how pretty Crysis is, going so far as saying if the game were personified and in a male prison it would probably have it pretty rough -- well, unless the first-person shooter was into that sort of thing. Speaking of "that sort of thing," he does mention that your high-end PC may not be able to sit for a couple days given the PC parts needed to get it running at its very best.Anyway, check out this week's NSFW review of Crysis after the break.
Crazy curved Alienware monitor perfect for Crysis
Many uses come to mind when thinking of a curved, 2,880x900 resolution (16:5 aspect ratio) monitor - multitasking aside, we'd have quite a fun time opening every Photoshop panel simultaneously, or created the most complex, intricate World of Warcraft user interface imaginable. Alienware decided to show off its arcing display at CES with Crysis, the apparent benchmark for all technology of the future.Our friends at Engadget who are attending the show noticed three faint vertical lines, indicating the curved illusion is assisted by four sub-panels. The DLP display with LED illumination is due out the second half of this year for a currently-unknown price. Check out their gallery of the monitor; we also have video of the display embedded after the break.
Crysis patch clamps water tessellation (finally!)
We can't tell you how many sessions of Crysis were ruined for us by the rampantly unclamped water tessellation. Of course, the primary reason for that may be that we actually... don't know what water tessellation is. It has been thoroughly clamped though!So say the notes released alongside the 139MB Crysis 1.1 patch, now available for download. Other issues dealt with (listed after the break) include improper water droplets, motion blur, FSAA optimization, animation bugs and memory leaks. If you've been having a blast with Crytek's visually stunning first-person nanosuiter, be sure to grab the first patch for tomorrow's game today.
Rumorang: EA says "no plans" for Crysis on Xbox 360
Like some sort of nanosuit-powered supersoldier, EA hurled yesterday's Crysis-on-360 rumor into a nearby shed (which, it's worth noting, broke apart and splintered with startling accuracy). Surprising no one, the software giant has said they have "no plans for an Xbox 360 version of Crysis" reports TGR, despite an Austrian retailer listing an "uncut edition" for release in November '08. The Crysis console question has been considered before – and EA has denied it before – but with sales not blowing any sheds over and a comment by Crytek CEO Cevat Yerli that strong PC sales could convince the developer to work on a console port, we're at an impasse of sorts. Or maybe that was a passive aggressive suggestion: if they sell more on PC then maybe they'll port it to consoles. Hear that PC gamers? Git shopping! [Via X3F]
EA says no to Crysis 360 ... again
In a move that surprises absolutely no one, Electronic Arts has again denied that an Xbox 360 version of Crysis is in development. Speaking to TheGameReviews.com, an EA spokesperson said that there were currently no plans for a 360 version of the game. Of course, the denial is more or less expected now. Recounting the yes and no roller coaster is getting strenuous at this point, but here we go. First, a Crytek designer said that it was impossible to port Crysis to the 360, then a Crytek artist claimed it was possible, then 1UP reported a special version featuring new graphics and gameplay was headed to 360, which EA later said was a "miscommunication." Oh, and then Crytek's CEO said that Crysis could be ported to consoles with optimization and that this was always Crytek's stance on the matter. All of this, of course, leads to the Austrian listing discovered yesterday where gamers could actually pre-order the 360 version of Crysis (€70? Ouch) supposedly hitting shelves in November of 2008. This in turn, has now been denied as well, hence the existence of this article.Frankly, we think it's bunk that EA has no plans for a console port of Crysis. EA is in the business of making money, and the money is in console gaming. This is especially true in the case of Crysis, which hasn't exactly been lighting the world on fire with high sales (which might have something to do with its gargantuan hardware requirements). Maybe EA doesn't have any official "plans" but we bet there's a memo circulating somewhere.