shield
Latest
Arduino GSM/GPRS Shield gets helping hand from Telefonica for data, remote control
Arduino devices have had the option of a GSM linkup for awhile, but getting that cellular link to truly strut its stuff hasn't always been easy, even for those of us who'd be inclined to program an Arduino in the first place. Enter Telefonica, which wants to be the backbone of your internet of things. It's backing a new version of the GSM/GPRS Shield add-on (shown here) by offering both the expected machine-to-machine SIMs for the cellular connection as well as freshly added remote control of the board through the carrier's BlueVia pages. The Shield itself is getting a quiet upgrade in the process -- the software both takes up a smaller footprint and can now talk to the world in the background while the Arduino keeps on keepin' on. If you happen to be in Berlin, the new Shield is making the rounds at Campus Party workshops until April 25th. Neither side has said how readily available the new part will be available after that; for now, you can familiarize yourself with the current technology at the source link.
DC Universe Online shows off the new Shield weapon
Shields generally aren't thought of as a weapon; they're usually seen as the exact opposite of a weapon. But in the superheroic milieu, all that changes. A shield is something to be used offensively, and in DC Universe Online's next major update, players will begin wielding the shield for their own superheroic (or villainous) capers. A recent interview with creative director Jens Andersen discusses the intended role of the shield in combat. Andersen explains that while the new weapon comes along in a very PvP-centered update, it's not meant to be used specifically for PvP; the team just wants to have something new for players to enjoy no matter what. In play, shields are similar to a staff weapon, but unlike most other weapons, the shield can continue to build a combo after a heavy strike by moving back to light strikes. That should make the shield a very aggressive option -- perhaps odd for something that's not generally thought of as a weapon.
The Joker returns to DC Universe Online in upcoming DLC, The Last Laugh
DC Universe Online players, prepare yourselves: The Joker's back, and he wants to put a smile on your face. The Clown Prince of Crime is making his grand return to DCUO in the game's upcoming DLC pack, The Last Laugh. Not to be confused with the renowned crossover comic story arc, DCUO's The Last Laugh "will pit players against each other in high-intensity multiplayer brawls, feature an all-new weapon, and introduce new Light-Powered Legends PvP characters." The new weapon in question isn't much of a weapon at all, but if Captain America has taught us anything, it's that even a shield can be lethal in the right hands. Now players will be able to slam, bash, and wank to their hearts' content with the new shield weapon type. And players will need every trick they can get to succeed in the new Safe House Battles, which are 4v4 PvP brawls that involve players invading one anothers' safe houses in order to complete a number of objectives. So much for safe houses being... well, safe. Players thirsting for larger-scale combat will be at home in the new Headquarter Battles, which see eight heroes squaring off against eight villains as they try to take control of the Hall of Doom and the Watchtower, respectively. And finally, the game's first light-powered Legend characters will be making an appearance in The Last Laugh, allowing players to take control of the Green Lanterns' Kilowog and Sinestro Corps' Amon Sur. The Last Laugh will be available in June for free to Legendary members and for purchase on the market for Free and Premium players. For the full details, check out the official announcement at the DCUO site.
EVE Evolved: Upgrading to a PvP cruiser: Minmatar and Caldari
Over the years, I've introduced several friends to EVE Online and tried to give them the best start possible. Offering a financial safety net for ship losses definitely helped a little, as did providing funding to back market experiments and manufacturing or research ventures. What I found helped most of all was to bring new players on quick PvP fleets and discourage them from gravitating toward mining or mission-running as their primary form of gameplay. The adrenaline rush of EVE PvP is something I've yet to find in another MMO, and it's the reason so many of us are hooked to the game. It only makes sense then to introduce new players to it as soon as possible. Last month, I encouraged new players who might be starting out on their own to grab a few friends and similarly charge into PvP from day one. To follow up, the last two weeks' columns have been dedicated to getting new players into their first PvP frigate and upgrading to a cruiser, with emphasis on staying financially ahead of the inevitable ship losses. Last week we tackled Gallente and Amarr ships, with some cheap battle-tested setups for the Thorax, Vexor, Arbitrator and Omen that new players will be able to fly with only a few weeks of skill training. In this week's EVE Evolved, we look at Minmatar and Caldari cruisers, with setups for the Stabber, Rupture, Blackbird and Moa and tips on saving your escape pod to minimise the cost of death.
Researchers shield implants from hackers with wireless charm of protection
Everything can be hacked -- that's an important detail to keep in mind as we start cramming wireless radios into our bodies attached to medical implants. Researchers have been working on ways to protect devices like pacemakers from ne'er-do-wells looking to cause, not just e-harm, but physical injury or even death. A new system developed jointly by MIT and UMass is much more sophisticated that earlier solutions, can be used with existing implants, and is worn outside the body allowing it to be removed in the event of an emergency. The shield, as it's called, acts as a sort of medical firewall, protecting implants from unauthorized access -- doctors send encrypted instructions to it which are decoded and relayed to device, while it blocks any signals not using the secret key. All that's left to do is figure out what sort of person would mess with someone's defibrillator.
The Perfect Ten: Unusual MMO weapons
Swords. Staffs. Maces. Spears. Wands. Bows. Crossbows. Double-crossbows. Hammers. Wolverine claws. Daggers. Axes. Deadly? Yes. Fashionable? Not so much. I mean, really. A two-handed sword is so 1299. Now, a deep dish Chicago-style pizza with the works flung into an enemy's gullet -- that's progressive thinking! Because I'm deeply bored with the usual suspects in most MMO armories, I wanted to spend a day praising devs who said, "Screw it. We're going weird, and we're not going to regret it, even when our bosses call us into their offices demanding why such lunacy ended up in a professional game." So forget everything you think you know about weapons because your pitiful armament has yet to scratch the surface of the wild, wild universe of things that can be used to kill you in game. This Perfect Ten column is sponsored by Grizzly Bear Rocket Launchers, Ltd. after the jump.
Perfect Citizen: secret NSA surveillance program revealed by WSJ
Do you trust your government? Do you just support it like an obedient Britney Spears, steadfast to your faith that it will do the right thing? Your answer to those questions will almost certainly predict your response to a Wall Street Journal exposé of a classified US government program provocatively dubbed, "Perfect Citizen." Why not just call it "Big Brother," for crissake! Oh wait, according to an internal Raytheon email seen by the WSJ, "Perfect Citizen is Big Brother," adding, "The overall purpose of the [program] is our Government...feel[s] that they need to insure the Public Sector is doing all they can to secure Infrastructure critical to our National Security." Histrionics aside, according to the WSJ, the "expansive" program is meant to detect assaults on private companies and government agencies deemed critical to the national infrastructure. In other words, utilities like the electricity grid, air-traffic control networks, subway systems, nuclear power plants, and presumably MTV. A set of sensors deployed in computer networks will alert the NSA of a possible cyber attack, with Raytheon winning a classified, $100 million early stage contract for the surveillance effort. Now, before you start getting overly political, keep in mind that the program is being expanded under Obama with funding from the Bush-era Comprehensive National Cybersecurity Initiative. The WSJ also notes that companies won't be forced to install the sensors. Instead, companies might choose to opt-in because they find the additional monitoring helpful in the event of cyber attack -- think of Google's recent run-in with Chinese hackers as a potent example. Like most citizens, we have mixed emotions about this. On one hand, we cherish our civil liberties and prefer to keep the government out of our personal affairs. On the other, we can barely function when Twitter goes down, let alone the national power grid.
Patch 3.3.3 PTR: Priests
If you read the patch notes for the latest public test realm build, you might have noticed there is an odd change being applied to priests of the bubbling nature. Renewed Hope: now has a 60-second duration, up from 20 seconds, but a 20-second cooldown. Seems a bit strange, doesn't it? Is it a buff, a nerf? What would be the point of adding a cooldown to an ability that has a duration exceeding the cooldown? Well, after kicking the Blizzard downloader all night and day, I've finally tested it for myself and as it currently functions on PTR it appears to have no negative impact on discipline priests. That said, I do not believe it is currently working entirely as Blizzard intends it to. For more information on what I observed, hit the jump.
Dragon Skin body armor gains piezoelectric sensors, keeps bullet-stopping abilities
This Dragon Skin armor has been knocking about since 2007, but now that piezoelectrics and intelligence have been thrown into the mix we couldn't stop ourselves from taking a peek at it. The armor's strength is derived from a reptilian arrangement of overlapping ceramic and titanium composite discs, which simultaneously block incoming rounds and dissipate the impact to a wider area. What's interesting about the new design is the two piezoelectric sensors attached to each end -- one of them transfers a low voltage of power through the armor in the form of vibration, which the other picks up, and the reported energy loss is interpreted as armor degradation. Gnarlier still is the ability of these sensors to generate electricity from bullet impacts, which can then themselves give you an indication of what sort of bullet hit you. Capable of being applied to soldiers and vehicles alike, this could make the real act of soldiering a whole lot more like a video game (minus the whole "infinite respawn" thing), with HUDs showing you how much "shield" you have left. You can see an old(ish) video of the original armor after the break.
Spiritual Guidance: Can Prayer of Mending be improved?
Every week (usually), Spiritual Guidance will offer practical insight for priests of the holy profession. Your host is Matt Low, the grand poobah of World of Matticus and a founder of No Stock UI, a UI and addons blog for WoW. Can the relationship between Prayer of Mending and Power Word: Shield be improved any further? I received an email from a distraught yet dedicated Discipline priest the other day. He's a raiding priest, first of all. So what was he upset over? It's about the interactions between our Power Word: Shield and Prayer of Mending. There are times where a quick PoM hit will land on a shielded player which results in it fading off. Why? Well because the shield has to expire first before the PoM bouncing effect occurs. It's not so bad with Holy priests because the strength of their shields are no match for Discipline shields. It does suck though since the shield just has to wear off before the PoM can shoot off to someone else. Sometimes time just runs out.
Spiritual Guidance: A Lightwell primer
Every Sunday (usually), Spiritual Guidance will offer practical insight for priests of the holy profession. Your host is Matt Low, the grand poobah of World of Matticus and a founder of No Stock UI, a UI and addons blog for WoW. What exactly is Lightwell? How is it used? Why does no one use it? Oh Lightwell. The things you could have been. Misunderstood by many and under-talented by a large number of Priests. Will you ever see raids? Perhaps not. But we can try! Lightwell The first thing Lightwell novices need to understand is the purpose of the spell. It creates a Holy Lightwell wherever you want it that any player can interact with. A player who uses it gains a charge that heals them for more than 4500 health over a period of 6 seconds. It's got a 40 yard placement range. Be sure you pick up the Lightwell glyph for it. A 20% boost to Lightwell ticks go a long way and will help make this talent even more worthwhile. There is a slight downside. If the player under the effect of a Lightwell charge takes a hit that's 30% of their total health, the effect disappears.
Phat Loot Phriday: Wisdom's Hold
Not all shields are for blocking. If you're a Shaman or a Pally, this caster shield is probably droolworthy.Name: Wisdom's Hold (Wowhead, Thottbot, WoWDB)Type: Epic ShieldArmor: 8130, 227 BlockAttributes: +70 Stamina, +48 Intellect, which means lots of HP and Mana for you. Improves crit strike by 40, haste by 47, and spell power by 75. Nice set of bonuses there, too. And a blue socket, with a socket bonus of +5 spell power. It's a slight upgrade over Voice of Reason, the other big caster shield near endgame, but enough of an upgrade that you want this one if you can get it. %Gallery-33600%
Spiritual Guidance: Are 2 Discipline Priests a problem?
Every Sunday (usually), Spiritual Guidance will offer practical insight for priests of the holy profession. Your host is Matt Low, the grand poobah of World of Matticus and a founder of No Stock UI, a new UI and addons blog for WoW. What do you do as a raid leader with 2 Discipline Priests in a raid? What do you do if you're one of the Priests? Find out! I received a kind email the other day from a raiding Disc Priest. Their Priest is already established within the raid. They've been Holy for many years and decided to try Discipline. Like many Holy-to-Disc Priests, they discovered they really liked it. An issue that I can see some guilds experiencing is when they have more than 1 Discipline Priest within their ranks. Is that a good thing? Is it a bad thing? Understand that having two Disc Priests is a sign. It's an omen that your guild is going to be crushed and destroyed because no organization can withstand the egos of two similarly specced classes. Well, okay, maybe it can.
Phat Loot Phriday: The Boreal Guard
Haven't done a shield in a while, so here's a cool-looking one to try for in Ulduar this weekend.Name: The Boreal Guard (Wowhead, Thottbot, Armory)Type: Epic ShieldArmor: 7960 (223 Block)Attributes: +39 Strength, +92 Stamina. Pretty standard for a tanking shield. Two sockets: Red and Blue. This is what pretty much puts this baby over the top in terms of endgame tanking shields -- get some extra Strength, Stamina, and/or Defense in there, and this shield matches up against stuff that drops from the very hardest bosses in the game. %Gallery-33600%
Phat Loot Phriday: Northern Barrier
Been a while since we did a shield. And since we did a BoE, actually. So here's both in one.Name: Northern Barrier (Wowhead, Thottbot, WoWWiki)Type: Epic ShieldArmor: 7890 Armor (221 Block)Attributes: +42 Strength, +94 Stamina Increases defense rating by 63, which is just awesome. %Gallery-33600%
Spiritual Guidance: Disc Priest gives Arcane Mages 600+ spellpower
Every Sunday (usually), Spiritual Guidance will offer practical insight for priests of the holy profession. Your host is Matt Low, the grand poobah of World of Matticus and a founder of No Stock UI, a new UI blog for all classes. Today, Matt teams up with Arcane Mages to deliver some serious pain! It's not very often I write posts about DPS. It becomes even more rare when I write about Mages. My only wish out of Mages is for them to learn another rank of Conjurable food and water.It's at the point now where I need to consume two of them to get a full mana bar back nearly.
Spiritual Guidance: Handling Incoming AoE as Discipline
Every Sunday (usually), Spiritual Guidance will offer practical insight for priests of the holy profession. Your host is Matt Low, the grand poobah of World of Matticus and a founder of PlusHeal, a new healing community for all restorative classes. Matt's got awesome raid healing tips to share as Discipline along with some thoughts for dual spec! The first week of Ulduar is almost done! For those in there, how far have you managed to go? I've found it to be a test and a challenge for not only myself, but for the crew I raid with. Thank goodness for dual spec as it's saved me both time and money for switching between different roles. I wanted to share a few tip I picked up in my experience so far as a raiding Discipline Priest.
EVE Evolved: The art of tanking - Unusual tanks
Although in EVE Online we tend to think of a tank as our ship's ability to absorb damage and self-repair, it makes sense to describe any strategy used to keep yourself alive as a form of tank. In the previous parts of this guide on the art of tanking in EVE , I gave some tips on choosing what type of tank to use on your ship and gave an overview of both armour and shield tanking. In this final part of the guide, I take a look at alternative strategies for keeping your ship alive. Strategies such as the spider tank, defensive use of electronic warfare and the much lauded speed-tank are put under the microscope as I look at some of EVE's more unusual tanks. Spider tank: When I first coined the term "spider tank" back in early 2006 (before that calling it a "squadron tank"), I was convinced we would see them on the battlefield increasingly frequently. Sure enough, spider tanks have become a staple of gang and small fleet warfare. A spider tank is a strategy in which each member of a fleet fits a remote armour repairer or shield transfer in one of their high slots and they repair anyone in the fleet who starts to take damage. When the enemy concentrate their fire on one member of the gang, the gang concentrates their remote repairers on that member to keep him alive. Read on to find out how a logistics ship can generate capacitor out of thin air and how ECM, long range weaponry and speed can be effectively used as tanks.
EVE Evolved: The art of tanking - Shield tanking
In part 1 of this series on the world of tanking in EVE Online, I introduced the concept of tanking as it applies to EVE and explained how to select which type of tank to use with your ship. I then went on to give a complete overview of armour tanking, including the equipment and skills you'll need to succeed. In this second part of the guide, I explore the art of shield tanking. Shield tanking: In addition to the differences mentioned in the previous article, shield tanking differs significantly from armour tanking. Shield boosters can repair damage a lot faster than armour repairers due to their faster cycle time but are less efficient and will use up a lot more capacitor. An active shield tank is characterised by the use of hardeners to resist damage and a shield booster to repair damage that makes it through. However, since shield naturally recharges over time, it's possible to make a completely passive shield tank that relies on a high recharge rate rather than a shield booster. Different sets of equipment are used for these two different types of shield tank. Read on and find out all you ever wanted to know about shield tanking, including what modules and skills you can use to boost your combat performance.
EVE Evolved: The art of tanking - Armour tanking
Back in 2005, I became obsessed with the art of tanking in EVE Online. Before writing the definitive tanking guide for EON issue 2 (for which the EVE community dubbed me "the tanking guy"), I spent a lot of time working out the mathematics behind the art. At a time when people preferred a trial and error approach to combat, I went as far as to create a spreadsheet to automate calculations on the strength of your tank. Over the years, more advanced tools like EFT (EVE Fitting Tool) have been released which have this functionality and more. In this short series of articles, I aim to cover tanking from start to finish in a concise and informative manner. In this first part, I begin with an introduction to tanking and follow up with a brief guide on how to select which type of tank to use and a complete overview of armour tanking. What is tanking?: Any MMO player will know the role of the "Tank" but the word's usage in EVE Online is a little different. Broadly speaking, a tank is whatever you use to keep yourself alive and it's something every ship can do. The MMO holy trinity of tank, healer and damage-dealer are combined into every ship in EVE. Because of this ability to self-heal, the word "tank" in EVE generally refers to the combination of both resisting damage and healing it. Fitting your ship then becomes a matter of balancing between tank and damage. Read on to find out how to select what type of tank to use and learn all about armour tanking.