The Engadget & Joystiq Interview: Steve Ballmer, CEO of Microsoft
Yesterday afternoon Joystiq editor Ben Zackheim and I sat down with Microsoft CEO Steve Ballmer to discuss the Xbox 360. We talked with him about what he thinks it's going to take for the Xbox 360 to be a success (he thinks they're going to swipe the top spot from Sony), his take on the PlayStation 3, why we might see one or more new versions of the Xbox 360 next year (hint: never say never to a next-gen optical drive), Microsoft's plan for backwards compatibilty, some more details about the new console's integration with the iPod and the PSP, and how all of this fits into Microsoft's living room strategy. Also present for the interview was Chief Xbox Officer Robbie Bach.
The first question is one of the obvious ones, but are you a gamer?
Am I a gamer? Casual. I'm the father of three boys who are not as casual as I am.
What do they have?
I've got three different age ranges. I've got a thirteen year old, I've got a ten year old, and I've got a six year old, and they're all in different phases of life. The thirteen is kinda classic. He's sort of a first person shooter guy more than anything else. The second is a sort of a massively multiplayer game type guy, mostly PC-
Yeah, you're talking PC so far, huh?
No, no, no, my first guy is almost all Xbox. My second guy is almost all PC, with a little bit of Xbox. And I've got a six year old and he's actually a little PC-these sort of lightweight kind of cheap games you get online on the PC. And there are a few games he likes on the Xbox.
Do you play with your son on the Xbox?
Yeah I do a little bit. I do a little bit. But, you know, I have nowhere near the agility or capacity to learn which I should at my advanced age, I'm afraid.
Have you gotten any time with the 360?
Well, with the box itself? Yeah. Obviously we're not sort of in full play, but production mode...
But did they let you bring one home?No. Well, actually that's untrue. I have the silicon at home. I was with the silicon team last week during this MTV thing and they gave me one of each of the chips to take home in a little case, so I do have those. My sons were kind of impressed, I'll say.
Pulled some strings, huh?
Yeah.
How are you going to define success for the Xbox 360?
Well, I mean in the simplest of ways. I'll start very simple. If Peter Moore (who runs our marketing) was here, he'd tell you about brand and positioning and image. I just want to sell more consoles than anybody else in the next generation. And in the simplest of ways, you know, the number of units we sell is really important to me.
So you have to grab at least 50% of the market for this to be defined as a success?
I wouldn't go quite that far, but I think we will. I think we're
going to have market leadership in this round. The big question is how well do we do in Europe. I feel quite
comfortable we're going to do well in the US. Sony's going to outperform us in Japan. We're sort of doing well in all
of the other markets relatively. And the question is how well will we do in some of the big European markets. And how
well do we do broadening out the base? We're not going to abandon in any sense, the hardcore, the faithful gamers that
have brought us here, but you know, as I think we made clear in the session last night, we are going to try to broaden
out and get a new class of people involved with the console this round.
Yesterday Sony unveiled the PS3, and at least on paper it seems to outclass the Xbox 360 in terms of teraflops and support for 1080p, and it's going to have a next-generation optical drive which the 360 isn't going to have—
No... we just haven't announced anything yet. Sony may have announced a non-standard drive last night. We just haven't announced anything.
There are going to be some more surprises on the hardware end?
Could be! Look, for us to say we're going to go through a whole generation without an HD capacity drive—I think that would be naive to assume that we'll be sitting here at the end of the Xbox 360 generation and no such device will have shipped. On the other hand, we haven't announced anything, Sony's announced something, and who knows? You know, they could have announced support for Beta instead of VHS. We're trying to watch and really be agile on our feet, relative to the issues between HD DVD and Blu-ray. As a platform provider we're trying to make sure our software standards are well-supported in both places. As the provider of the Xbox, we're sitting there saying, "Look, we're shipping NOW." This was not an option. Neither one of these things were an option for our first shipment, so it's kind of a moot point. Sony's saying, "Who knows what the standards are, but we're going to commit to what we're going to commit to." I think we can be nimble and agile and that'll be important.
So there's a possibility of an Xbox 360 Mark II coming along?
I won't hypothesize on how we get there. I just think it's just wrong-minded to think that somehow we'd go a whole generation without this. We're not going to be sitting here five years saying, "Oh jeez, we don't have HD DVD-type storage." But we're going to out perform Sony in a lot of things. We're faster on integer than they are, they're faster on floating point than we are. To sit there and just take a look and say "Well, they're just faster..." Well, we've got three cores, they've got one core. Actually, we were pleasantly surprised by what they announced. They're later, and yet we think we're going to outperform them on a bunch of stuff. We think we've got better balanced system performance than they do. Now, when you're the second guy of course you're going to be faster. We sit there and say "There are some things [on the PS3] that are faster... [whispers] but there are some things we're faster on, too."
How much of an advantage does being first this round give Microsoft?
If we execute well, we think quite a bit. Just as being first gave Sony something of an advantage the last round. If we execute well, we're first to critical mass. And that matters a lot with the publishers, that matters a lot in terms of consumer word of mouth broadening out interest. We think we're going to be very, very competitive. We think we've got the fastest system even despite the fact that we're coming out first. We think there are a lot of advantages in being first. We've been targeting to come out this holiday, the holiday of '05. In the game theory of things, we assumed there was some probability Sony would match us, and probably a higher probability Sony would come later. And we said, "I hope they come later," because we'd see all the advantage of being first.
What has Sony done right?
Sony's a great company in many ways, and they're going to engineer something that's got some decent capability. There's no doubt about that. They have partners that have succeeded with them. I think we're doing a really good job of nurturing some of their partners. Their box didn't look bad, it looked ok—but I like our better. It's a little bit hard for me to laud the competitor, but Sony's a good company, and we have to assume that they're going to execute some things quite well. I was shocked that they didn't have more to say about online [gaming]; I just think of online as pretty fundamental at this stage. They didn't have much to say about online, and what they said was more than what they've said before, which I think is an interesting thing. We're both pretty keyed up on HD games—you can take the format and the disc aside—but we're both pretty keyed up on HD games. Of course we love what we're doing with personalization, but they were mostly about performance in their discussion last night.
Have you seen the game clips that they've released?
I haven't because I just came down today, but I'm sure competitive intelligence will be sharing those as broadly as they can. [laughter]
Regarding backwards compatibility, it seems like that's going to be on a kind of a selective basis from what we gather—is that correct?
We are working very hard to get compatibility. Of course the prioritization in our technical work is in the leading selling games from the first generation, just like the PS2 didn't run all PS1 games, it is unlikely we'll ever be able to say the 360 will run all Xbox 1 games. I think there are some games if we get them to run that means many, many other games will run, and I think rather than give some statement that is either too conservative (because the engineers can do better), or a bold statement we can't live up to, we thought we'd make our strategy clear that as we get further down the road and as our engineers do more work, the execution will speak for itself.
And there's also the possibility of patching over Live to allow for more games down the road—is that something that's being looked at?
Robbie Bach, Chief Xbox Officer: Sure, there's a number of different ways you can distribute the capability. The thing you have to recognize is we got to a point at E3 that we said look, there's so much speculation about this even though the work is ongoing, we should just deal with it and get people focused on the right thing rather than on the wrong thing. We wanted people knowing we're doing the work, but you don't want to say we're going to do every single game, because we don't know that to be a fact today.
Ballmer: We've actually dealt with this issue more than any other company in the world (with every Windows release). The truth of the matter is we run a high percentage of apps, and every Windows release we hear about the apps that don't run. But because there are fewer console releases than there are Windows releases, it's even more of a front and center question. But I think we have a pretty good sense of how to do this. Live gives us another asset to go after this, of course—we have a strong Live base, but it's still only a few million people at this stage, it's not all of our installed base, so we can't count on it as the only mechanism to try to get the strongest backward compatibility possible.
Will backwards compatibility be determined on sales if you proceed with the plan as you have? Will it just be the best-selling platinum hits?
I'd say it a little differently. I'd say what we will do is pick a set of titles and do all the technical work to
get those to work. The truth is when you do some of those titles, you do get dozens to hundreds of other titles because
you take any game that pushes the system and exercises it. If you can make backward compatibility happen for it, you'd
handle any game that has a subset of what it does. So it's wrong to say it's about individual games, it's right to say
we're going to prioritize the general purpose technologies based upon that which is in that league of games.
Bach: The other thing you can say is you can assume Halo and Halo 2 are fairly close to the top of
the list... [laughter] for both the reasons Steve states. Because they're top selling games and they're some of the most
technically complicated games...
Ballmer: ...so if you get those two, you'll get a lot of other stuff.

J. Allard touched on the issue last night on synchronization with the iPod and the PSP that the Xbox 360 is
going to have, but he didn't really explain much about what form that would take.
Let's say... music, MP3s... if you have any music in AAC format there's not much anyone can do with it because Apple
doesn't want anybody to do anything with protected AAC, so you take anything that's not in protected AAC format. We
want you to be able to get that music over to the Xbox and enjoy it while you're gaming. So we're doing the
work—whether it's with iPod or some of the other handheld devices—to move appropriate content back and forth. It's a
nice thing. I think it shows our openness. It's good value for the consumer. I don't think it's big time rocket
science.
Bach: Basically, anything that's unprotected. You know on the iPod, most music is unprotected, it
turns out. So as long as it's not proprietary, based on something Apple's done, or any other music player for that
matter, we'd like to be able to play it.
Ballmer: Yeah, 90% of the iPod music is unprotected, ripped legitimately (or illegitimately).
We wouldn't know anything about that [laughter]. Were there any mistakes made with the original Xbox that you
learned from when it was time to start work on the Xbox 360? And if so, what were they? Give us the top three. Besides
the design, that is.
In a way, yes. And in a way no. [chuckles] Sure, I actually think that in a way the design really worked for us in
generation one. I mean everyone knows how to criticize the design. But in terms of really establishing us with the
hardcore, our design was not all liability. It gave us a certain je ne sais quoi I would say. But we learned
from the design, and we certainly learned financially about what sells, what doesn't, what drives value, what doesn't.
So we were able to think that through in a different kind of way. So we know now what the value is of each component
that we put in the system. Generation one, we just put components into the system because we were trying to get to
market fairly quickly. So I think, you know, when we made the decision to go wireless we kind of knew what that cost
would be and we could anticipate the benefit. We had a lot more judgment about that than we would have in any decision
of that kind that we made. We had to decide how much memory. The decision to go to 512, that was a big, expensive
decision that frankly was not where we were 3 or 4 months ago. So when we made those kinds of decisions I think we were
a lot smarter. With 20/20 hindsight, maybe we would not have made all decisions the same. But I know we're making them
smarter. That would be number two. Number three, the kind of content and content mixes that we need for different
people, different geographies. I think we're a lot smarter about that. I mean we did a great job in the US and the
English speaking countries like Northern Europe. I think we know we need a little bit different mix of content, and
probably a little bit different marketing approach in France, Germany, Italy, and some of those countries. We certainly
learned a lot about that in first generation.
Bach: The role of first party.
Ballmer: Yeah. That's right. What is the role? Our whole economic model and thesis, at least the one
that got sold with the original business plan, has changed. Which is fine. I'm confident we'll have much higher unit
volumes in the second generation and we'll also make a lot more money. We'll make money. And it will be a lot of money!
As opposed to not making any money! We will make money, and a lot of money in this next generation! So [we learned] a
variety of things.
You mentioned that you're probably not going to beat Sony on their home turf, but is there a specific plan to
grab a bigger slice of the Japanese market?
You bet! This generation has given us real things to think about in Japan. We'll build some share in Japan and I think
we're quite enthusiastic about that. We certainly have more good content lined up for the Japanese market, both first
party and third party. That's exciting. When I say I think we can be number one this generation—and will be number one
this generation—it's not because we're assuming we're going to get 45-50% market share in Japan. We'll get there with
strong US performance, strong performance in Europe, and let me just say all the other markets except Japan. And we'll
do better then we did first
generation in Japan.
Will you be distributing double A, triple A titles through Xbox Live? Not just arcade stuff, but actual
titles?
I think current course and speed, titles are just getting bigger and bigger. So, the question is what will even be the
consumer convenience? I talked to some publishers today who will tell you [in a "dude" voice] "Gosh man within two
years we really do need massively more storage." And you know, which gets you back into the HD DVD format question, and
when are we going to have the capacity? So, I can imagine more things getting sold directly. We're certainly going to
support the consumer. Whatever the consumer wants at the end of the day we and our partners—retailers and publishers—
we will figure out how to deliver to that consumer.
I think that those who predict that there will be a radical shift in distribution itself in the next few years, that's
unlikely. The way games get played may shift quite radically. The importance of that online connection I think is just
going to skyrocket! It will be because it changes the way the games are played and the way you work with other people.
I think it will be important to some kinds of buying but I don't think it's going to dislocate today's existing model.
I think there is still a lot of convenience to a GameStop, or a Target, or a Best Buy, or whatever your favorite choice
is in terms of the experience.
Are there going to be multiple configurations for the box? Will there be version with a built in TV Tuner and
an expanded hard drive?
[laughing] We love the one configuration we've announced and we're creative guys and I think you're creative guys
and so the notion that there might some day be other configuration is eminently possible. It's a little bit like the
discussion about HD DVD type storage. Will we have it? Sure. It's not like by the next generation there won't be a way
to get massive storage on an Xbox. You'll get it. And there will be other configurations that come to market. When and
how and exactly which ones... when there's news I'm sure we'll be happy to trumpet those. Right now we love our one
configuration that we got in market for this Holiday.
So just one configuration is targeted for the Holiday release?
Yeah, given that we know we're going to have to hustle to produce all that people are going to want, that kind of
keeps life a lot simpler for the retailers. If you said, "Look we're coming to market with three configurations, and we
were in short supply, and we got the wrong mix of configurations," it would just compound all the problems. We're
really quite excited about the proposition for having just the one configuration in market particularly for this
holiday.

There's a lot of talk about innovation on the 360,
but the titles you showed Monday night were platformers, shooters, RPGs, nothing new. How can Microsoft help developers
innovate?
Well, let me give sort of two completely different sides of the coin. Number one: we have to give an environment in
which people can really do innovative things. Certainly the publishers I talked to today think we're doing a pretty
fantastic job of that in what we have coming in Xbox 360. The live environment, the XNA environment, the hardware
environment—I heard a lot of enthusiasm about that. Let's call that standard, normal stuff. The other thing we have to
do, frankly, is tell the story. We've got to be there telling the story and showing those things which are more
interesting. Whether it's a Spore or Kameo, which is a different kind of a game for the console world.
I think there will be other things that matter, and we gotta be willing to put our money where our mouth is both in
terms of our own development and the promotion that we do with third parties. Not only are we very willing to do that,
in a sense we have an incentive to do that. We have an incentive for people to understand that our platforms—because we
have two of them, the Xbox and PC. Our platforms are the platforms where people are doing the most innovative games,
some of the things you mentioned are clearly as PC centered as anything.
Bach: The other thing, think about things that are interactive entertainment that you might not think of as traditional video games. Take something just to pick a generic example, like video chat Texas Hold 'Em. Is that a video game? I don't know? Is that a broad game that a ton of people know how to play that would be really exiting and fun to do? The answer is yes. You get into the world of things that are completely new and have never been done before, and things that are just not thought of as video games that the environment really enables in addition to all the stuff Steve mentioned creating a canvas for people to innovate on.
Ballmer: Take today's passive video content, add a little interactivity to it. Take today's interactive content, games, and add a little bit more video sequencing to it. It gets harder and harder to tell what's what, but we want to facilitate the delivery of a variety of different forms across all our platforms, today with the Xbox more than anything else, but with Longhorn—and some of the investments we're making around Longhorn Windows and Xbox—again, I'll think you'll get an evolution in the set of genres that are interesting, whether it's because of Media Center and greater integration of the TV experience or because of some of these other things.
Bach: Just to give you a specific example, wouldn't it be cool to have the game that has the person on the PC being the general who is driving the strategy and the person on the console on Xbox Live executing the strategy. That is a completely new genre, not sure what you would call it, but that's a completely different experience, and it leverages everything that steve talked about that we're putting in place. That's the kind of thinking that we're going to get people to, whether it's first party or third party.
Look past the gaming aspects of the console, how does the Xbox 360 serve as Microsoft's beachhead into the living room. A 20GB hard drive isn't a lot of space for storage, but since it does have this broadband connection, how is it going to integrated with IPTV, streaming video, and streaming audio?Three things: Number one, who knows what configurations will be there by the time we're done. I think that's important to say. Number two, because you do have the network connectivity, whether you have a Media Center PC or not. You can put an awfully big hard disk on a regular PC and plug into this ecosystem, we have plenty of extensibility in terms of storage. And then number three, you take the IP TV work we're doing, and that technology can run on a PC, on a set top box, it can run on an Xbox. So there will be, in conjunction with the work we do with the video delivery companies, particularly the telcos, who have tended to be our strongest customers for our IPTV stuff, there will be yet another way to acquire and use video content. So you have set tops, you have the set top experience, you have the Xbox, you've got a big hard disk, you've got networked to the PC in the home, so I think there will be a lot of ways to get that media onto the Xbox.
Is there a plan for people to be able to purchase TV shows or movies via their Xbox even if they don't have a Media Center PC?
Right now we're working hard with a number of partners, like SBC, like Bell Canada, a number of others, to get IPTV to critical mass. As IPTV gets to critical mass, you will find that those partners are anxious to have as many people monetizing their investment as possible , and the Xbox community will be one of them.
They're looking at Xbox as a distribution channel?
I think so, we're certainly talking to them about all of these things. Until there is some real business deal to announce I won't announce it, but we're set up technoliogcally, but it does require some sort kind of business relationship.
Thanks very much for taking the time to meet with us, we really appreciate it.
Thanks, I appreciate that you guys were able to take the time today.





















This is actually a pretty interesting article.
Way to go Engadget!
Yikes. Something about these guys still strikes me as off... they just don't quite get it. They'll never be #1 with statements like "the notion that there might some day be other configuration is eminently possible. Its a little bit like the discussion about HD DVD type storage. Will we have it? Sure. Its not like by the next generation there wont be a way to get massive storage on an Xbox."
Ok, it's all well and good to have an HD-DVD or BD drive on the Xbox 360, but you know what? If it's going to have it, *it has to have it day one*. This is not something you can add. This is not something you can say "if you bought a system in 2005, and now you buy a 360 game in 2007, you had better make sure your game is not on an HD-DVD game disc or it won't work". That is PC-centric crap, and that is exactly why people play games on consoles in the first place, to get away from forced upgrades and incompatibilities.
Statements like that make me not want to buy an Xbox 360 until it's basically obsolete. It makes me want to wait until I know they're done upgrading.
One thing that I thought was interesting:
"Sonys going to outperform us in Japan."
Well, at least they're not delusional. Kinda strikes me as odd that they'd actually say this, though, after the last story we read here (about them designing the system specifically to appeal to the Japanese). They're not setting their sights very high there this time, it sounds like.
Doesn't seem like such a bad guy, but I still can't shake the image of his sweaty "developers" dance from my head. I don't think anyone will ever forget that one.
Fishes,
narco.
Let me paraphrase:
"Marketing and advertising, customers; uh, sure."
"Engineering and innovation, yeah I guess."
"Competition, right, there's some."
"But UNITS! It's ALL ABOUT THE UNITS!!!"
Hope they turn into the next UniSys, DEC, or name-that-dead-giant-tech company.
...
...
So... let me get this straight...
The Xbox 360 uses IBM PowerPC chips (and in fact, Microsoft used PowerMac G5's as a test environment, right?)... Yet the Xbox 360 has also been said to be able to run Windows Media Center software...
Windows... on PowerPC hardware... why has no one tackled this subject yet? This alone could prove to be more of an advancement for Microsoft than the Xbox 360 itself... no?
The 'Ourcolony' video was enough to put me off the XBox and it's associated culture forever. Immensly naff. I hope they can keep the wannabe-cool Microsoft geeks away from it's promotion long enough for me to eat without regurgitating with laughter...
Yea, if they get HD DVD in there, it had better be on, or before the original release of the 360. Poster #2 is right on this one!
@#4:
Windows NT4 ran on PowerPC Hardware (not Macs) back in the late nineties.
No one will beat Sony in Japan. This isn't opinion, it's fact. If Nintendo couldn't do it, MS sure as hell won't.
As for the HD-DVD or lack there of, that battle hasn't gone in the favor of any one corporation. If something should happen within the next few weeks, MS could dramatically shift to the new standard format. Personally, if SOny was REALLY smart, they would dick the other companies around concerning the next-gen media until it's too late for MS to change their specs.
we'll this just made my christmas purchase decision quite easy.. wait till the hd-dvd xbox comes out.. let's hope/pray sony/toshiba comes to an agreement on this.. would be funny to see a xbox 360 with a blu ray drive, .. i really think this is a bad move to keep initial cost down, and may just shoot themselves in the foot.
Ballmer claims that the PS2 couldn't play all the PS1 games...since when is that true? As far as I know there were no problems with the backwards compatability of the PS2.
I wonder if they can afford to add in HD DVD...the console is already going to cost a fortune (has the price point been released yet?).
I wonder what the added cost would be to add in the HD DVD this late in the picture (considering they are going to need time to actually manufacture these monsters).
yeah there were a few that i think it had problems with. The big difference is that the ps2 actually has a ps1 chip inside it. the 360 sounds like it'll be eumulating the original. 360 will play a few xbox games, while the ps2 only didn't play a select few from the original. I never heard of a single ps1 game that didn't run on the ps2.. hope my metal slug 3 works on the new box
I dont want a first gen xbox 360 now, ill wait until the blu ray or hd-dvd drive comes out, well I hope its bluray.
Windows has ran on PPC since NT.
Actually my brother said there were a few of his old ps1 games that didnt work for some reason or just didnt act as if there was a disk ill have to ask him which they were though... as for the entire controversy im glad he said they might change see the thing is they have a complete system so if they wanted to release in a month they could the point is they have some breathing room if someone does finally come to a final decission on drives and stuff like bluetooth even maybe theres certain aspects to xbox360 that are being held off till release date or closer to release date...
it would seem to me that microsoft was smart.. they showed part of there hand while ps3 showed everything theyve got and said "oh well be out next year spring" while microsoft now has what 4-5 months left before they have to actually ship any units out to customers... alot of hardware can change in 4-5 months now they know what they are up against want proof look at the change from whistler (betaxp) early releases to a month later when it went final release big difference... microsoft is good at popping big things at the last moment.... and i believe thats what he meant. Just like they are demoing using powerpc's at 20% performance of the actual xbox360... dvd might just be the bare essential to get e3 working.
#2 pretty much nailed it. on target.
Upgrades? WTF..I hope they're only saying that because they know that PS3 will outdo them in the meat department. cough *FUD* cough...
There were a number of PS1 games that did "strange" things to pull out better performance that wasn't covered by the embedded PS1 capacity in the PS2... things like directly reading certain memory addresses (addresses that didn't exist in PS2), etc. It was a very small number of games but it was definately a potential issue. When we were selling PS2s in the early days we were very careful to state that it was most but not all PS1 games (most customers didn't care.. :P)
"Well make money. And it will be a lot of money! As opposed to not making any money! We will make money, and a lot of money in this next generation!"
WooHoo!!!
Nobody said that the device would RUN Windows Medica center, it will just run as an extender, which is not much more than a simple terminal service.
The problem with this interview: The PS3 will blow the Xbox 360 out of the water in every respect, and Ballmer knows it.
Microsoft can only hope they will be able to pull a lot of new people into the boat, because, in an act of utter moronity, they decided not to make the 360 backwards compatible.
The PS3 has next generation written all over it, but you will still be able to play your PS1 and PS2 games with it.
The Xbox 360 is this-generation-and-a-half, if even that, but most of your games will be worthless if you don't keep your old, ugly black box around.
PS3 will be much faster in every respect, regardless of the bullshit Ballmer is spewing forth. Saying that the Xbox has 3 cores compared to PlayStation's 1 core is completely off the mark. I'm sure he knows it's just spin. Of course, nobody knows wether programmers will be able to take advantage of Sony's Cell-architecture, but judging from the demos at E3, they are more than halfway there.
And what's the shit about not commiting to a content delivery format that perhaps won't be accepted? We are talking about the next PlayStation, for God's sake. Does anybody actually believe people will not be falling over themselves to get one? And does somebody think that perhaps just by choosing the format for the Playstation, they might tip the scale in the direction of Blu-Ray?
Well, yeah, I know Windows has been run on PPC hardware before, same thing with OS X on Intel chips - "behind closed doors"...
When was the last time a product (with as large a potential audience as the Xbox 360 has) ran Windows on PPC hardware?
#18, that was my favorite quote in the article.
Why in the world would they brag about how much money they are going to make?!?
*Put's money back in pocket until PS3 comes out*
#10. Please use google before you post.
http://shop.store.yahoo.com/bre/inplaygam.html
#10. Please use google before you post.
http://shop.store.yahoo.com/bre/inplaygam.html
he made some interesting points. i haven't owned a game machine (last was sega master system) because it hasn't done more then just games. now both sony and ms seem to offer more features in home entertainment. right now this is why i'm leaning towards xbox 360 both for me and as the winner in sales.
1. as far as capabilities the ps3 and the 360 are very similar in what they will deliever in terms of specs and games. with ps2 and xbox i think ps2 had (especially initally) had a much greater selection of games, while xbox had a much better system as far as raw specs. with this system i believe both will offer pretty much the same games with developers creating versions for both, and the specs on the system are very similar.
2. with the games and the specs similar, i lean towards ms simply because they will be out first and should gain the lead as far as sales.
3. i like the integration with media center and how it will be a piece of the home entertainment center. i think ms has a cohesive design here whereas sony doesn't
4. online play. i agree with balmer here, sony didn't talk about this at all from everything i read. this is a huge part of the gaming world and for them not to address this is a big mistake.
just my 2 cents on why i probably will get xbox 360 when it comes out and why i think it will win the sales war.
like i said about 10 games out of 1000 didn't work... ms may have it the other way around
LOL, soo funny:
"if SOny was REALLY smart, they would dick the other companies around concerning the next-gen media until it's too late for MS to change their specs" - Rharvier
I dont buy into the statement that the two systems will be on par performance wise; maybe graphicly, but I can see the PS3 pulling out more ai/characters/enviroment draw, and so on.
wat i want to know is when the new Configurations come out will we be able to upgrade the old ones
From this interview, it doesnt seem like microsoft has a very good handle on the gaming demographic. I think Sony is, in general, a smarter company. While MS was trying to wow us with 3 high powered processors (because we all know that more=better) using established tech, Sony is on the cutting edge of research inventing thier own vector based processor.. The MS presentation at E3 was horrible. We didnt know if they were speaking to developers or to the gamers. They just kinda grouped everyone into one amorphous group and did not send out a clear message. Sony showed people the new advancements they've made with gaming physics and what you could do with the new vector based processing. I was floored by Sony. I am a little disappointed in MS. What happened to all the people who support Xbox? I havent heard much from them. They need to step up and defend thier console.
great MS is trying to sell a computer....
#20, try to read before you spout off. they decided not to include backwards compatibility? seems to me like they are trying to make gen 1 games compatible.
Ehh another post, let me also say that the one year (if that) early start of the XBOX360 is help full, but will NOT be effective if Sony can show off some good games with much better graphics around the time of XBOX360's release. That would cause a more general consumer exposure, and maybe dampen sales a tad.
I would call it the game store crowed. I am willing come november, xbox360 will be ready to release, sony will strut something thats better, and you wont be able to walk into any game store without atleast one person saying "dude, did you see the ps3, I am waiting for that"
Lets also not forget the PlayStation name, even though in this generation, the XBOX is much more powerfull, the PS2 has heald better sales (not as much so recently) but has done well. I think there is a certain consumer confidence with the sony brand that people are attracted to, and will ultamately keep sony on top.
They don't need to add HD-DVD or Blur Ray from day one.
Since they are going with DVD - all games will be released on DVD until 360 is retired. And DVD should have enough space for game content.
IF they include a HD/BD drive later on, it will be only to play movies. Thus, no worry about games publishers needing to support it.
Personally this article got me more excited for the XBOX. What happens the day that Blue Ray becomes obsolete and HD-DVD wins then sony is S.O.L. Also, why put a Blue Ray or HD DVD drive already when the developers said they won't use it for two years. Finally, the inclusion of Blue Ray or HD-DVD will push the price near 499 instead of the 299 Microsoft should be shooting for. Next PS3 will have no online service that is anywhere near as good as XBOX Live and Sony needs to say how they will charge. Will each game cost so much to play online or will it be subscription or will it be free. XBOX 360 will win the next generation for a few reasons. First, they will have 6 months on Sony 6 months is a lot of Units. Second, there are mor XBOX only games worth buying than Sony only games. The only Sony only game worth buying is GTA and now it is on the XBOX. Finally, Xbox will win because it is Microsoft and it will be the future of entertainment and videogames. By the way you are all fanboys personally I will buy both because they are both great systems with there own unique games. SOCOM 4 alone will make me buy a PS3 but Halo 3 will make everyone else buy an XBOX its personal prefrence but I believe XBOX Wins
Did the PS2 not come with progressive scan to begin with. BTW how many HD DVD movies are there? Until "The Adventures of Buckaroo Banzai Across the 8th Dimension" or some other B-Rated movie is on HD DVD i'm not going anywhere. It is purely proprietary and a sony only format. can someone say Duo Stick or whatever. Finaly Sony bent on the idea and now support SD and Compaq Flash and of all things on the PS3.
Also I have a DVD player if I want to watch a movie it goes there not in my XBox and not in my PS2. When HD DVD comes available I'm going to buy a player not some game console.
"And Ive got a six year old and hes actually a little PC"
errrr, no comment
#5: "Immensly naff?" What the hell does that even mean, dude? If you're going to make an argument in a forum where you expect people to comprehend what you're saying, can you at least make an attempt to use English?
Did the PS2 not come with progressive scan to begin with. BTW how many HD DVD movies are there? Until "The Adventures of Buckaroo Banzai Across the 8th Dimension" or some other B-Rated movie is on HD DVD i'm not going anywhere. It is purely proprietary and a sony only format. can someone say Duo Stick or whatever. Finaly Sony bent on the idea and now support SD and Compaq Flash and of all things on the PS3.
Also I have a DVD player if I want to watch a movie it goes there not in my XBox and not in my PS2. When HD DVD comes available I'm going to buy a player not some game console.
#20, are you an idiot? They already said that the Xbox 360 will be backwards compatible, but similar to the PS2 they can't promise it will work for ALL GAMES. Like he said, if you can get it to work for the more challenging games, then most likely the other simpler games will have no problem running just based on the work you did for the harder ones.
What a decent bunch of chaps. They sound really relaxed about their product, not overly confident and boasting - "we've got a great bit of kit - we'll keep developing and see how we go...." That line sold the 360 to me.
Ballmer seems so out of touch with life . . . If I was on the M$ PR team, I wouldn't let him talk publicly about ANYTHING, much less gaming.
I'm sure he's terrific at running meetings about 'silicon.'
Wow, some of you people are so reactionary and short-sighted. I agree that Ballmer may be downplaying the PS3s technical prowess, but he did hit on the head with the PS3 not addressing online gameplay nearly enough. Also, in regards to HD storage, MS has the right attitude, no one seems to have picked up on it yet, but he equated the formats to beta and vhs, not knowing which one will win, he doesn't want to commit to a dying format. Case in point, SACD and DVD-A, I will NOT buy a Sony DVD player because at best it will play SACD, it will never play DVD-A because Sony didn't contribute to the format.
As far as upgrading, take a look at some of the design elements, the 360 has a removeable front face plate (for customizations), but that could also give access to quickly swapping out an optical drive, and it could be in essence like a swappable laptop drive, no screws, no nothing, plain and simple.
Finally, you need to understand that in business you don't want to show your full hand until it's all released and you also don't want to make promises that you can't keep either (take note of his response to backwards compatibility). Along the same lines, he wouldnt' want to commit to HDDVD or BD and then when it ships not have it, thus leaving people really sore.
I think its a whole new ball game. What made halo standout was its beauty and openess on a console. Being able to drive a jeep with a buddy and mow down friends in a immersive enviroment. There is no longer ANY exclusive exiprences (as in what can be done), on either console. Except for online, but its smart for sony to prove its online plans later, if they are good, or hopefully free (i still cant understand why would anyone pay to play xbox online, and host your own servers). Its not too late for any outcome of the blu-ray hd-dvd debocal to change, we will have to see.
What the xbox 360 needs, is an *halo* on its release, to get people to jump on the 360 waggon before the ps3.
Does any one rember updrading various version of DOS. Or the first PC clone market. The old saying was if Flight Simulator wont run or Lotus 1-2-3 it was not a clone. That did not mean one had to run every single program to make sure it was compatable. Just the one that stretched the machine.
I think Microsoft is definitely one step behind Sony in this race, but they are also releasing their product six months before eveyone else.
This is a huge advantage. As a gamer, I am planning on purchasing both (as each has it's own benefits, and drawbacks), but if the Xbox 360 is satisfying my gaming needs (heh), then I will just stick with it when Sony releases the PS3.
Microsoft gets a very nice advantage with being a first mover, especially since it does seem to matter in this industry (if done right...).
"Xbox will win because it is Microsoft and it will be the future of entertainment and videogames"
LOL to that. MS sux dude.. Thier only innovation in the last 2 decades was putting the windows operating system on an x86 box. And even thier ui concepts werent original-- they stole the windows idea from apple. The only reason they are successfull is because they beat everyone else to the mass market in the OS world. They are a software company trying to get into the hardware game.
"Ballmer: Take todays passive video content, add a little interactivity to it. Take todays interactive content, games, and add a little bit more video sequencing to it."
So Ballmer wants to make more FMV games? God help us if we see Night Trap 2.
uclatommy,
You are a complete idiot. MS did not steal from Apple, they both stole from Xerox, MS just did a better job of it.
Not like Apple didn't have it's share of acquiring ideas and other items from IBM. But MS definitely has a huge uphill battle with the 360. Time will tell, but there's plenty of room for the Big 3 consoles.