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EVE Online joins the 100K Club

Reaching 100,000 subscribers is no mean feat, and space-based MMO EVE Online is the latest MMO to prove that you don't need swords and sorcery to succeed. This milestone comes after EVE was voted MMORPG.com's favourite game, which must have helped boost numbers.

Second Life also managed to hit 100k recently, and EVE offers a similar player-driven experience, although without free accounts. The game is set in one single persistent world, and developer CCP claims the extremely specific crown of "the world PCU (Peak Concurrent Users) record in a persistent, single game universe", with 23,178 users.

Joining the "100K Club" (as coined by academic MMO blog Terra Nova) is an important step for both these games, since they are so different from the MMO norm. Additionally, CCP are based in Iceland, which bodes well for the potential success of internationally developed games.