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Video games used for therapy

Using NASA technology and video games, the Smart BrainGames system uses neurofeedback to target the symptoms of brain injuries, attention deficit hyperactivity disorder and learning difficulties. This heartwarming story of a nine-year-old's recovery, partly involving the system, might mean we'll see more of this sort of treatment in future. At $584 for the system plus up to $2500 for expert supervision, however, it's not to be used lightly.

Video games are being used medically in a variety of situations, but doctors don't recommend jumping on the bandwagon just yet. Games like Brain Training have a better chance of making their way on to prescriptions than expensive neurofeedback systems, but as an alternative to established therapies (covered by health insurance), video game-based therapy is still an odd-looking outsider for now.

[Via Clickable Culture]