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Crossbeam Studios on Thorn

Crossbeam Studios, who is working on 3 titles for the Revolution, recently gave up some info in regards toward their game Thorn. In striving to combine several different gameplay elements into one Voltronesque experience, the team seeks to assemble space combat, exploration, and swordplay into the ultimate killing machine experience. The studio also strives to create a dynamic progression system in which the player can use information and/or allies to choose in which way they wish to play through the game.

The team's goals are valiant, yet until we see something beyond concept art, we're left to speculate. Seeing as how Crossbeam won't be showing anything at this year's E3, I'm wondering whether or not they're even capable of executing these ideas. Only time will tell...