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Silicon Knights debunks Too Human rumor, still using Unreal Engine 3, duh

Too Human

Denis Dyack, president of Silicon Knights, has debunked a rumor that his studio has given up on Unreal Engine 3 in favor of a homegrown engine for Too Human, writing in a statement released by Microsoft, "Silicon Knights continues to build Too Human using the Unreal Engine 3 ... Rumors of Too Human experiencing production challenges that will cause massive delays are false."

Curiously, just yesterday, Microsoft issued its standard response to the rumor: "Microsoft does not comment on rumors and speculation." It's unclear why Dyack and Microsoft have decided it was necessary to address this rumor, as there was little evidence to validate it in the first place. Too Human is tentatively scheduled for a Q2 2007 release on Xbox 360.