More Overpopulation Issues


So Blizzard recently decided to allow character transfers from eight of their most overpopulated servers to a new server, Mug'thol. People on Burning Blade, for instance, were having 700-800 long queues for logging in, to the tune of more than an hour wait to get in. This was a good idea, right? Alleviating some of the strain on those overpopulated servers?

Problem is that too many people made the jump and now Mug'thol has been having 1000 queues during peak time with 1-2 hour-long wait times, and those people who thought they were escaping one aggravating situation now find themselves in the exact same situation, but worse. And they are pissed off.

I have to agree with them. Blizzard seems to have planned this migration poorly and still hasn't posted an update saying they are aware of the issue. I'm a casual enough gamer that I haven't personally been affected by the overpopulation issue on the servers I play, but I can't even imagine having to wait 1-2 hours just to play the game. Sometimes all I have is 1-2 hours to play, and I'm certainly not going to be happy having to spend that time waiting. The bottom line is that Blizzard needs to fix this problem and soon.

This article was originally published on WoW Insider.