Blizzard postpones Ghost to evaluate next-gen consoles

In a press release which you can view after the jump, Blizzard has stated that it has indefinitely postponed production on StarCraft: Ghost while it evaluates "opportunities for utilizing the additional power of the new and upcoming console systems." In other words Blizzard wasn't happy with Ghost being released for current-gen consoles just as they were about to be replaced by bigger and better next-generation machines.

Recently Ghost made number 5 on Wired's list of top ten vaporware products (alongside such vaporware legends as Duke Nukem' Forever and the Phantom game console) so it's good to hear any news about Ghost, even if the news is that it'll be delayed even further.

Blizzard Entertainment(R) Focuses Console-Development Plans on Next-Gen Platforms
IRVINE, Calif. (BUSINESS WIRE) March 24, 2006

Blizzard Entertainment Inc. today announced plans to focus the company's console-development efforts on the next generation of console platforms. As part of this shift in focus, Blizzard(R) will indefinitely postpone production on StarCraft: Ghost(TM) while evaluating opportunities for utilizing the additional power of the new and upcoming console systems.

"Like many in the industry, we've been impressed with the potential of the new consoles, and we're looking forward to exploring that potential further," stated Mike Morhaime, president and cofounder of Blizzard Entertainment. "In addition to allowing us to determine the best course for StarCraft: Ghost, this review period will help us lay the groundwork for our future console games."

In the months ahead, Blizzard will further evaluate the next-gen console technology and determine the best plan of action for offering a StarCraft(R) console-gaming experience that meets the company's expectations and those of its players. Further specifics on plans for StarCraft: Ghost and Blizzard's future console games, as well as platform and release information, will be revealed at a later date.

This article was originally published on Joystiq.