The seemingly neverending saga of the Wiimote and Zelda: Twilight Princess has finally come to a definitive close. We knew it was going to contain special Wii functionality, but now we know the hows of it. Some highlights:
  • Zelda: TP will be released for both Gamecube and Wii day and date with the Wii's Q4 launch. This will be two different SKUs, not one game with dual functionality.
  • An on-screen fairy serves as the Wiimotes targeting reticule; you point, she floats.
  • Use the nunchuck to control your spin-attack and perform a badass thrust attack.
  • Link's targeting system is handled using the Z button while forward swing is handled using the B button.
  • The Wii's internal speaker will deliver "depth of sound" with weapons like the bow (and presumably the hookshot and boomerang ... no PS3 controller jokes please).
  • Zelda: TP will be playable on the show floor starting tomorrow!
If we manage to muscle our way past the legions of Zelda fanboys and Link cosplayers sure to swarm the playable kiosks, we'll let you know how it is. Wish us luck!

This article was originally published on Joystiq.

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