Ever since it was announced, there's been some confusion as to which platforms Ubisoft's Assassin's Creed would be coming to: a leaked release schedule listed "Assassin" as a PS3, Xbox 360, Wii, and PSP title; a Gamespot list of Ubi's E3 titles also listed Assassin's Creed as being available on both 360 and PS3. Luke Smith at 1UP writes, "Assassin's Creed is coming to the Xbox 360. It's one of those secrets no one is supposed to know about (like Halo: Forerunners) yet everyone does. Sources close to Ubisoft have informed us that the game will definitely see release on Microsoft's platform -- even though the company still refuses to admit the game's inevitable multiplatform fate."
So why the secrecy? Considering their comments ("Assassin's Creed is coming to the PS3. No other announcements have been made.") and their history as a multiplatform publisher, Smith whittles it down to one of two things:
Timed exclusivity: With the loss of timed exclusivity of the money-printing GTA series, Sony might be angling to fill their stable with some more exclusive content, if only for a little while (6 months?).
Exclusive rights: That means Sony put up the cash to keep Assassin's Creed out of Microsoft's grubby, GTA-fondling mitts (and off Peter Moore's other other bicep).
One could consider Grand Theft Auto and Assassin's Creed the first of many multiplatform dances that will invariably become routine in this latest round of console wars. As both manufacturers angle for more reasons to get people to plunk down their multiples of $100, they'll both be busting out their checkbooks to keep attractive properties exclusive. With increased next-gen development costs, nabbing a game as purty as Assassin's Creed ain't coming cheap for Sony (insert joke about how they can afford it since the PS3 is so expensive ... laugh maniacally).