Vista promises to give PC gamers an experience that's more Xbox than XP but, as the New York Times' Seth Schiesel discovered, they've got a ways to go before delivering on that goal. His umbrage: widescreen gaming. Hardcore PC gamers -- a profligate breed whose annual technology budget amounts to more than the last 3 generations of consoles combined -- and their requisite widescreen gaming displays are an important audience for Microsoft's latest OS upgrade. So what's the trouble? Schiesel explains:
"Beta Vista simply does not run games properly on many of the big monitors that Microsoft and media companies are encouraging consumers to buy. I have no doubt that Microsoft will come up with a solution before Vista is released. But it is such a glaring problem, and one that goes so directly to the heart of the gaming experience, that if any halfway serious gamers asked me right now if they should install the beta Vista on their main PC's, I would say no."
Well, if we're only gonna be talking about beta software having bugs, then count us out. That's why it's not out yet! Granted, Vista probably should have been out now a couple times over, but this is another reason why it isn't. Schiesel focuses his criticism with, "But this video-display issue raises a question about how well the company really understands the hardcore players who will always be the tastemakers and most faithful customers in PC gaming."
Good question. I use my 24" Dell monitor to play my 360 in glorious, widescreen HD. PC games ... eh, notsomuch. Any gamer with a widescreen monitor has spent more than their fair share of time traversing widescreengamingforum.com fiddling with arcane settings in the attempt to duplicate the seamless experience we've grown to expect from consoles. Microsoft is going to need more than a fancy new operating system to make all games widescreen compliant, they're also going to need the full support of an increasingly diverse development community.
[Via VGM Watch]
Microsoft Windows Vista