It only takes a few seconds to get over the confusion and realign your remote, but it gets a little annoying when it happens multiple times in one play session. The problem is especially apparent when switching from gesture-based to pointer-based functions, such as transferring from sword-swinging to boomerang throwing in Zelda, or from racquet swinging to menu selection in Wii Sports: Tennis.
It doesn't seem to be solely a hardware problem either -- the sensor bar seems perfectly capable of detecting much of the off-screen pointing, but the software and system menus just don't acknowledge it. Even if the pointer is completely out of sensor range, some sort of on-screen indicator of its last known position would be nice. We urge any and all future Wii developers to consider this problem carefully when developing their pointer-based gameplay.
- Key specs
- Reviews • 330
- Game format Optical disc, Downloadable
- Online features Multiplayer, Voice chat, Store, Browser
- Drive capacity 512 MB
- Controller type Wired, Wireless
- Motion controls Accelerometer, Camera / optical
- Video outputs Component, RCA / composite, S-Video
- Weight 2.65 lb
- Released 2006-11-19