While we don't play much Second Life, we're fascinated by its culture. We think that that a big part of general society will eventually meet in an MMO world; these interfaces may turn into the next generation of the internet. And the attack reminds us that pranksters -- or worse -- will always be present.
Second Life is still a miniscule scale of what MMOs could become. Will these sorts of hacks prevent MMOs from reaching the general population?