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Eternal Darkness to see light on next-gen systems?

If you're one of twenty people who owned the little lunchbox known as the Gamecube, you probably at least heard of Eternal Darkness -- a type of horror game that used some fairly unconventional methods to creep you out (although some of it was seen in the battle against Psycho Mantis in the first Metal Gear Solid). In his blog, Silicon Knights' own Denis Dyack has let loose that the idea for a sequel taking place in the same universe as the first Eternal Darkness is more than just a thought: it's a plan.

See, they make their games the same way I try to write my own stories: they envision a universe and create a history -- what may be the "final boss" or the evil our heroes must face are only a small pawn in a much larger game. Hmm... how can I make this more clear? I guess we all know who Sephiroth is, if not, he was the bad guy in Final Fantasy VII. I don't care what you think of the game, that's not the point. The point is that if Sephiroth turned out to be a puppet manufactured by an ancient civilization who happen to be immortal zombie vampire pirates from the moon, that's the idea behind Eternal Darkness. The first game was just one battle against one enemy. So sequels are practically a given with such a large universe to explore. Does that make sense? Anyway, we'll keep tabs on this development and hope it goes to more places than just the Wii-cube. I know it's not actually a cube, give me a break!